// ┌───────────────────────────────────────────────────────────────────────────────────────────────────────┐ \\
// │ Raphaël 2.2.0 - JavaScript Vector Library                                                             │ \\
// ├───────────────────────────────────────────────────────────────────────────────────────────────────────┤ \\
// │ Copyright © 2008-2016 Dmitry Baranovskiy (http://raphaeljs.com)                                       │ \\
// │ Copyright © 2008-2016 Sencha Labs (http://sencha.com)                                                 │ \\
// ├───────────────────────────────────────────────────────────────────────────────────────────────────────┤ \\
// │ Licensed under the MIT (https://github.com/DmitryBaranovskiy/raphael/blob/master/license.txt) license.│ \\
// └───────────────────────────────────────────────────────────────────────────────────────────────────────┘ \\

(function webpackUniversalModuleDefinition(root, factory) {
	if(typeof exports === 'object' && typeof module === 'object')
		module.exports = factory(require("eve"));
	else if(typeof define === 'function' && define.amd)
		define("Raphael", ["eve"], factory);
	else if(typeof exports === 'object')
		exports["Raphael"] = factory(require("eve"));
	else
		root["Raphael"] = factory(root["eve"]);
})(this, function(__WEBPACK_EXTERNAL_MODULE_2__) {
return /******/ (function(modules) { // webpackBootstrap
/******/ 	// The module cache
/******/ 	var installedModules = {};

/******/ 	// The require function
/******/ 	function __webpack_require__(moduleId) {

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/******/ 			return installedModules[moduleId].exports;

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/******/ 			exports: {},
/******/ 			id: moduleId,
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/******/ 		// Execute the module function
/******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);

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/******/ 		module.loaded = true;

/******/ 		// Return the exports of the module
/******/ 		return module.exports;
/******/ 	}


/******/ 	// expose the modules object (__webpack_modules__)
/******/ 	__webpack_require__.m = modules;

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/******/ 	__webpack_require__.c = installedModules;

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/************************************************************************/
/******/ ([
/* 0 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;// ┌────────────────────────────────────────────────────────────────────┐ \\
	// │ Raphaël @@VERSION - JavaScript Vector Library                      │ \\
	// ├────────────────────────────────────────────────────────────────────┤ \\
	// │ Copyright © 2008-2012 Dmitry Baranovskiy (http://raphaeljs.com)    │ \\
	// │ Copyright © 2008-2012 Sencha Labs (http://sencha.com)              │ \\
	// ├────────────────────────────────────────────────────────────────────┤ \\
	// │ Licensed under the MIT (http://raphaeljs.com/license.html) license.│ \\
	// └────────────────────────────────────────────────────────────────────┘ \\

	!(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1), __webpack_require__(3), __webpack_require__(4)], __WEBPACK_AMD_DEFINE_RESULT__ = function(R) {

	    return R;

	}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));

/***/ },
/* 1 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;// ┌────────────────────────────────────────────────────────────────────┐ \\
	// │ Raphaël @@VERSION - JavaScript Vector Library                      │ \\
	// ├────────────────────────────────────────────────────────────────────┤ \\
	// │ Core Module                                                        │ \\
	// ├────────────────────────────────────────────────────────────────────┤ \\
	// │ Licensed under the MIT (http://raphaeljs.com/license.html) license.│ \\
	// └────────────────────────────────────────────────────────────────────┘ \\

	!(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(2)], __WEBPACK_AMD_DEFINE_RESULT__ = function(eve) {

	    /*\
	     * Raphael
	     [ method ]
	     **
	     * Creates a canvas object on which to draw.
	     * You must do this first, as all future calls to drawing methods
	     * from this instance will be bound to this canvas.
	     > Parameters
	     **
	     - container (HTMLElement|string) DOM element or its ID which is going to be a parent for drawing surface
	     - width (number)
	     - height (number)
	     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
	     * or
	     - x (number)
	     - y (number)
	     - width (number)
	     - height (number)
	     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
	     * or
	     - all (array) (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>}). See @Paper.add.
	     - callback (function) #optional callback function which is going to be executed in the context of newly created paper
	     * or
	     - onReadyCallback (function) function that is going to be called on DOM ready event. You can also subscribe to this event via Eve’s “DOMLoad” event. In this case method returns `undefined`.
	     = (object) @Paper
	     > Usage
	     | // Each of the following examples create a canvas
	     | // that is 320px wide by 200px high.
	     | // Canvas is created at the viewport’s 10,50 coordinate.
	     | var paper = Raphael(10, 50, 320, 200);
	     | // Canvas is created at the top left corner of the #notepad element
	     | // (or its top right corner in dir="rtl" elements)
	     | var paper = Raphael(document.getElementById("notepad"), 320, 200);
	     | // Same as above
	     | var paper = Raphael("notepad", 320, 200);
	     | // Image dump
	     | var set = Raphael(["notepad", 320, 200, {
	     |     type: "rect",
	     |     x: 10,
	     |     y: 10,
	     |     width: 25,
	     |     height: 25,
	     |     stroke: "#f00"
	     | }, {
	     |     type: "text",
	     |     x: 30,
	     |     y: 40,
	     |     text: "Dump"
	     | }]);
	    \*/
	    function R(first) {
	        if (R.is(first, "function")) {
	            return loaded ? first() : eve.on("raphael.DOMload", first);
	        } else if (R.is(first, array)) {
	            return R._engine.create[apply](R, first.splice(0, 3 + R.is(first[0], nu))).add(first);
	        } else {
	            var args = Array.prototype.slice.call(arguments, 0);
	            if (R.is(args[args.length - 1], "function")) {
	                var f = args.pop();
	                return loaded ? f.call(R._engine.create[apply](R, args)) : eve.on("raphael.DOMload", function () {
	                    f.call(R._engine.create[apply](R, args));
	                });
	            } else {
	                return R._engine.create[apply](R, arguments);
	            }
	        }
	    }
	    R.version = "@@VERSION";
	    R.eve = eve;
	    var loaded,
	        separator = /[, ]+/,
	        elements = {circle: 1, rect: 1, path: 1, ellipse: 1, text: 1, image: 1},
	        formatrg = /\{(\d+)\}/g,
	        proto = "prototype",
	        has = "hasOwnProperty",
	        g = {
	            doc: document,
	            win: window
	        },
	        oldRaphael = {
	            was: Object.prototype[has].call(g.win, "Raphael"),
	            is: g.win.Raphael
	        },
	        Paper = function () {
	            /*\
	             * Paper.ca
	             [ property (object) ]
	             **
	             * Shortcut for @Paper.customAttributes
	            \*/
	            /*\
	             * Paper.customAttributes
	             [ property (object) ]
	             **
	             * If you have a set of attributes that you would like to represent
	             * as a function of some number you can do it easily with custom attributes:
	             > Usage
	             | paper.customAttributes.hue = function (num) {
	             |     num = num % 1;
	             |     return {fill: "hsb(" + num + ", 0.75, 1)"};
	             | };
	             | // Custom attribute “hue” will change fill
	             | // to be given hue with fixed saturation and brightness.
	             | // Now you can use it like this:
	             | var c = paper.circle(10, 10, 10).attr({hue: .45});
	             | // or even like this:
	             | c.animate({hue: 1}, 1e3);
	             |
	             | // You could also create custom attribute
	             | // with multiple parameters:
	             | paper.customAttributes.hsb = function (h, s, b) {
	             |     return {fill: "hsb(" + [h, s, b].join(",") + ")"};
	             | };
	             | c.attr({hsb: "0.5 .8 1"});
	             | c.animate({hsb: [1, 0, 0.5]}, 1e3);
	            \*/
	            this.ca = this.customAttributes = {};
	        },
	        paperproto,
	        appendChild = "appendChild",
	        apply = "apply",
	        concat = "concat",
	        supportsTouch = ('ontouchstart' in g.win) || g.win.DocumentTouch && g.doc instanceof DocumentTouch, //taken from Modernizr touch test
	        E = "",
	        S = " ",
	        Str = String,
	        split = "split",
	        events = "click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend touchcancel"[split](S),
	        touchMap = {
	            mousedown: "touchstart",
	            mousemove: "touchmove",
	            mouseup: "touchend"
	        },
	        lowerCase = Str.prototype.toLowerCase,
	        math = Math,
	        mmax = math.max,
	        mmin = math.min,
	        abs = math.abs,
	        pow = math.pow,
	        PI = math.PI,
	        nu = "number",
	        string = "string",
	        array = "array",
	        toString = "toString",
	        fillString = "fill",
	        objectToString = Object.prototype.toString,
	        paper = {},
	        push = "push",
	        ISURL = R._ISURL = /^url\(['"]?(.+?)['"]?\)$/i,
	        colourRegExp = /^\s*((#[a-f\d]{6})|(#[a-f\d]{3})|rgba?\(\s*([\d\.]+%?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+%?(?:\s*,\s*[\d\.]+%?)?)\s*\)|hsba?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\)|hsla?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\))\s*$/i,
	        isnan = {"NaN": 1, "Infinity": 1, "-Infinity": 1},
	        bezierrg = /^(?:cubic-)?bezier\(([^,]+),([^,]+),([^,]+),([^\)]+)\)/,
	        round = math.round,
	        setAttribute = "setAttribute",
	        toFloat = parseFloat,
	        toInt = parseInt,
	        upperCase = Str.prototype.toUpperCase,
	        availableAttrs = R._availableAttrs = {
	            "arrow-end": "none",
	            "arrow-start": "none",
	            blur: 0,
	            "clip-rect": "0 0 1e9 1e9",
	            cursor: "default",
	            cx: 0,
	            cy: 0,
	            fill: "#fff",
	            "fill-opacity": 1,
	            font: '10px "Arial"',
	            "font-family": '"Arial"',
	            "font-size": "10",
	            "font-style": "normal",
	            "font-weight": 400,
	            gradient: 0,
	            height: 0,
	            href: "http://raphaeljs.com/",
	            "letter-spacing": 0,
	            opacity: 1,
	            path: "M0,0",
	            r: 0,
	            rx: 0,
	            ry: 0,
	            src: "",
	            stroke: "#000",
	            "stroke-dasharray": "",
	            "stroke-linecap": "butt",
	            "stroke-linejoin": "butt",
	            "stroke-miterlimit": 0,
	            "stroke-opacity": 1,
	            "stroke-width": 1,
	            target: "_blank",
	            "text-anchor": "middle",
	            title: "Raphael",
	            transform: "",
	            width: 0,
	            x: 0,
	            y: 0
	        },
	        availableAnimAttrs = R._availableAnimAttrs = {
	            blur: nu,
	            "clip-rect": "csv",
	            cx: nu,
	            cy: nu,
	            fill: "colour",
	            "fill-opacity": nu,
	            "font-size": nu,
	            height: nu,
	            opacity: nu,
	            path: "path",
	            r: nu,
	            rx: nu,
	            ry: nu,
	            stroke: "colour",
	            "stroke-opacity": nu,
	            "stroke-width": nu,
	            transform: "transform",
	            width: nu,
	            x: nu,
	            y: nu
	        },
	        whitespace = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]/g,
	        commaSpaces = /[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/,
	        hsrg = {hs: 1, rg: 1},
	        p2s = /,?([achlmqrstvxz]),?/gi,
	        pathCommand = /([achlmrqstvz])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
	        tCommand = /([rstm])[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*)+)/ig,
	        pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,?[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*/ig,
	        radial_gradient = R._radial_gradient = /^r(?:\(([^,]+?)[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*,[\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029]*([^\)]+?)\))?/,
	        eldata = {},
	        sortByKey = function (a, b) {
	            return a.key - b.key;
	        },
	        sortByNumber = function (a, b) {
	            return toFloat(a) - toFloat(b);
	        },
	        fun = function () {},
	        pipe = function (x) {
	            return x;
	        },
	        rectPath = R._rectPath = function (x, y, w, h, r) {
	            if (r) {
	                return [["M", x + r, y], ["l", w - r * 2, 0], ["a", r, r, 0, 0, 1, r, r], ["l", 0, h - r * 2], ["a", r, r, 0, 0, 1, -r, r], ["l", r * 2 - w, 0], ["a", r, r, 0, 0, 1, -r, -r], ["l", 0, r * 2 - h], ["a", r, r, 0, 0, 1, r, -r], ["z"]];
	            }
	            return [["M", x, y], ["l", w, 0], ["l", 0, h], ["l", -w, 0], ["z"]];
	        },
	        ellipsePath = function (x, y, rx, ry) {
	            if (ry == null) {
	                ry = rx;
	            }
	            return [["M", x, y], ["m", 0, -ry], ["a", rx, ry, 0, 1, 1, 0, 2 * ry], ["a", rx, ry, 0, 1, 1, 0, -2 * ry], ["z"]];
	        },
	        getPath = R._getPath = {
	            path: function (el) {
	                return el.attr("path");
	            },
	            circle: function (el) {
	                var a = el.attrs;
	                return ellipsePath(a.cx, a.cy, a.r);
	            },
	            ellipse: function (el) {
	                var a = el.attrs;
	                return ellipsePath(a.cx, a.cy, a.rx, a.ry);
	            },
	            rect: function (el) {
	                var a = el.attrs;
	                return rectPath(a.x, a.y, a.width, a.height, a.r);
	            },
	            image: function (el) {
	                var a = el.attrs;
	                return rectPath(a.x, a.y, a.width, a.height);
	            },
	            text: function (el) {
	                var bbox = el._getBBox();
	                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
	            },
	            set : function(el) {
	                var bbox = el._getBBox();
	                return rectPath(bbox.x, bbox.y, bbox.width, bbox.height);
	            }
	        },
	        /*\
	         * Raphael.mapPath
	         [ method ]
	         **
	         * Transform the path string with given matrix.
	         > Parameters
	         - path (string) path string
	         - matrix (object) see @Matrix
	         = (string) transformed path string
	        \*/
	        mapPath = R.mapPath = function (path, matrix) {
	            if (!matrix) {
	                return path;
	            }
	            var x, y, i, j, ii, jj, pathi;
	            path = path2curve(path);
	            for (i = 0, ii = path.length; i < ii; i++) {
	                pathi = path[i];
	                for (j = 1, jj = pathi.length; j < jj; j += 2) {
	                    x = matrix.x(pathi[j], pathi[j + 1]);
	                    y = matrix.y(pathi[j], pathi[j + 1]);
	                    pathi[j] = x;
	                    pathi[j + 1] = y;
	                }
	            }
	            return path;
	        };

	    R._g = g;
	    /*\
	     * Raphael.type
	     [ property (string) ]
	     **
	     * Can be “SVG”, “VML” or empty, depending on browser support.
	    \*/
	    R.type = (g.win.SVGAngle || g.doc.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") ? "SVG" : "VML");
	    if (R.type == "VML") {
	        var d = g.doc.createElement("div"),
	            b;
	        d.innerHTML = '<v:shape adj="1"/>';
	        b = d.firstChild;
	        b.style.behavior = "url(#default#VML)";
	        if (!(b && typeof b.adj == "object")) {
	            return (R.type = E);
	        }
	        d = null;
	    }
	    /*\
	     * Raphael.svg
	     [ property (boolean) ]
	     **
	     * `true` if browser supports SVG.
	    \*/
	    /*\
	     * Raphael.vml
	     [ property (boolean) ]
	     **
	     * `true` if browser supports VML.
	    \*/
	    R.svg = !(R.vml = R.type == "VML");
	    R._Paper = Paper;
	    /*\
	     * Raphael.fn
	     [ property (object) ]
	     **
	     * You can add your own method to the canvas. For example if you want to draw a pie chart,
	     * you can create your own pie chart function and ship it as a Raphaël plugin. To do this
	     * you need to extend the `Raphael.fn` object. You should modify the `fn` object before a
	     * Raphaël instance is created, otherwise it will take no effect. Please note that the
	     * ability for namespaced plugins was removed in Raphael 2.0. It is up to the plugin to
	     * ensure any namespacing ensures proper context.
	     > Usage
	     | Raphael.fn.arrow = function (x1, y1, x2, y2, size) {
	     |     return this.path( ... );
	     | };
	     | // or create namespace
	     | Raphael.fn.mystuff = {
	     |     arrow: function () {…},
	     |     star: function () {…},
	     |     // etc…
	     | };
	     | var paper = Raphael(10, 10, 630, 480);
	     | // then use it
	     | paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"});
	     | paper.mystuff.arrow();
	     | paper.mystuff.star();
	    \*/
	    R.fn = paperproto = Paper.prototype = R.prototype;
	    R._id = 0;
	    R._oid = 0;
	    /*\
	     * Raphael.is
	     [ method ]
	     **
	     * Handful of replacements for `typeof` operator.
	     > Parameters
	     - o (…) any object or primitive
	     - type (string) name of the type, i.e. “string”, “function”, “number”, etc.
	     = (boolean) is given value is of given type
	    \*/
	    R.is = function (o, type) {
	        type = lowerCase.call(type);
	        if (type == "finite") {
	            return !isnan[has](+o);
	        }
	        if (type == "array") {
	            return o instanceof Array;
	        }
	        return  (type == "null" && o === null) ||
	                (type == typeof o && o !== null) ||
	                (type == "object" && o === Object(o)) ||
	                (type == "array" && Array.isArray && Array.isArray(o)) ||
	                objectToString.call(o).slice(8, -1).toLowerCase() == type;
	    };

	    function clone(obj) {
	        if (typeof obj == "function" || Object(obj) !== obj) {
	            return obj;
	        }
	        var res = new obj.constructor;
	        for (var key in obj) if (obj[has](key)) {
	            res[key] = clone(obj[key]);
	        }
	        return res;
	    }

	    /*\
	     * Raphael.angle
	     [ method ]
	     **
	     * Returns angle between two or three points
	     > Parameters
	     - x1 (number) x coord of first point
	     - y1 (number) y coord of first point
	     - x2 (number) x coord of second point
	     - y2 (number) y coord of second point
	     - x3 (number) #optional x coord of third point
	     - y3 (number) #optional y coord of third point
	     = (number) angle in degrees.
	    \*/
	    R.angle = function (x1, y1, x2, y2, x3, y3) {
	        if (x3 == null) {
	            var x = x1 - x2,
	                y = y1 - y2;
	            if (!x && !y) {
	                return 0;
	            }
	            return (180 + math.atan2(-y, -x) * 180 / PI + 360) % 360;
	        } else {
	            return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3);
	        }
	    };
	    /*\
	     * Raphael.rad
	     [ method ]
	     **
	     * Transform angle to radians
	     > Parameters
	     - deg (number) angle in degrees
	     = (number) angle in radians.
	    \*/
	    R.rad = function (deg) {
	        return deg % 360 * PI / 180;
	    };
	    /*\
	     * Raphael.deg
	     [ method ]
	     **
	     * Transform angle to degrees
	     > Parameters
	     - rad (number) angle in radians
	     = (number) angle in degrees.
	    \*/
	    R.deg = function (rad) {
	        return Math.round ((rad * 180 / PI% 360)* 1000) / 1000;
	    };
	    /*\
	     * Raphael.snapTo
	     [ method ]
	     **
	     * Snaps given value to given grid.
	     > Parameters
	     - values (array|number) given array of values or step of the grid
	     - value (number) value to adjust
	     - tolerance (number) #optional tolerance for snapping. Default is `10`.
	     = (number) adjusted value.
	    \*/
	    R.snapTo = function (values, value, tolerance) {
	        tolerance = R.is(tolerance, "finite") ? tolerance : 10;
	        if (R.is(values, array)) {
	            var i = values.length;
	            while (i--) if (abs(values[i] - value) <= tolerance) {
	                return values[i];
	            }
	        } else {
	            values = +values;
	            var rem = value % values;
	            if (rem < tolerance) {
	                return value - rem;
	            }
	            if (rem > values - tolerance) {
	                return value - rem + values;
	            }
	        }
	        return value;
	    };

	    /*\
	     * Raphael.createUUID
	     [ method ]
	     **
	     * Returns RFC4122, version 4 ID
	    \*/
	    var createUUID = R.createUUID = (function (uuidRegEx, uuidReplacer) {
	        return function () {
	            return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(uuidRegEx, uuidReplacer).toUpperCase();
	        };
	    })(/[xy]/g, function (c) {
	        var r = math.random() * 16 | 0,
	            v = c == "x" ? r : (r & 3 | 8);
	        return v.toString(16);
	    });

	    /*\
	     * Raphael.setWindow
	     [ method ]
	     **
	     * Used when you need to draw in `&lt;iframe>`. Switched window to the iframe one.
	     > Parameters
	     - newwin (window) new window object
	    \*/
	    R.setWindow = function (newwin) {
	        eve("raphael.setWindow", R, g.win, newwin);
	        g.win = newwin;
	        g.doc = g.win.document;
	        if (R._engine.initWin) {
	            R._engine.initWin(g.win);
	        }
	    };
	    var toHex = function (color) {
	        if (R.vml) {
	            // http://dean.edwards.name/weblog/2009/10/convert-any-colour-value-to-hex-in-msie/
	            var trim = /^\s+|\s+$/g;
	            var bod;
	            try {
	                var docum = new ActiveXObject("htmlfile");
	                docum.write("<body>");
	                docum.close();
	                bod = docum.body;
	            } catch(e) {
	                bod = createPopup().document.body;
	            }
	            var range = bod.createTextRange();
	            toHex = cacher(function (color) {
	                try {
	                    bod.style.color = Str(color).replace(trim, E);
	                    var value = range.queryCommandValue("ForeColor");
	                    value = ((value & 255) << 16) | (value & 65280) | ((value & 16711680) >>> 16);
	                    return "#" + ("000000" + value.toString(16)).slice(-6);
	                } catch(e) {
	                    return "none";
	                }
	            });
	        } else {
	            var i = g.doc.createElement("i");
	            i.title = "Rapha\xebl Colour Picker";
	            i.style.display = "none";
	            g.doc.body.appendChild(i);
	            toHex = cacher(function (color) {
	                i.style.color = color;
	                return g.doc.defaultView.getComputedStyle(i, E).getPropertyValue("color");
	            });
	        }
	        return toHex(color);
	    },
	    hsbtoString = function () {
	        return "hsb(" + [this.h, this.s, this.b] + ")";
	    },
	    hsltoString = function () {
	        return "hsl(" + [this.h, this.s, this.l] + ")";
	    },
	    rgbtoString = function () {
	        return this.hex;
	    },
	    prepareRGB = function (r, g, b) {
	        if (g == null && R.is(r, "object") && "r" in r && "g" in r && "b" in r) {
	            b = r.b;
	            g = r.g;
	            r = r.r;
	        }
	        if (g == null && R.is(r, string)) {
	            var clr = R.getRGB(r);
	            r = clr.r;
	            g = clr.g;
	            b = clr.b;
	        }
	        if (r > 1 || g > 1 || b > 1) {
	            r /= 255;
	            g /= 255;
	            b /= 255;
	        }

	        return [r, g, b];
	    },
	    packageRGB = function (r, g, b, o) {
	        r *= 255;
	        g *= 255;
	        b *= 255;
	        var rgb = {
	            r: r,
	            g: g,
	            b: b,
	            hex: R.rgb(r, g, b),
	            toString: rgbtoString
	        };
	        R.is(o, "finite") && (rgb.opacity = o);
	        return rgb;
	    };

	    /*\
	     * Raphael.color
	     [ method ]
	     **
	     * Parses the color string and returns object with all values for the given color.
	     > Parameters
	     - clr (string) color string in one of the supported formats (see @Raphael.getRGB)
	     = (object) Combined RGB & HSB object in format:
	     o {
	     o     r (number) red,
	     o     g (number) green,
	     o     b (number) blue,
	     o     hex (string) color in HTML/CSS format: #••••••,
	     o     error (boolean) `true` if string can’t be parsed,
	     o     h (number) hue,
	     o     s (number) saturation,
	     o     v (number) value (brightness),
	     o     l (number) lightness
	     o }
	    \*/
	    R.color = function (clr) {
	        var rgb;
	        if (R.is(clr, "object") && "h" in clr && "s" in clr && "b" in clr) {
	            rgb = R.hsb2rgb(clr);
	            clr.r = rgb.r;
	            clr.g = rgb.g;
	            clr.b = rgb.b;
	            clr.hex = rgb.hex;
	        } else if (R.is(clr, "object") && "h" in clr && "s" in clr && "l" in clr) {
	            rgb = R.hsl2rgb(clr);
	            clr.r = rgb.r;
	            clr.g = rgb.g;
	            clr.b = rgb.b;
	            clr.hex = rgb.hex;
	        } else {
	            if (R.is(clr, "string")) {
	                clr = R.getRGB(clr);
	            }
	            if (R.is(clr, "object") && "r" in clr && "g" in clr && "b" in clr) {
	                rgb = R.rgb2hsl(clr);
	                clr.h = rgb.h;
	                clr.s = rgb.s;
	                clr.l = rgb.l;
	                rgb = R.rgb2hsb(clr);
	                clr.v = rgb.b;
	            } else {
	                clr = {hex: "none"};
	                clr.r = clr.g = clr.b = clr.h = clr.s = clr.v = clr.l = -1;
	            }
	        }
	        clr.toString = rgbtoString;
	        return clr;
	    };
	    /*\
	     * Raphael.hsb2rgb
	     [ method ]
	     **
	     * Converts HSB values to RGB object.
	     > Parameters
	     - h (number) hue
	     - s (number) saturation
	     - v (number) value or brightness
	     = (object) RGB object in format:
	     o {
	     o     r (number) red,
	     o     g (number) green,
	     o     b (number) blue,
	     o     hex (string) color in HTML/CSS format: #••••••
	     o }
	    \*/
	    R.hsb2rgb = function (h, s, v, o) {
	        if (this.is(h, "object") && "h" in h && "s" in h && "b" in h) {
	            v = h.b;
	            s = h.s;
	            o = h.o;
	            h = h.h;
	        }
	        h *= 360;
	        var R, G, B, X, C;
	        h = (h % 360) / 60;
	        C = v * s;
	        X = C * (1 - abs(h % 2 - 1));
	        R = G = B = v - C;

	        h = ~~h;
	        R += [C, X, 0, 0, X, C][h];
	        G += [X, C, C, X, 0, 0][h];
	        B += [0, 0, X, C, C, X][h];
	        return packageRGB(R, G, B, o);
	    };
	    /*\
	     * Raphael.hsl2rgb
	     [ method ]
	     **
	     * Converts HSL values to RGB object.
	     > Parameters
	     - h (number) hue
	     - s (number) saturation
	     - l (number) luminosity
	     = (object) RGB object in format:
	     o {
	     o     r (number) red,
	     o     g (number) green,
	     o     b (number) blue,
	     o     hex (string) color in HTML/CSS format: #••••••
	     o }
	    \*/
	    R.hsl2rgb = function (h, s, l, o) {
	        if (this.is(h, "object") && "h" in h && "s" in h && "l" in h) {
	            l = h.l;
	            s = h.s;
	            h = h.h;
	        }
	        if (h > 1 || s > 1 || l > 1) {
	            h /= 360;
	            s /= 100;
	            l /= 100;
	        }
	        h *= 360;
	        var R, G, B, X, C;
	        h = (h % 360) / 60;
	        C = 2 * s * (l < .5 ? l : 1 - l);
	        X = C * (1 - abs(h % 2 - 1));
	        R = G = B = l - C / 2;

	        h = ~~h;
	        R += [C, X, 0, 0, X, C][h];
	        G += [X, C, C, X, 0, 0][h];
	        B += [0, 0, X, C, C, X][h];
	        return packageRGB(R, G, B, o);
	    };
	    /*\
	     * Raphael.rgb2hsb
	     [ method ]
	     **
	     * Converts RGB values to HSB object.
	     > Parameters
	     - r (number) red
	     - g (number) green
	     - b (number) blue
	     = (object) HSB object in format:
	     o {
	     o     h (number) hue
	     o     s (number) saturation
	     o     b (number) brightness
	     o }
	    \*/
	    R.rgb2hsb = function (r, g, b) {
	        b = prepareRGB(r, g, b);
	        r = b[0];
	        g = b[1];
	        b = b[2];

	        var H, S, V, C;
	        V = mmax(r, g, b);
	        C = V - mmin(r, g, b);
	        H = (C == 0 ? null :
	             V == r ? (g - b) / C :
	             V == g ? (b - r) / C + 2 :
	                      (r - g) / C + 4
	            );
	        H = ((H + 360) % 6) * 60 / 360;
	        S = C == 0 ? 0 : C / V;
	        return {h: H, s: S, b: V, toString: hsbtoString};
	    };
	    /*\
	     * Raphael.rgb2hsl
	     [ method ]
	     **
	     * Converts RGB values to HSL object.
	     > Parameters
	     - r (number) red
	     - g (number) green
	     - b (number) blue
	     = (object) HSL object in format:
	     o {
	     o     h (number) hue
	     o     s (number) saturation
	     o     l (number) luminosity
	     o }
	    \*/
	    R.rgb2hsl = function (r, g, b) {
	        b = prepareRGB(r, g, b);
	        r = b[0];
	        g = b[1];
	        b = b[2];

	        var H, S, L, M, m, C;
	        M = mmax(r, g, b);
	        m = mmin(r, g, b);
	        C = M - m;
	        H = (C == 0 ? null :
	             M == r ? (g - b) / C :
	             M == g ? (b - r) / C + 2 :
	                      (r - g) / C + 4);
	        H = ((H + 360) % 6) * 60 / 360;
	        L = (M + m) / 2;
	        S = (C == 0 ? 0 :
	             L < .5 ? C / (2 * L) :
	                      C / (2 - 2 * L));
	        return {h: H, s: S, l: L, toString: hsltoString};
	    };
	    R._path2string = function () {
	        return this.join(",").replace(p2s, "$1");
	    };
	    function repush(array, item) {
	        for (var i = 0, ii = array.length; i < ii; i++) if (array[i] === item) {
	            return array.push(array.splice(i, 1)[0]);
	        }
	    }
	    function cacher(f, scope, postprocessor) {
	        function newf() {
	            var arg = Array.prototype.slice.call(arguments, 0),
	                args = arg.join("\u2400"),
	                cache = newf.cache = newf.cache || {},
	                count = newf.count = newf.count || [];
	            if (cache[has](args)) {
	                repush(count, args);
	                return postprocessor ? postprocessor(cache[args]) : cache[args];
	            }
	            count.length >= 1e3 && delete cache[count.shift()];
	            count.push(args);
	            cache[args] = f[apply](scope, arg);
	            return postprocessor ? postprocessor(cache[args]) : cache[args];
	        }
	        return newf;
	    }

	    var preload = R._preload = function (src, f) {
	        var img = g.doc.createElement("img");
	        img.style.cssText = "position:absolute;left:-9999em;top:-9999em";
	        img.onload = function () {
	            f.call(this);
	            this.onload = null;
	            g.doc.body.removeChild(this);
	        };
	        img.onerror = function () {
	            g.doc.body.removeChild(this);
	        };
	        g.doc.body.appendChild(img);
	        img.src = src;
	    };

	    function clrToString() {
	        return this.hex;
	    }

	    /*\
	     * Raphael.getRGB
	     [ method ]
	     **
	     * Parses colour string as RGB object
	     > Parameters
	     - colour (string) colour string in one of formats:
	     # <ul>
	     #     <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li>
	     #     <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li>
	     #     <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li>
	     #     <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200,&nbsp;100,&nbsp;0)</code>”)</li>
	     #     <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>”)</li>
	     #     <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>”)</li>
	     #     <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
	     #     <li>hsl(•••, •••, •••) — same as hsb</li>
	     #     <li>hsl(•••%, •••%, •••%) — same as hsb</li>
	     # </ul>
	     = (object) RGB object in format:
	     o {
	     o     r (number) red,
	     o     g (number) green,
	     o     b (number) blue
	     o     hex (string) color in HTML/CSS format: #••••••,
	     o     error (boolean) true if string can’t be parsed
	     o }
	    \*/
	    R.getRGB = cacher(function (colour) {
	        if (!colour || !!((colour = Str(colour)).indexOf("-") + 1)) {
	            return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
	        }
	        if (colour == "none") {
	            return {r: -1, g: -1, b: -1, hex: "none", toString: clrToString};
	        }
	        !(hsrg[has](colour.toLowerCase().substring(0, 2)) || colour.charAt() == "#") && (colour = toHex(colour));
	        var res,
	            red,
	            green,
	            blue,
	            opacity,
	            t,
	            values,
	            rgb = colour.match(colourRegExp);
	        if (rgb) {
	            if (rgb[2]) {
	                blue = toInt(rgb[2].substring(5), 16);
	                green = toInt(rgb[2].substring(3, 5), 16);
	                red = toInt(rgb[2].substring(1, 3), 16);
	            }
	            if (rgb[3]) {
	                blue = toInt((t = rgb[3].charAt(3)) + t, 16);
	                green = toInt((t = rgb[3].charAt(2)) + t, 16);
	                red = toInt((t = rgb[3].charAt(1)) + t, 16);
	            }
	            if (rgb[4]) {
	                values = rgb[4][split](commaSpaces);
	                red = toFloat(values[0]);
	                values[0].slice(-1) == "%" && (red *= 2.55);
	                green = toFloat(values[1]);
	                values[1].slice(-1) == "%" && (green *= 2.55);
	                blue = toFloat(values[2]);
	                values[2].slice(-1) == "%" && (blue *= 2.55);
	                rgb[1].toLowerCase().slice(0, 4) == "rgba" && (opacity = toFloat(values[3]));
	                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
	            }
	            if (rgb[5]) {
	                values = rgb[5][split](commaSpaces);
	                red = toFloat(values[0]);
	                values[0].slice(-1) == "%" && (red *= 2.55);
	                green = toFloat(values[1]);
	                values[1].slice(-1) == "%" && (green *= 2.55);
	                blue = toFloat(values[2]);
	                values[2].slice(-1) == "%" && (blue *= 2.55);
	                (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
	                rgb[1].toLowerCase().slice(0, 4) == "hsba" && (opacity = toFloat(values[3]));
	                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
	                return R.hsb2rgb(red, green, blue, opacity);
	            }
	            if (rgb[6]) {
	                values = rgb[6][split](commaSpaces);
	                red = toFloat(values[0]);
	                values[0].slice(-1) == "%" && (red *= 2.55);
	                green = toFloat(values[1]);
	                values[1].slice(-1) == "%" && (green *= 2.55);
	                blue = toFloat(values[2]);
	                values[2].slice(-1) == "%" && (blue *= 2.55);
	                (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360);
	                rgb[1].toLowerCase().slice(0, 4) == "hsla" && (opacity = toFloat(values[3]));
	                values[3] && values[3].slice(-1) == "%" && (opacity /= 100);
	                return R.hsl2rgb(red, green, blue, opacity);
	            }
	            rgb = {r: red, g: green, b: blue, toString: clrToString};
	            rgb.hex = "#" + (16777216 | blue | (green << 8) | (red << 16)).toString(16).slice(1);
	            R.is(opacity, "finite") && (rgb.opacity = opacity);
	            return rgb;
	        }
	        return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString};
	    }, R);
	    /*\
	     * Raphael.hsb
	     [ method ]
	     **
	     * Converts HSB values to hex representation of the colour.
	     > Parameters
	     - h (number) hue
	     - s (number) saturation
	     - b (number) value or brightness
	     = (string) hex representation of the colour.
	    \*/
	    R.hsb = cacher(function (h, s, b) {
	        return R.hsb2rgb(h, s, b).hex;
	    });
	    /*\
	     * Raphael.hsl
	     [ method ]
	     **
	     * Converts HSL values to hex representation of the colour.
	     > Parameters
	     - h (number) hue
	     - s (number) saturation
	     - l (number) luminosity
	     = (string) hex representation of the colour.
	    \*/
	    R.hsl = cacher(function (h, s, l) {
	        return R.hsl2rgb(h, s, l).hex;
	    });
	    /*\
	     * Raphael.rgb
	     [ method ]
	     **
	     * Converts RGB values to hex representation of the colour.
	     > Parameters
	     - r (number) red
	     - g (number) green
	     - b (number) blue
	     = (string) hex representation of the colour.
	    \*/
	    R.rgb = cacher(function (r, g, b) {
	        function round(x) { return (x + 0.5) | 0; }
	        return "#" + (16777216 | round(b) | (round(g) << 8) | (round(r) << 16)).toString(16).slice(1);
	    });
	    /*\
	     * Raphael.getColor
	     [ method ]
	     **
	     * On each call returns next colour in the spectrum. To reset it back to red call @Raphael.getColor.reset
	     > Parameters
	     - value (number) #optional brightness, default is `0.75`
	     = (string) hex representation of the colour.
	    \*/
	    R.getColor = function (value) {
	        var start = this.getColor.start = this.getColor.start || {h: 0, s: 1, b: value || .75},
	            rgb = this.hsb2rgb(start.h, start.s, start.b);
	        start.h += .075;
	        if (start.h > 1) {
	            start.h = 0;
	            start.s -= .2;
	            start.s <= 0 && (this.getColor.start = {h: 0, s: 1, b: start.b});
	        }
	        return rgb.hex;
	    };
	    /*\
	     * Raphael.getColor.reset
	     [ method ]
	     **
	     * Resets spectrum position for @Raphael.getColor back to red.
	    \*/
	    R.getColor.reset = function () {
	        delete this.start;
	    };

	    // http://schepers.cc/getting-to-the-point
	    function catmullRom2bezier(crp, z) {
	        var d = [];
	        for (var i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) {
	            var p = [
	                        {x: +crp[i - 2], y: +crp[i - 1]},
	                        {x: +crp[i],     y: +crp[i + 1]},
	                        {x: +crp[i + 2], y: +crp[i + 3]},
	                        {x: +crp[i + 4], y: +crp[i + 5]}
	                    ];
	            if (z) {
	                if (!i) {
	                    p[0] = {x: +crp[iLen - 2], y: +crp[iLen - 1]};
	                } else if (iLen - 4 == i) {
	                    p[3] = {x: +crp[0], y: +crp[1]};
	                } else if (iLen - 2 == i) {
	                    p[2] = {x: +crp[0], y: +crp[1]};
	                    p[3] = {x: +crp[2], y: +crp[3]};
	                }
	            } else {
	                if (iLen - 4 == i) {
	                    p[3] = p[2];
	                } else if (!i) {
	                    p[0] = {x: +crp[i], y: +crp[i + 1]};
	                }
	            }
	            d.push(["C",
	                  (-p[0].x + 6 * p[1].x + p[2].x) / 6,
	                  (-p[0].y + 6 * p[1].y + p[2].y) / 6,
	                  (p[1].x + 6 * p[2].x - p[3].x) / 6,
	                  (p[1].y + 6*p[2].y - p[3].y) / 6,
	                  p[2].x,
	                  p[2].y
	            ]);
	        }

	        return d;
	    }
	    /*\
	     * Raphael.parsePathString
	     [ method ]
	     **
	     * Utility method
	     **
	     * Parses given path string into an array of arrays of path segments.
	     > Parameters
	     - pathString (string|array) path string or array of segments (in the last case it will be returned straight away)
	     = (array) array of segments.
	    \*/
	    R.parsePathString = function (pathString) {
	        if (!pathString) {
	            return null;
	        }
	        var pth = paths(pathString);
	        if (pth.arr) {
	            return pathClone(pth.arr);
	        }

	        var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, z: 0},
	            data = [];
	        if (R.is(pathString, array) && R.is(pathString[0], array)) { // rough assumption
	            data = pathClone(pathString);
	        }
	        if (!data.length) {
	            Str(pathString).replace(pathCommand, function (a, b, c) {
	                var params = [],
	                    name = b.toLowerCase();
	                c.replace(pathValues, function (a, b) {
	                    b && params.push(+b);
	                });
	                if (name == "m" && params.length > 2) {
	                    data.push([b][concat](params.splice(0, 2)));
	                    name = "l";
	                    b = b == "m" ? "l" : "L";
	                }
	                if (name == "r") {
	                    data.push([b][concat](params));
	                } else while (params.length >= paramCounts[name]) {
	                    data.push([b][concat](params.splice(0, paramCounts[name])));
	                    if (!paramCounts[name]) {
	                        break;
	                    }
	                }
	            });
	        }
	        data.toString = R._path2string;
	        pth.arr = pathClone(data);
	        return data;
	    };
	    /*\
	     * Raphael.parseTransformString
	     [ method ]
	     **
	     * Utility method
	     **
	     * Parses given path string into an array of transformations.
	     > Parameters
	     - TString (string|array) transform string or array of transformations (in the last case it will be returned straight away)
	     = (array) array of transformations.
	    \*/
	    R.parseTransformString = cacher(function (TString) {
	        if (!TString) {
	            return null;
	        }
	        var paramCounts = {r: 3, s: 4, t: 2, m: 6},
	            data = [];
	        if (R.is(TString, array) && R.is(TString[0], array)) { // rough assumption
	            data = pathClone(TString);
	        }
	        if (!data.length) {
	            Str(TString).replace(tCommand, function (a, b, c) {
	                var params = [],
	                    name = lowerCase.call(b);
	                c.replace(pathValues, function (a, b) {
	                    b && params.push(+b);
	                });
	                data.push([b][concat](params));
	            });
	        }
	        data.toString = R._path2string;
	        return data;
	    });
	    // PATHS
	    var paths = function (ps) {
	        var p = paths.ps = paths.ps || {};
	        if (p[ps]) {
	            p[ps].sleep = 100;
	        } else {
	            p[ps] = {
	                sleep: 100
	            };
	        }
	        setTimeout(function () {
	            for (var key in p) if (p[has](key) && key != ps) {
	                p[key].sleep--;
	                !p[key].sleep && delete p[key];
	            }
	        });
	        return p[ps];
	    };
	    /*\
	     * Raphael.findDotsAtSegment
	     [ method ]
	     **
	     * Utility method
	     **
	     * Find dot coordinates on the given cubic bezier curve at the given t.
	     > Parameters
	     - p1x (number) x of the first point of the curve
	     - p1y (number) y of the first point of the curve
	     - c1x (number) x of the first anchor of the curve
	     - c1y (number) y of the first anchor of the curve
	     - c2x (number) x of the second anchor of the curve
	     - c2y (number) y of the second anchor of the curve
	     - p2x (number) x of the second point of the curve
	     - p2y (number) y of the second point of the curve
	     - t (number) position on the curve (0..1)
	     = (object) point information in format:
	     o {
	     o     x: (number) x coordinate of the point
	     o     y: (number) y coordinate of the point
	     o     m: {
	     o         x: (number) x coordinate of the left anchor
	     o         y: (number) y coordinate of the left anchor
	     o     }
	     o     n: {
	     o         x: (number) x coordinate of the right anchor
	     o         y: (number) y coordinate of the right anchor
	     o     }
	     o     start: {
	     o         x: (number) x coordinate of the start of the curve
	     o         y: (number) y coordinate of the start of the curve
	     o     }
	     o     end: {
	     o         x: (number) x coordinate of the end of the curve
	     o         y: (number) y coordinate of the end of the curve
	     o     }
	     o     alpha: (number) angle of the curve derivative at the point
	     o }
	    \*/
	    R.findDotsAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
	        var t1 = 1 - t,
	            t13 = pow(t1, 3),
	            t12 = pow(t1, 2),
	            t2 = t * t,
	            t3 = t2 * t,
	            x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x,
	            y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y,
	            mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x),
	            my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y),
	            nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x),
	            ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y),
	            ax = t1 * p1x + t * c1x,
	            ay = t1 * p1y + t * c1y,
	            cx = t1 * c2x + t * p2x,
	            cy = t1 * c2y + t * p2y,
	            alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI);
	        (mx > nx || my < ny) && (alpha += 180);
	        return {
	            x: x,
	            y: y,
	            m: {x: mx, y: my},
	            n: {x: nx, y: ny},
	            start: {x: ax, y: ay},
	            end: {x: cx, y: cy},
	            alpha: alpha
	        };
	    };
	    /*\
	     * Raphael.bezierBBox
	     [ method ]
	     **
	     * Utility method
	     **
	     * Return bounding box of a given cubic bezier curve
	     > Parameters
	     - p1x (number) x of the first point of the curve
	     - p1y (number) y of the first point of the curve
	     - c1x (number) x of the first anchor of the curve
	     - c1y (number) y of the first anchor of the curve
	     - c2x (number) x of the second anchor of the curve
	     - c2y (number) y of the second anchor of the curve
	     - p2x (number) x of the second point of the curve
	     - p2y (number) y of the second point of the curve
	     * or
	     - bez (array) array of six points for bezier curve
	     = (object) point information in format:
	     o {
	     o     min: {
	     o         x: (number) x coordinate of the left point
	     o         y: (number) y coordinate of the top point
	     o     }
	     o     max: {
	     o         x: (number) x coordinate of the right point
	     o         y: (number) y coordinate of the bottom point
	     o     }
	     o }
	    \*/
	    R.bezierBBox = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
	        if (!R.is(p1x, "array")) {
	            p1x = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y];
	        }
	        var bbox = curveDim.apply(null, p1x);
	        return {
	            x: bbox.min.x,
	            y: bbox.min.y,
	            x2: bbox.max.x,
	            y2: bbox.max.y,
	            width: bbox.max.x - bbox.min.x,
	            height: bbox.max.y - bbox.min.y
	        };
	    };
	    /*\
	     * Raphael.isPointInsideBBox
	     [ method ]
	     **
	     * Utility method
	     **
	     * Returns `true` if given point is inside bounding boxes.
	     > Parameters
	     - bbox (string) bounding box
	     - x (string) x coordinate of the point
	     - y (string) y coordinate of the point
	     = (boolean) `true` if point inside
	    \*/
	    R.isPointInsideBBox = function (bbox, x, y) {
	        return x >= bbox.x && x <= bbox.x2 && y >= bbox.y && y <= bbox.y2;
	    };
	    /*\
	     * Raphael.isBBoxIntersect
	     [ method ]
	     **
	     * Utility method
	     **
	     * Returns `true` if two bounding boxes intersect
	     > Parameters
	     - bbox1 (string) first bounding box
	     - bbox2 (string) second bounding box
	     = (boolean) `true` if they intersect
	    \*/
	    R.isBBoxIntersect = function (bbox1, bbox2) {
	        var i = R.isPointInsideBBox;
	        return i(bbox2, bbox1.x, bbox1.y)
	            || i(bbox2, bbox1.x2, bbox1.y)
	            || i(bbox2, bbox1.x, bbox1.y2)
	            || i(bbox2, bbox1.x2, bbox1.y2)
	            || i(bbox1, bbox2.x, bbox2.y)
	            || i(bbox1, bbox2.x2, bbox2.y)
	            || i(bbox1, bbox2.x, bbox2.y2)
	            || i(bbox1, bbox2.x2, bbox2.y2)
	            || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x)
	            && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y);
	    };
	    function base3(t, p1, p2, p3, p4) {
	        var t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4,
	            t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3;
	        return t * t2 - 3 * p1 + 3 * p2;
	    }
	    function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) {
	        if (z == null) {
	            z = 1;
	        }
	        z = z > 1 ? 1 : z < 0 ? 0 : z;
	        var z2 = z / 2,
	            n = 12,
	            Tvalues = [-0.1252,0.1252,-0.3678,0.3678,-0.5873,0.5873,-0.7699,0.7699,-0.9041,0.9041,-0.9816,0.9816],
	            Cvalues = [0.2491,0.2491,0.2335,0.2335,0.2032,0.2032,0.1601,0.1601,0.1069,0.1069,0.0472,0.0472],
	            sum = 0;
	        for (var i = 0; i < n; i++) {
	            var ct = z2 * Tvalues[i] + z2,
	                xbase = base3(ct, x1, x2, x3, x4),
	                ybase = base3(ct, y1, y2, y3, y4),
	                comb = xbase * xbase + ybase * ybase;
	            sum += Cvalues[i] * math.sqrt(comb);
	        }
	        return z2 * sum;
	    }
	    function getTatLen(x1, y1, x2, y2, x3, y3, x4, y4, ll) {
	        if (ll < 0 || bezlen(x1, y1, x2, y2, x3, y3, x4, y4) < ll) {
	            return;
	        }
	        var t = 1,
	            step = t / 2,
	            t2 = t - step,
	            l,
	            e = .01;
	        l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
	        while (abs(l - ll) > e) {
	            step /= 2;
	            t2 += (l < ll ? 1 : -1) * step;
	            l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
	        }
	        return t2;
	    }
	    function intersect(x1, y1, x2, y2, x3, y3, x4, y4) {
	        if (
	            mmax(x1, x2) < mmin(x3, x4) ||
	            mmin(x1, x2) > mmax(x3, x4) ||
	            mmax(y1, y2) < mmin(y3, y4) ||
	            mmin(y1, y2) > mmax(y3, y4)
	        ) {
	            return;
	        }
	        var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
	            ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
	            denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);

	        if (!denominator) {
	            return;
	        }
	        var px = nx / denominator,
	            py = ny / denominator,
	            px2 = +px.toFixed(2),
	            py2 = +py.toFixed(2);
	        if (
	            px2 < +mmin(x1, x2).toFixed(2) ||
	            px2 > +mmax(x1, x2).toFixed(2) ||
	            px2 < +mmin(x3, x4).toFixed(2) ||
	            px2 > +mmax(x3, x4).toFixed(2) ||
	            py2 < +mmin(y1, y2).toFixed(2) ||
	            py2 > +mmax(y1, y2).toFixed(2) ||
	            py2 < +mmin(y3, y4).toFixed(2) ||
	            py2 > +mmax(y3, y4).toFixed(2)
	        ) {
	            return;
	        }
	        return {x: px, y: py};
	    }
	    function inter(bez1, bez2) {
	        return interHelper(bez1, bez2);
	    }
	    function interCount(bez1, bez2) {
	        return interHelper(bez1, bez2, 1);
	    }
	    function interHelper(bez1, bez2, justCount) {
	        var bbox1 = R.bezierBBox(bez1),
	            bbox2 = R.bezierBBox(bez2);
	        if (!R.isBBoxIntersect(bbox1, bbox2)) {
	            return justCount ? 0 : [];
	        }
	        var l1 = bezlen.apply(0, bez1),
	            l2 = bezlen.apply(0, bez2),
	            n1 = mmax(~~(l1 / 5), 1),
	            n2 = mmax(~~(l2 / 5), 1),
	            dots1 = [],
	            dots2 = [],
	            xy = {},
	            res = justCount ? 0 : [];
	        for (var i = 0; i < n1 + 1; i++) {
	            var p = R.findDotsAtSegment.apply(R, bez1.concat(i / n1));
	            dots1.push({x: p.x, y: p.y, t: i / n1});
	        }
	        for (i = 0; i < n2 + 1; i++) {
	            p = R.findDotsAtSegment.apply(R, bez2.concat(i / n2));
	            dots2.push({x: p.x, y: p.y, t: i / n2});
	        }
	        for (i = 0; i < n1; i++) {
	            for (var j = 0; j < n2; j++) {
	                var di = dots1[i],
	                    di1 = dots1[i + 1],
	                    dj = dots2[j],
	                    dj1 = dots2[j + 1],
	                    ci = abs(di1.x - di.x) < .001 ? "y" : "x",
	                    cj = abs(dj1.x - dj.x) < .001 ? "y" : "x",
	                    is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y);
	                if (is) {
	                    if (xy[is.x.toFixed(4)] == is.y.toFixed(4)) {
	                        continue;
	                    }
	                    xy[is.x.toFixed(4)] = is.y.toFixed(4);
	                    var t1 = di.t + abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t),
	                        t2 = dj.t + abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t);
	                    if (t1 >= 0 && t1 <= 1.001 && t2 >= 0 && t2 <= 1.001) {
	                        if (justCount) {
	                            res++;
	                        } else {
	                            res.push({
	                                x: is.x,
	                                y: is.y,
	                                t1: mmin(t1, 1),
	                                t2: mmin(t2, 1)
	                            });
	                        }
	                    }
	                }
	            }
	        }
	        return res;
	    }
	    /*\
	     * Raphael.pathIntersection
	     [ method ]
	     **
	     * Utility method
	     **
	     * Finds intersections of two paths
	     > Parameters
	     - path1 (string) path string
	     - path2 (string) path string
	     = (array) dots of intersection
	     o [
	     o     {
	     o         x: (number) x coordinate of the point
	     o         y: (number) y coordinate of the point
	     o         t1: (number) t value for segment of path1
	     o         t2: (number) t value for segment of path2
	     o         segment1: (number) order number for segment of path1
	     o         segment2: (number) order number for segment of path2
	     o         bez1: (array) eight coordinates representing beziér curve for the segment of path1
	     o         bez2: (array) eight coordinates representing beziér curve for the segment of path2
	     o     }
	     o ]
	    \*/
	    R.pathIntersection = function (path1, path2) {
	        return interPathHelper(path1, path2);
	    };
	    R.pathIntersectionNumber = function (path1, path2) {
	        return interPathHelper(path1, path2, 1);
	    };
	    function interPathHelper(path1, path2, justCount) {
	        path1 = R._path2curve(path1);
	        path2 = R._path2curve(path2);
	        var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
	            res = justCount ? 0 : [];
	        for (var i = 0, ii = path1.length; i < ii; i++) {
	            var pi = path1[i];
	            if (pi[0] == "M") {
	                x1 = x1m = pi[1];
	                y1 = y1m = pi[2];
	            } else {
	                if (pi[0] == "C") {
	                    bez1 = [x1, y1].concat(pi.slice(1));
	                    x1 = bez1[6];
	                    y1 = bez1[7];
	                } else {
	                    bez1 = [x1, y1, x1, y1, x1m, y1m, x1m, y1m];
	                    x1 = x1m;
	                    y1 = y1m;
	                }
	                for (var j = 0, jj = path2.length; j < jj; j++) {
	                    var pj = path2[j];
	                    if (pj[0] == "M") {
	                        x2 = x2m = pj[1];
	                        y2 = y2m = pj[2];
	                    } else {
	                        if (pj[0] == "C") {
	                            bez2 = [x2, y2].concat(pj.slice(1));
	                            x2 = bez2[6];
	                            y2 = bez2[7];
	                        } else {
	                            bez2 = [x2, y2, x2, y2, x2m, y2m, x2m, y2m];
	                            x2 = x2m;
	                            y2 = y2m;
	                        }
	                        var intr = interHelper(bez1, bez2, justCount);
	                        if (justCount) {
	                            res += intr;
	                        } else {
	                            for (var k = 0, kk = intr.length; k < kk; k++) {
	                                intr[k].segment1 = i;
	                                intr[k].segment2 = j;
	                                intr[k].bez1 = bez1;
	                                intr[k].bez2 = bez2;
	                            }
	                            res = res.concat(intr);
	                        }
	                    }
	                }
	            }
	        }
	        return res;
	    }
	    /*\
	     * Raphael.isPointInsidePath
	     [ method ]
	     **
	     * Utility method
	     **
	     * Returns `true` if given point is inside a given closed path.
	     > Parameters
	     - path (string) path string
	     - x (number) x of the point
	     - y (number) y of the point
	     = (boolean) true, if point is inside the path
	    \*/
	    R.isPointInsidePath = function (path, x, y) {
	        var bbox = R.pathBBox(path);
	        return R.isPointInsideBBox(bbox, x, y) &&
	               interPathHelper(path, [["M", x, y], ["H", bbox.x2 + 10]], 1) % 2 == 1;
	    };
	    R._removedFactory = function (methodname) {
	        return function () {
	            eve("raphael.log", null, "Rapha\xebl: you are calling to method \u201c" + methodname + "\u201d of removed object", methodname);
	        };
	    };
	    /*\
	     * Raphael.pathBBox
	     [ method ]
	     **
	     * Utility method
	     **
	     * Return bounding box of a given path
	     > Parameters
	     - path (string) path string
	     = (object) bounding box
	     o {
	     o     x: (number) x coordinate of the left top point of the box
	     o     y: (number) y coordinate of the left top point of the box
	     o     x2: (number) x coordinate of the right bottom point of the box
	     o     y2: (number) y coordinate of the right bottom point of the box
	     o     width: (number) width of the box
	     o     height: (number) height of the box
	     o     cx: (number) x coordinate of the center of the box
	     o     cy: (number) y coordinate of the center of the box
	     o }
	    \*/
	    var pathDimensions = R.pathBBox = function (path) {
	        var pth = paths(path);
	        if (pth.bbox) {
	            return clone(pth.bbox);
	        }
	        if (!path) {
	            return {x: 0, y: 0, width: 0, height: 0, x2: 0, y2: 0};
	        }
	        path = path2curve(path);
	        var x = 0,
	            y = 0,
	            X = [],
	            Y = [],
	            p;
	        for (var i = 0, ii = path.length; i < ii; i++) {
	            p = path[i];
	            if (p[0] == "M") {
	                x = p[1];
	                y = p[2];
	                X.push(x);
	                Y.push(y);
	            } else {
	                var dim = curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
	                X = X[concat](dim.min.x, dim.max.x);
	                Y = Y[concat](dim.min.y, dim.max.y);
	                x = p[5];
	                y = p[6];
	            }
	        }
	        var xmin = mmin[apply](0, X),
	            ymin = mmin[apply](0, Y),
	            xmax = mmax[apply](0, X),
	            ymax = mmax[apply](0, Y),
	            width = xmax - xmin,
	            height = ymax - ymin,
	                bb = {
	                x: xmin,
	                y: ymin,
	                x2: xmax,
	                y2: ymax,
	                width: width,
	                height: height,
	                cx: xmin + width / 2,
	                cy: ymin + height / 2
	            };
	        pth.bbox = clone(bb);
	        return bb;
	    },
	        pathClone = function (pathArray) {
	            var res = clone(pathArray);
	            res.toString = R._path2string;
	            return res;
	        },
	        pathToRelative = R._pathToRelative = function (pathArray) {
	            var pth = paths(pathArray);
	            if (pth.rel) {
	                return pathClone(pth.rel);
	            }
	            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
	                pathArray = R.parsePathString(pathArray);
	            }
	            var res = [],
	                x = 0,
	                y = 0,
	                mx = 0,
	                my = 0,
	                start = 0;
	            if (pathArray[0][0] == "M") {
	                x = pathArray[0][1];
	                y = pathArray[0][2];
	                mx = x;
	                my = y;
	                start++;
	                res.push(["M", x, y]);
	            }
	            for (var i = start, ii = pathArray.length; i < ii; i++) {
	                var r = res[i] = [],
	                    pa = pathArray[i];
	                if (pa[0] != lowerCase.call(pa[0])) {
	                    r[0] = lowerCase.call(pa[0]);
	                    switch (r[0]) {
	                        case "a":
	                            r[1] = pa[1];
	                            r[2] = pa[2];
	                            r[3] = pa[3];
	                            r[4] = pa[4];
	                            r[5] = pa[5];
	                            r[6] = +(pa[6] - x).toFixed(3);
	                            r[7] = +(pa[7] - y).toFixed(3);
	                            break;
	                        case "v":
	                            r[1] = +(pa[1] - y).toFixed(3);
	                            break;
	                        case "m":
	                            mx = pa[1];
	                            my = pa[2];
	                        default:
	                            for (var j = 1, jj = pa.length; j < jj; j++) {
	                                r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3);
	                            }
	                    }
	                } else {
	                    r = res[i] = [];
	                    if (pa[0] == "m") {
	                        mx = pa[1] + x;
	                        my = pa[2] + y;
	                    }
	                    for (var k = 0, kk = pa.length; k < kk; k++) {
	                        res[i][k] = pa[k];
	                    }
	                }
	                var len = res[i].length;
	                switch (res[i][0]) {
	                    case "z":
	                        x = mx;
	                        y = my;
	                        break;
	                    case "h":
	                        x += +res[i][len - 1];
	                        break;
	                    case "v":
	                        y += +res[i][len - 1];
	                        break;
	                    default:
	                        x += +res[i][len - 2];
	                        y += +res[i][len - 1];
	                }
	            }
	            res.toString = R._path2string;
	            pth.rel = pathClone(res);
	            return res;
	        },
	        pathToAbsolute = R._pathToAbsolute = function (pathArray) {
	            var pth = paths(pathArray);
	            if (pth.abs) {
	                return pathClone(pth.abs);
	            }
	            if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption
	                pathArray = R.parsePathString(pathArray);
	            }
	            if (!pathArray || !pathArray.length) {
	                return [["M", 0, 0]];
	            }
	            var res = [],
	                x = 0,
	                y = 0,
	                mx = 0,
	                my = 0,
	                start = 0;
	            if (pathArray[0][0] == "M") {
	                x = +pathArray[0][1];
	                y = +pathArray[0][2];
	                mx = x;
	                my = y;
	                start++;
	                res[0] = ["M", x, y];
	            }
	            var crz = pathArray.length == 3 && pathArray[0][0] == "M" && pathArray[1][0].toUpperCase() == "R" && pathArray[2][0].toUpperCase() == "Z";
	            for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) {
	                res.push(r = []);
	                pa = pathArray[i];
	                if (pa[0] != upperCase.call(pa[0])) {
	                    r[0] = upperCase.call(pa[0]);
	                    switch (r[0]) {
	                        case "A":
	                            r[1] = pa[1];
	                            r[2] = pa[2];
	                            r[3] = pa[3];
	                            r[4] = pa[4];
	                            r[5] = pa[5];
	                            r[6] = +(pa[6] + x);
	                            r[7] = +(pa[7] + y);
	                            break;
	                        case "V":
	                            r[1] = +pa[1] + y;
	                            break;
	                        case "H":
	                            r[1] = +pa[1] + x;
	                            break;
	                        case "R":
	                            var dots = [x, y][concat](pa.slice(1));
	                            for (var j = 2, jj = dots.length; j < jj; j++) {
	                                dots[j] = +dots[j] + x;
	                                dots[++j] = +dots[j] + y;
	                            }
	                            res.pop();
	                            res = res[concat](catmullRom2bezier(dots, crz));
	                            break;
	                        case "M":
	                            mx = +pa[1] + x;
	                            my = +pa[2] + y;
	                        default:
	                            for (j = 1, jj = pa.length; j < jj; j++) {
	                                r[j] = +pa[j] + ((j % 2) ? x : y);
	                            }
	                    }
	                } else if (pa[0] == "R") {
	                    dots = [x, y][concat](pa.slice(1));
	                    res.pop();
	                    res = res[concat](catmullRom2bezier(dots, crz));
	                    r = ["R"][concat](pa.slice(-2));
	                } else {
	                    for (var k = 0, kk = pa.length; k < kk; k++) {
	                        r[k] = pa[k];
	                    }
	                }
	                switch (r[0]) {
	                    case "Z":
	                        x = mx;
	                        y = my;
	                        break;
	                    case "H":
	                        x = r[1];
	                        break;
	                    case "V":
	                        y = r[1];
	                        break;
	                    case "M":
	                        mx = r[r.length - 2];
	                        my = r[r.length - 1];
	                    default:
	                        x = r[r.length - 2];
	                        y = r[r.length - 1];
	                }
	            }
	            res.toString = R._path2string;
	            pth.abs = pathClone(res);
	            return res;
	        },
	        l2c = function (x1, y1, x2, y2) {
	            return [x1, y1, x2, y2, x2, y2];
	        },
	        q2c = function (x1, y1, ax, ay, x2, y2) {
	            var _13 = 1 / 3,
	                _23 = 2 / 3;
	            return [
	                    _13 * x1 + _23 * ax,
	                    _13 * y1 + _23 * ay,
	                    _13 * x2 + _23 * ax,
	                    _13 * y2 + _23 * ay,
	                    x2,
	                    y2
	                ];
	        },
	        a2c = function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
	            // for more information of where this math came from visit:
	            // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
	            var _120 = PI * 120 / 180,
	                rad = PI / 180 * (+angle || 0),
	                res = [],
	                xy,
	                rotate = cacher(function (x, y, rad) {
	                    var X = x * math.cos(rad) - y * math.sin(rad),
	                        Y = x * math.sin(rad) + y * math.cos(rad);
	                    return {x: X, y: Y};
	                });
	            if (!recursive) {
	                xy = rotate(x1, y1, -rad);
	                x1 = xy.x;
	                y1 = xy.y;
	                xy = rotate(x2, y2, -rad);
	                x2 = xy.x;
	                y2 = xy.y;
	                var cos = math.cos(PI / 180 * angle),
	                    sin = math.sin(PI / 180 * angle),
	                    x = (x1 - x2) / 2,
	                    y = (y1 - y2) / 2;
	                var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
	                if (h > 1) {
	                    h = math.sqrt(h);
	                    rx = h * rx;
	                    ry = h * ry;
	                }
	                var rx2 = rx * rx,
	                    ry2 = ry * ry,
	                    k = (large_arc_flag == sweep_flag ? -1 : 1) *
	                        math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
	                    cx = k * rx * y / ry + (x1 + x2) / 2,
	                    cy = k * -ry * x / rx + (y1 + y2) / 2,
	                    f1 = math.asin(((y1 - cy) / ry).toFixed(9)),
	                    f2 = math.asin(((y2 - cy) / ry).toFixed(9));

	                f1 = x1 < cx ? PI - f1 : f1;
	                f2 = x2 < cx ? PI - f2 : f2;
	                f1 < 0 && (f1 = PI * 2 + f1);
	                f2 < 0 && (f2 = PI * 2 + f2);
	                if (sweep_flag && f1 > f2) {
	                    f1 = f1 - PI * 2;
	                }
	                if (!sweep_flag && f2 > f1) {
	                    f2 = f2 - PI * 2;
	                }
	            } else {
	                f1 = recursive[0];
	                f2 = recursive[1];
	                cx = recursive[2];
	                cy = recursive[3];
	            }
	            var df = f2 - f1;
	            if (abs(df) > _120) {
	                var f2old = f2,
	                    x2old = x2,
	                    y2old = y2;
	                f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
	                x2 = cx + rx * math.cos(f2);
	                y2 = cy + ry * math.sin(f2);
	                res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
	            }
	            df = f2 - f1;
	            var c1 = math.cos(f1),
	                s1 = math.sin(f1),
	                c2 = math.cos(f2),
	                s2 = math.sin(f2),
	                t = math.tan(df / 4),
	                hx = 4 / 3 * rx * t,
	                hy = 4 / 3 * ry * t,
	                m1 = [x1, y1],
	                m2 = [x1 + hx * s1, y1 - hy * c1],
	                m3 = [x2 + hx * s2, y2 - hy * c2],
	                m4 = [x2, y2];
	            m2[0] = 2 * m1[0] - m2[0];
	            m2[1] = 2 * m1[1] - m2[1];
	            if (recursive) {
	                return [m2, m3, m4][concat](res);
	            } else {
	                res = [m2, m3, m4][concat](res).join()[split](",");
	                var newres = [];
	                for (var i = 0, ii = res.length; i < ii; i++) {
	                    newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x;
	                }
	                return newres;
	            }
	        },
	        findDotAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) {
	            var t1 = 1 - t;
	            return {
	                x: pow(t1, 3) * p1x + pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + pow(t, 3) * p2x,
	                y: pow(t1, 3) * p1y + pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + pow(t, 3) * p2y
	            };
	        },
	        curveDim = cacher(function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) {
	            var a = (c2x - 2 * c1x + p1x) - (p2x - 2 * c2x + c1x),
	                b = 2 * (c1x - p1x) - 2 * (c2x - c1x),
	                c = p1x - c1x,
	                t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a,
	                t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a,
	                y = [p1y, p2y],
	                x = [p1x, p2x],
	                dot;
	            abs(t1) > "1e12" && (t1 = .5);
	            abs(t2) > "1e12" && (t2 = .5);
	            if (t1 > 0 && t1 < 1) {
	                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
	                x.push(dot.x);
	                y.push(dot.y);
	            }
	            if (t2 > 0 && t2 < 1) {
	                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
	                x.push(dot.x);
	                y.push(dot.y);
	            }
	            a = (c2y - 2 * c1y + p1y) - (p2y - 2 * c2y + c1y);
	            b = 2 * (c1y - p1y) - 2 * (c2y - c1y);
	            c = p1y - c1y;
	            t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a;
	            t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a;
	            abs(t1) > "1e12" && (t1 = .5);
	            abs(t2) > "1e12" && (t2 = .5);
	            if (t1 > 0 && t1 < 1) {
	                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1);
	                x.push(dot.x);
	                y.push(dot.y);
	            }
	            if (t2 > 0 && t2 < 1) {
	                dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2);
	                x.push(dot.x);
	                y.push(dot.y);
	            }
	            return {
	                min: {x: mmin[apply](0, x), y: mmin[apply](0, y)},
	                max: {x: mmax[apply](0, x), y: mmax[apply](0, y)}
	            };
	        }),
	        path2curve = R._path2curve = cacher(function (path, path2) {
	            var pth = !path2 && paths(path);
	            if (!path2 && pth.curve) {
	                return pathClone(pth.curve);
	            }
	            var p = pathToAbsolute(path),
	                p2 = path2 && pathToAbsolute(path2),
	                attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
	                attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null},
	                processPath = function (path, d, pcom) {
	                    var nx, ny, tq = {T:1, Q:1};
	                    if (!path) {
	                        return ["C", d.x, d.y, d.x, d.y, d.x, d.y];
	                    }
	                    !(path[0] in tq) && (d.qx = d.qy = null);
	                    switch (path[0]) {
	                        case "M":
	                            d.X = path[1];
	                            d.Y = path[2];
	                            break;
	                        case "A":
	                            path = ["C"][concat](a2c[apply](0, [d.x, d.y][concat](path.slice(1))));
	                            break;
	                        case "S":
	                            if (pcom == "C" || pcom == "S") { // In "S" case we have to take into account, if the previous command is C/S.
	                                nx = d.x * 2 - d.bx;          // And reflect the previous
	                                ny = d.y * 2 - d.by;          // command's control point relative to the current point.
	                            }
	                            else {                            // or some else or nothing
	                                nx = d.x;
	                                ny = d.y;
	                            }
	                            path = ["C", nx, ny][concat](path.slice(1));
	                            break;
	                        case "T":
	                            if (pcom == "Q" || pcom == "T") { // In "T" case we have to take into account, if the previous command is Q/T.
	                                d.qx = d.x * 2 - d.qx;        // And make a reflection similar
	                                d.qy = d.y * 2 - d.qy;        // to case "S".
	                            }
	                            else {                            // or something else or nothing
	                                d.qx = d.x;
	                                d.qy = d.y;
	                            }
	                            path = ["C"][concat](q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));
	                            break;
	                        case "Q":
	                            d.qx = path[1];
	                            d.qy = path[2];
	                            path = ["C"][concat](q2c(d.x, d.y, path[1], path[2], path[3], path[4]));
	                            break;
	                        case "L":
	                            path = ["C"][concat](l2c(d.x, d.y, path[1], path[2]));
	                            break;
	                        case "H":
	                            path = ["C"][concat](l2c(d.x, d.y, path[1], d.y));
	                            break;
	                        case "V":
	                            path = ["C"][concat](l2c(d.x, d.y, d.x, path[1]));
	                            break;
	                        case "Z":
	                            path = ["C"][concat](l2c(d.x, d.y, d.X, d.Y));
	                            break;
	                    }
	                    return path;
	                },
	                fixArc = function (pp, i) {
	                    if (pp[i].length > 7) {
	                        pp[i].shift();
	                        var pi = pp[i];
	                        while (pi.length) {
	                            pcoms1[i]="A"; // if created multiple C:s, their original seg is saved
	                            p2 && (pcoms2[i]="A"); // the same as above
	                            pp.splice(i++, 0, ["C"][concat](pi.splice(0, 6)));
	                        }
	                        pp.splice(i, 1);
	                        ii = mmax(p.length, p2 && p2.length || 0);
	                    }
	                },
	                fixM = function (path1, path2, a1, a2, i) {
	                    if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") {
	                        path2.splice(i, 0, ["M", a2.x, a2.y]);
	                        a1.bx = 0;
	                        a1.by = 0;
	                        a1.x = path1[i][1];
	                        a1.y = path1[i][2];
	                        ii = mmax(p.length, p2 && p2.length || 0);
	                    }
	                },
	                pcoms1 = [], // path commands of original path p
	                pcoms2 = [], // path commands of original path p2
	                pfirst = "", // temporary holder for original path command
	                pcom = ""; // holder for previous path command of original path
	            for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) {
	                p[i] && (pfirst = p[i][0]); // save current path command

	                if (pfirst != "C") // C is not saved yet, because it may be result of conversion
	                {
	                    pcoms1[i] = pfirst; // Save current path command
	                    i && ( pcom = pcoms1[i-1]); // Get previous path command pcom
	                }
	                p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath

	                if (pcoms1[i] != "A" && pfirst == "C") pcoms1[i] = "C"; // A is the only command
	                // which may produce multiple C:s
	                // so we have to make sure that C is also C in original path

	                fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1

	                if (p2) { // the same procedures is done to p2
	                    p2[i] && (pfirst = p2[i][0]);
	                    if (pfirst != "C")
	                    {
	                        pcoms2[i] = pfirst;
	                        i && (pcom = pcoms2[i-1]);
	                    }
	                    p2[i] = processPath(p2[i], attrs2, pcom);

	                    if (pcoms2[i]!="A" && pfirst=="C") pcoms2[i]="C";

	                    fixArc(p2, i);
	                }
	                fixM(p, p2, attrs, attrs2, i);
	                fixM(p2, p, attrs2, attrs, i);
	                var seg = p[i],
	                    seg2 = p2 && p2[i],
	                    seglen = seg.length,
	                    seg2len = p2 && seg2.length;
	                attrs.x = seg[seglen - 2];
	                attrs.y = seg[seglen - 1];
	                attrs.bx = toFloat(seg[seglen - 4]) || attrs.x;
	                attrs.by = toFloat(seg[seglen - 3]) || attrs.y;
	                attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x);
	                attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y);
	                attrs2.x = p2 && seg2[seg2len - 2];
	                attrs2.y = p2 && seg2[seg2len - 1];
	            }
	            if (!p2) {
	                pth.curve = pathClone(p);
	            }
	            return p2 ? [p, p2] : p;
	        }, null, pathClone),
	        parseDots = R._parseDots = cacher(function (gradient) {
	            var dots = [];
	            for (var i = 0, ii = gradient.length; i < ii; i++) {
	                var dot = {},
	                    par = gradient[i].match(/^([^:]*):?([\d\.]*)/);
	                dot.color = R.getRGB(par[1]);
	                if (dot.color.error) {
	                    return null;
	                }
	                dot.opacity = dot.color.opacity;
	                dot.color = dot.color.hex;
	                par[2] && (dot.offset = par[2] + "%");
	                dots.push(dot);
	            }
	            for (i = 1, ii = dots.length - 1; i < ii; i++) {
	                if (!dots[i].offset) {
	                    var start = toFloat(dots[i - 1].offset || 0),
	                        end = 0;
	                    for (var j = i + 1; j < ii; j++) {
	                        if (dots[j].offset) {
	                            end = dots[j].offset;
	                            break;
	                        }
	                    }
	                    if (!end) {
	                        end = 100;
	                        j = ii;
	                    }
	                    end = toFloat(end);
	                    var d = (end - start) / (j - i + 1);
	                    for (; i < j; i++) {
	                        start += d;
	                        dots[i].offset = start + "%";
	                    }
	                }
	            }
	            return dots;
	        }),
	        tear = R._tear = function (el, paper) {
	            el == paper.top && (paper.top = el.prev);
	            el == paper.bottom && (paper.bottom = el.next);
	            el.next && (el.next.prev = el.prev);
	            el.prev && (el.prev.next = el.next);
	        },
	        tofront = R._tofront = function (el, paper) {
	            if (paper.top === el) {
	                return;
	            }
	            tear(el, paper);
	            el.next = null;
	            el.prev = paper.top;
	            paper.top.next = el;
	            paper.top = el;
	        },
	        toback = R._toback = function (el, paper) {
	            if (paper.bottom === el) {
	                return;
	            }
	            tear(el, paper);
	            el.next = paper.bottom;
	            el.prev = null;
	            paper.bottom.prev = el;
	            paper.bottom = el;
	        },
	        insertafter = R._insertafter = function (el, el2, paper) {
	            tear(el, paper);
	            el2 == paper.top && (paper.top = el);
	            el2.next && (el2.next.prev = el);
	            el.next = el2.next;
	            el.prev = el2;
	            el2.next = el;
	        },
	        insertbefore = R._insertbefore = function (el, el2, paper) {
	            tear(el, paper);
	            el2 == paper.bottom && (paper.bottom = el);
	            el2.prev && (el2.prev.next = el);
	            el.prev = el2.prev;
	            el2.prev = el;
	            el.next = el2;
	        },
	        /*\
	         * Raphael.toMatrix
	         [ method ]
	         **
	         * Utility method
	         **
	         * Returns matrix of transformations applied to a given path
	         > Parameters
	         - path (string) path string
	         - transform (string|array) transformation string
	         = (object) @Matrix
	        \*/
	        toMatrix = R.toMatrix = function (path, transform) {
	            var bb = pathDimensions(path),
	                el = {
	                    _: {
	                        transform: E
	                    },
	                    getBBox: function () {
	                        return bb;
	                    }
	                };
	            extractTransform(el, transform);
	            return el.matrix;
	        },
	        /*\
	         * Raphael.transformPath
	         [ method ]
	         **
	         * Utility method
	         **
	         * Returns path transformed by a given transformation
	         > Parameters
	         - path (string) path string
	         - transform (string|array) transformation string
	         = (string) path
	        \*/
	        transformPath = R.transformPath = function (path, transform) {
	            return mapPath(path, toMatrix(path, transform));
	        },
	        extractTransform = R._extractTransform = function (el, tstr) {
	            if (tstr == null) {
	                return el._.transform;
	            }
	            tstr = Str(tstr).replace(/\.{3}|\u2026/g, el._.transform || E);
	            var tdata = R.parseTransformString(tstr),
	                deg = 0,
	                dx = 0,
	                dy = 0,
	                sx = 1,
	                sy = 1,
	                _ = el._,
	                m = new Matrix;
	            _.transform = tdata || [];
	            if (tdata) {
	                for (var i = 0, ii = tdata.length; i < ii; i++) {
	                    var t = tdata[i],
	                        tlen = t.length,
	                        command = Str(t[0]).toLowerCase(),
	                        absolute = t[0] != command,
	                        inver = absolute ? m.invert() : 0,
	                        x1,
	                        y1,
	                        x2,
	                        y2,
	                        bb;
	                    if (command == "t" && tlen == 3) {
	                        if (absolute) {
	                            x1 = inver.x(0, 0);
	                            y1 = inver.y(0, 0);
	                            x2 = inver.x(t[1], t[2]);
	                            y2 = inver.y(t[1], t[2]);
	                            m.translate(x2 - x1, y2 - y1);
	                        } else {
	                            m.translate(t[1], t[2]);
	                        }
	                    } else if (command == "r") {
	                        if (tlen == 2) {
	                            bb = bb || el.getBBox(1);
	                            m.rotate(t[1], bb.x + bb.width / 2, bb.y + bb.height / 2);
	                            deg += t[1];
	                        } else if (tlen == 4) {
	                            if (absolute) {
	                                x2 = inver.x(t[2], t[3]);
	                                y2 = inver.y(t[2], t[3]);
	                                m.rotate(t[1], x2, y2);
	                            } else {
	                                m.rotate(t[1], t[2], t[3]);
	                            }
	                            deg += t[1];
	                        }
	                    } else if (command == "s") {
	                        if (tlen == 2 || tlen == 3) {
	                            bb = bb || el.getBBox(1);
	                            m.scale(t[1], t[tlen - 1], bb.x + bb.width / 2, bb.y + bb.height / 2);
	                            sx *= t[1];
	                            sy *= t[tlen - 1];
	                        } else if (tlen == 5) {
	                            if (absolute) {
	                                x2 = inver.x(t[3], t[4]);
	                                y2 = inver.y(t[3], t[4]);
	                                m.scale(t[1], t[2], x2, y2);
	                            } else {
	                                m.scale(t[1], t[2], t[3], t[4]);
	                            }
	                            sx *= t[1];
	                            sy *= t[2];
	                        }
	                    } else if (command == "m" && tlen == 7) {
	                        m.add(t[1], t[2], t[3], t[4], t[5], t[6]);
	                    }
	                    _.dirtyT = 1;
	                    el.matrix = m;
	                }
	            }

	            /*\
	             * Element.matrix
	             [ property (object) ]
	             **
	             * Keeps @Matrix object, which represents element transformation
	            \*/
	            el.matrix = m;

	            _.sx = sx;
	            _.sy = sy;
	            _.deg = deg;
	            _.dx = dx = m.e;
	            _.dy = dy = m.f;

	            if (sx == 1 && sy == 1 && !deg && _.bbox) {
	                _.bbox.x += +dx;
	                _.bbox.y += +dy;
	            } else {
	                _.dirtyT = 1;
	            }
	        },
	        getEmpty = function (item) {
	            var l = item[0];
	            switch (l.toLowerCase()) {
	                case "t": return [l, 0, 0];
	                case "m": return [l, 1, 0, 0, 1, 0, 0];
	                case "r": if (item.length == 4) {
	                    return [l, 0, item[2], item[3]];
	                } else {
	                    return [l, 0];
	                }
	                case "s": if (item.length == 5) {
	                    return [l, 1, 1, item[3], item[4]];
	                } else if (item.length == 3) {
	                    return [l, 1, 1];
	                } else {
	                    return [l, 1];
	                }
	            }
	        },
	        equaliseTransform = R._equaliseTransform = function (t1, t2) {
	            t2 = Str(t2).replace(/\.{3}|\u2026/g, t1);
	            t1 = R.parseTransformString(t1) || [];
	            t2 = R.parseTransformString(t2) || [];
	            var maxlength = mmax(t1.length, t2.length),
	                from = [],
	                to = [],
	                i = 0, j, jj,
	                tt1, tt2;
	            for (; i < maxlength; i++) {
	                tt1 = t1[i] || getEmpty(t2[i]);
	                tt2 = t2[i] || getEmpty(tt1);
	                if ((tt1[0] != tt2[0]) ||
	                    (tt1[0].toLowerCase() == "r" && (tt1[2] != tt2[2] || tt1[3] != tt2[3])) ||
	                    (tt1[0].toLowerCase() == "s" && (tt1[3] != tt2[3] || tt1[4] != tt2[4]))
	                    ) {
	                    return;
	                }
	                from[i] = [];
	                to[i] = [];
	                for (j = 0, jj = mmax(tt1.length, tt2.length); j < jj; j++) {
	                    j in tt1 && (from[i][j] = tt1[j]);
	                    j in tt2 && (to[i][j] = tt2[j]);
	                }
	            }
	            return {
	                from: from,
	                to: to
	            };
	        };
	    R._getContainer = function (x, y, w, h) {
	        var container;
	        container = h == null && !R.is(x, "object") ? g.doc.getElementById(x) : x;
	        if (container == null) {
	            return;
	        }
	        if (container.tagName) {
	            if (y == null) {
	                return {
	                    container: container,
	                    width: container.style.pixelWidth || container.offsetWidth,
	                    height: container.style.pixelHeight || container.offsetHeight
	                };
	            } else {
	                return {
	                    container: container,
	                    width: y,
	                    height: w
	                };
	            }
	        }
	        return {
	            container: 1,
	            x: x,
	            y: y,
	            width: w,
	            height: h
	        };
	    };
	    /*\
	     * Raphael.pathToRelative
	     [ method ]
	     **
	     * Utility method
	     **
	     * Converts path to relative form
	     > Parameters
	     - pathString (string|array) path string or array of segments
	     = (array) array of segments.
	    \*/
	    R.pathToRelative = pathToRelative;
	    R._engine = {};
	    /*\
	     * Raphael.path2curve
	     [ method ]
	     **
	     * Utility method
	     **
	     * Converts path to a new path where all segments are cubic bezier curves.
	     > Parameters
	     - pathString (string|array) path string or array of segments
	     = (array) array of segments.
	    \*/
	    R.path2curve = path2curve;
	    /*\
	     * Raphael.matrix
	     [ method ]
	     **
	     * Utility method
	     **
	     * Returns matrix based on given parameters.
	     > Parameters
	     - a (number)
	     - b (number)
	     - c (number)
	     - d (number)
	     - e (number)
	     - f (number)
	     = (object) @Matrix
	    \*/
	    R.matrix = function (a, b, c, d, e, f) {
	        return new Matrix(a, b, c, d, e, f);
	    };
	    function Matrix(a, b, c, d, e, f) {
	        if (a != null) {
	            this.a = +a;
	            this.b = +b;
	            this.c = +c;
	            this.d = +d;
	            this.e = +e;
	            this.f = +f;
	        } else {
	            this.a = 1;
	            this.b = 0;
	            this.c = 0;
	            this.d = 1;
	            this.e = 0;
	            this.f = 0;
	        }
	    }
	    (function (matrixproto) {
	        /*\
	         * Matrix.add
	         [ method ]
	         **
	         * Adds given matrix to existing one.
	         > Parameters
	         - a (number)
	         - b (number)
	         - c (number)
	         - d (number)
	         - e (number)
	         - f (number)
	         or
	         - matrix (object) @Matrix
	        \*/
	        matrixproto.add = function (a, b, c, d, e, f) {
	            var out = [[], [], []],
	                m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]],
	                matrix = [[a, c, e], [b, d, f], [0, 0, 1]],
	                x, y, z, res;

	            if (a && a instanceof Matrix) {
	                matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]];
	            }

	            for (x = 0; x < 3; x++) {
	                for (y = 0; y < 3; y++) {
	                    res = 0;
	                    for (z = 0; z < 3; z++) {
	                        res += m[x][z] * matrix[z][y];
	                    }
	                    out[x][y] = res;
	                }
	            }
	            this.a = out[0][0];
	            this.b = out[1][0];
	            this.c = out[0][1];
	            this.d = out[1][1];
	            this.e = out[0][2];
	            this.f = out[1][2];
	        };
	        /*\
	         * Matrix.invert
	         [ method ]
	         **
	         * Returns inverted version of the matrix
	         = (object) @Matrix
	        \*/
	        matrixproto.invert = function () {
	            var me = this,
	                x = me.a * me.d - me.b * me.c;
	            return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x);
	        };
	        /*\
	         * Matrix.clone
	         [ method ]
	         **
	         * Returns copy of the matrix
	         = (object) @Matrix
	        \*/
	        matrixproto.clone = function () {
	            return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f);
	        };
	        /*\
	         * Matrix.translate
	         [ method ]
	         **
	         * Translate the matrix
	         > Parameters
	         - x (number)
	         - y (number)
	        \*/
	        matrixproto.translate = function (x, y) {
	            this.add(1, 0, 0, 1, x, y);
	        };
	        /*\
	         * Matrix.scale
	         [ method ]
	         **
	         * Scales the matrix
	         > Parameters
	         - x (number)
	         - y (number) #optional
	         - cx (number) #optional
	         - cy (number) #optional
	        \*/
	        matrixproto.scale = function (x, y, cx, cy) {
	            y == null && (y = x);
	            (cx || cy) && this.add(1, 0, 0, 1, cx, cy);
	            this.add(x, 0, 0, y, 0, 0);
	            (cx || cy) && this.add(1, 0, 0, 1, -cx, -cy);
	        };
	        /*\
	         * Matrix.rotate
	         [ method ]
	         **
	         * Rotates the matrix
	         > Parameters
	         - a (number)
	         - x (number)
	         - y (number)
	        \*/
	        matrixproto.rotate = function (a, x, y) {
	            a = R.rad(a);
	            x = x || 0;
	            y = y || 0;
	            var cos = +math.cos(a).toFixed(9),
	                sin = +math.sin(a).toFixed(9);
	            this.add(cos, sin, -sin, cos, x, y);
	            this.add(1, 0, 0, 1, -x, -y);
	        };
	        /*\
	         * Matrix.x
	         [ method ]
	         **
	         * Return x coordinate for given point after transformation described by the matrix. See also @Matrix.y
	         > Parameters
	         - x (number)
	         - y (number)
	         = (number) x
	        \*/
	        matrixproto.x = function (x, y) {
	            return x * this.a + y * this.c + this.e;
	        };
	        /*\
	         * Matrix.y
	         [ method ]
	         **
	         * Return y coordinate for given point after transformation described by the matrix. See also @Matrix.x
	         > Parameters
	         - x (number)
	         - y (number)
	         = (number) y
	        \*/
	        matrixproto.y = function (x, y) {
	            return x * this.b + y * this.d + this.f;
	        };
	        matrixproto.get = function (i) {
	            return +this[Str.fromCharCode(97 + i)].toFixed(4);
	        };
	        matrixproto.toString = function () {
	            return R.svg ?
	                "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")" :
	                [this.get(0), this.get(2), this.get(1), this.get(3), 0, 0].join();
	        };
	        matrixproto.toFilter = function () {
	            return "progid:DXImageTransform.Microsoft.Matrix(M11=" + this.get(0) +
	                ", M12=" + this.get(2) + ", M21=" + this.get(1) + ", M22=" + this.get(3) +
	                ", Dx=" + this.get(4) + ", Dy=" + this.get(5) + ", sizingmethod='auto expand')";
	        };
	        matrixproto.offset = function () {
	            return [this.e.toFixed(4), this.f.toFixed(4)];
	        };
	        function norm(a) {
	            return a[0] * a[0] + a[1] * a[1];
	        }
	        function normalize(a) {
	            var mag = math.sqrt(norm(a));
	            a[0] && (a[0] /= mag);
	            a[1] && (a[1] /= mag);
	        }
	        /*\
	         * Matrix.split
	         [ method ]
	         **
	         * Splits matrix into primitive transformations
	         = (object) in format:
	         o dx (number) translation by x
	         o dy (number) translation by y
	         o scalex (number) scale by x
	         o scaley (number) scale by y
	         o shear (number) shear
	         o rotate (number) rotation in deg
	         o isSimple (boolean) could it be represented via simple transformations
	        \*/
	        matrixproto.split = function () {
	            var out = {};
	            // translation
	            out.dx = this.e;
	            out.dy = this.f;

	            // scale and shear
	            var row = [[this.a, this.c], [this.b, this.d]];
	            out.scalex = math.sqrt(norm(row[0]));
	            normalize(row[0]);

	            out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1];
	            row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear];

	            out.scaley = math.sqrt(norm(row[1]));
	            normalize(row[1]);
	            out.shear /= out.scaley;

	            // rotation
	            var sin = -row[0][1],
	                cos = row[1][1];
	            if (cos < 0) {
	                out.rotate = R.deg(math.acos(cos));
	                if (sin < 0) {
	                    out.rotate = 360 - out.rotate;
	                }
	            } else {
	                out.rotate = R.deg(math.asin(sin));
	            }

	            out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate);
	            out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate;
	            out.noRotation = !+out.shear.toFixed(9) && !out.rotate;
	            return out;
	        };
	        /*\
	         * Matrix.toTransformString
	         [ method ]
	         **
	         * Return transform string that represents given matrix
	         = (string) transform string
	        \*/
	        matrixproto.toTransformString = function (shorter) {
	            var s = shorter || this[split]();
	            if (s.isSimple) {
	                s.scalex = +s.scalex.toFixed(4);
	                s.scaley = +s.scaley.toFixed(4);
	                s.rotate = +s.rotate.toFixed(4);
	                return  (s.dx || s.dy ? "t" + [s.dx, s.dy] : E) +
	                        (s.scalex != 1 || s.scaley != 1 ? "s" + [s.scalex, s.scaley, 0, 0] : E) +
	                        (s.rotate ? "r" + [s.rotate, 0, 0] : E);
	            } else {
	                return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)];
	            }
	        };
	    })(Matrix.prototype);

	    var preventDefault = function () {
	        this.returnValue = false;
	    },
	    preventTouch = function () {
	        return this.originalEvent.preventDefault();
	    },
	    stopPropagation = function () {
	        this.cancelBubble = true;
	    },
	    stopTouch = function () {
	        return this.originalEvent.stopPropagation();
	    },
	    getEventPosition = function (e) {
	        var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
	            scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;

	        return {
	            x: e.clientX + scrollX,
	            y: e.clientY + scrollY
	        };
	    },
	    addEvent = (function () {
	        if (g.doc.addEventListener) {
	            return function (obj, type, fn, element) {
	                var f = function (e) {
	                    var pos = getEventPosition(e);
	                    return fn.call(element, e, pos.x, pos.y);
	                };
	                obj.addEventListener(type, f, false);

	                if (supportsTouch && touchMap[type]) {
	                    var _f = function (e) {
	                        var pos = getEventPosition(e),
	                            olde = e;

	                        for (var i = 0, ii = e.targetTouches && e.targetTouches.length; i < ii; i++) {
	                            if (e.targetTouches[i].target == obj) {
	                                e = e.targetTouches[i];
	                                e.originalEvent = olde;
	                                e.preventDefault = preventTouch;
	                                e.stopPropagation = stopTouch;
	                                break;
	                            }
	                        }

	                        return fn.call(element, e, pos.x, pos.y);
	                    };
	                    obj.addEventListener(touchMap[type], _f, false);
	                }

	                return function () {
	                    obj.removeEventListener(type, f, false);

	                    if (supportsTouch && touchMap[type])
	                        obj.removeEventListener(touchMap[type], _f, false);

	                    return true;
	                };
	            };
	        } else if (g.doc.attachEvent) {
	            return function (obj, type, fn, element) {
	                var f = function (e) {
	                    e = e || g.win.event;
	                    var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
	                        scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
	                        x = e.clientX + scrollX,
	                        y = e.clientY + scrollY;
	                    e.preventDefault = e.preventDefault || preventDefault;
	                    e.stopPropagation = e.stopPropagation || stopPropagation;
	                    return fn.call(element, e, x, y);
	                };
	                obj.attachEvent("on" + type, f);
	                var detacher = function () {
	                    obj.detachEvent("on" + type, f);
	                    return true;
	                };
	                return detacher;
	            };
	        }
	    })(),
	    drag = [],
	    dragMove = function (e) {
	        var x = e.clientX,
	            y = e.clientY,
	            scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
	            scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft,
	            dragi,
	            j = drag.length;
	        while (j--) {
	            dragi = drag[j];
	            if (supportsTouch && e.touches) {
	                var i = e.touches.length,
	                    touch;
	                while (i--) {
	                    touch = e.touches[i];
	                    if (touch.identifier == dragi.el._drag.id) {
	                        x = touch.clientX;
	                        y = touch.clientY;
	                        (e.originalEvent ? e.originalEvent : e).preventDefault();
	                        break;
	                    }
	                }
	            } else {
	                e.preventDefault();
	            }
	            var node = dragi.el.node,
	                o,
	                next = node.nextSibling,
	                parent = node.parentNode,
	                display = node.style.display;
	            g.win.opera && parent.removeChild(node);
	            node.style.display = "none";
	            o = dragi.el.paper.getElementByPoint(x, y);
	            node.style.display = display;
	            g.win.opera && (next ? parent.insertBefore(node, next) : parent.appendChild(node));
	            o && eve("raphael.drag.over." + dragi.el.id, dragi.el, o);
	            x += scrollX;
	            y += scrollY;
	            eve("raphael.drag.move." + dragi.el.id, dragi.move_scope || dragi.el, x - dragi.el._drag.x, y - dragi.el._drag.y, x, y, e);
	        }
	    },
	    dragUp = function (e) {
	        R.unmousemove(dragMove).unmouseup(dragUp);
	        var i = drag.length,
	            dragi;
	        while (i--) {
	            dragi = drag[i];
	            dragi.el._drag = {};
	            eve("raphael.drag.end." + dragi.el.id, dragi.end_scope || dragi.start_scope || dragi.move_scope || dragi.el, e);
	        }
	        drag = [];
	    },
	    /*\
	     * Raphael.el
	     [ property (object) ]
	     **
	     * You can add your own method to elements. This is usefull when you want to hack default functionality or
	     * want to wrap some common transformation or attributes in one method. In difference to canvas methods,
	     * you can redefine element method at any time. Expending element methods wouldn’t affect set.
	     > Usage
	     | Raphael.el.red = function () {
	     |     this.attr({fill: "#f00"});
	     | };
	     | // then use it
	     | paper.circle(100, 100, 20).red();
	    \*/
	    elproto = R.el = {};
	    /*\
	     * Element.click
	     [ method ]
	     **
	     * Adds event handler for click for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unclick
	     [ method ]
	     **
	     * Removes event handler for click for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.dblclick
	     [ method ]
	     **
	     * Adds event handler for double click for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.undblclick
	     [ method ]
	     **
	     * Removes event handler for double click for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.mousedown
	     [ method ]
	     **
	     * Adds event handler for mousedown for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unmousedown
	     [ method ]
	     **
	     * Removes event handler for mousedown for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.mousemove
	     [ method ]
	     **
	     * Adds event handler for mousemove for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unmousemove
	     [ method ]
	     **
	     * Removes event handler for mousemove for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.mouseout
	     [ method ]
	     **
	     * Adds event handler for mouseout for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unmouseout
	     [ method ]
	     **
	     * Removes event handler for mouseout for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.mouseover
	     [ method ]
	     **
	     * Adds event handler for mouseover for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unmouseover
	     [ method ]
	     **
	     * Removes event handler for mouseover for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.mouseup
	     [ method ]
	     **
	     * Adds event handler for mouseup for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.unmouseup
	     [ method ]
	     **
	     * Removes event handler for mouseup for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.touchstart
	     [ method ]
	     **
	     * Adds event handler for touchstart for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.untouchstart
	     [ method ]
	     **
	     * Removes event handler for touchstart for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.touchmove
	     [ method ]
	     **
	     * Adds event handler for touchmove for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.untouchmove
	     [ method ]
	     **
	     * Removes event handler for touchmove for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.touchend
	     [ method ]
	     **
	     * Adds event handler for touchend for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.untouchend
	     [ method ]
	     **
	     * Removes event handler for touchend for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/

	    /*\
	     * Element.touchcancel
	     [ method ]
	     **
	     * Adds event handler for touchcancel for the element.
	     > Parameters
	     - handler (function) handler for the event
	     = (object) @Element
	    \*/
	    /*\
	     * Element.untouchcancel
	     [ method ]
	     **
	     * Removes event handler for touchcancel for the element.
	     > Parameters
	     - handler (function) #optional handler for the event
	     = (object) @Element
	    \*/
	    for (var i = events.length; i--;) {
	        (function (eventName) {
	            R[eventName] = elproto[eventName] = function (fn, scope) {
	                if (R.is(fn, "function")) {
	                    this.events = this.events || [];
	                    this.events.push({name: eventName, f: fn, unbind: addEvent(this.shape || this.node || g.doc, eventName, fn, scope || this)});
	                }
	                return this;
	            };
	            R["un" + eventName] = elproto["un" + eventName] = function (fn) {
	                var events = this.events || [],
	                    l = events.length;
	                while (l--){
	                    if (events[l].name == eventName && (R.is(fn, "undefined") || events[l].f == fn)) {
	                        events[l].unbind();
	                        events.splice(l, 1);
	                        !events.length && delete this.events;
	                    }
	                }
	                return this;
	            };
	        })(events[i]);
	    }

	    /*\
	     * Element.data
	     [ method ]
	     **
	     * Adds or retrieves given value asociated with given key.
	     **
	     * See also @Element.removeData
	     > Parameters
	     - key (string) key to store data
	     - value (any) #optional value to store
	     = (object) @Element
	     * or, if value is not specified:
	     = (any) value
	     * or, if key and value are not specified:
	     = (object) Key/value pairs for all the data associated with the element.
	     > Usage
	     | for (var i = 0, i < 5, i++) {
	     |     paper.circle(10 + 15 * i, 10, 10)
	     |          .attr({fill: "#000"})
	     |          .data("i", i)
	     |          .click(function () {
	     |             alert(this.data("i"));
	     |          });
	     | }
	    \*/
	    elproto.data = function (key, value) {
	        var data = eldata[this.id] = eldata[this.id] || {};
	        if (arguments.length == 0) {
	            return data;
	        }
	        if (arguments.length == 1) {
	            if (R.is(key, "object")) {
	                for (var i in key) if (key[has](i)) {
	                    this.data(i, key[i]);
	                }
	                return this;
	            }
	            eve("raphael.data.get." + this.id, this, data[key], key);
	            return data[key];
	        }
	        data[key] = value;
	        eve("raphael.data.set." + this.id, this, value, key);
	        return this;
	    };
	    /*\
	     * Element.removeData
	     [ method ]
	     **
	     * Removes value associated with an element by given key.
	     * If key is not provided, removes all the data of the element.
	     > Parameters
	     - key (string) #optional key
	     = (object) @Element
	    \*/
	    elproto.removeData = function (key) {
	        if (key == null) {
	            eldata[this.id] = {};
	        } else {
	            eldata[this.id] && delete eldata[this.id][key];
	        }
	        return this;
	    };
	     /*\
	     * Element.getData
	     [ method ]
	     **
	     * Retrieves the element data
	     = (object) data
	    \*/
	    elproto.getData = function () {
	        return clone(eldata[this.id] || {});
	    };
	    /*\
	     * Element.hover
	     [ method ]
	     **
	     * Adds event handlers for hover for the element.
	     > Parameters
	     - f_in (function) handler for hover in
	     - f_out (function) handler for hover out
	     - icontext (object) #optional context for hover in handler
	     - ocontext (object) #optional context for hover out handler
	     = (object) @Element
	    \*/
	    elproto.hover = function (f_in, f_out, scope_in, scope_out) {
	        return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in);
	    };
	    /*\
	     * Element.unhover
	     [ method ]
	     **
	     * Removes event handlers for hover for the element.
	     > Parameters
	     - f_in (function) handler for hover in
	     - f_out (function) handler for hover out
	     = (object) @Element
	    \*/
	    elproto.unhover = function (f_in, f_out) {
	        return this.unmouseover(f_in).unmouseout(f_out);
	    };
	    var draggable = [];
	    /*\
	     * Element.drag
	     [ method ]
	     **
	     * Adds event handlers for drag of the element.
	     > Parameters
	     - onmove (function) handler for moving
	     - onstart (function) handler for drag start
	     - onend (function) handler for drag end
	     - mcontext (object) #optional context for moving handler
	     - scontext (object) #optional context for drag start handler
	     - econtext (object) #optional context for drag end handler
	     * Additionaly following `drag` events will be triggered: `drag.start.<id>` on start,
	     * `drag.end.<id>` on end and `drag.move.<id>` on every move. When element will be dragged over another element
	     * `drag.over.<id>` will be fired as well.
	     *
	     * Start event and start handler will be called in specified context or in context of the element with following parameters:
	     o x (number) x position of the mouse
	     o y (number) y position of the mouse
	     o event (object) DOM event object
	     * Move event and move handler will be called in specified context or in context of the element with following parameters:
	     o dx (number) shift by x from the start point
	     o dy (number) shift by y from the start point
	     o x (number) x position of the mouse
	     o y (number) y position of the mouse
	     o event (object) DOM event object
	     * End event and end handler will be called in specified context or in context of the element with following parameters:
	     o event (object) DOM event object
	     = (object) @Element
	    \*/
	    elproto.drag = function (onmove, onstart, onend, move_scope, start_scope, end_scope) {
	        function start(e) {
	            (e.originalEvent || e).preventDefault();
	            var x = e.clientX,
	                y = e.clientY,
	                scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop,
	                scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft;
	            this._drag.id = e.identifier;
	            if (supportsTouch && e.touches) {
	                var i = e.touches.length, touch;
	                while (i--) {
	                    touch = e.touches[i];
	                    this._drag.id = touch.identifier;
	                    if (touch.identifier == this._drag.id) {
	                        x = touch.clientX;
	                        y = touch.clientY;
	                        break;
	                    }
	                }
	            }
	            this._drag.x = x + scrollX;
	            this._drag.y = y + scrollY;
	            !drag.length && R.mousemove(dragMove).mouseup(dragUp);
	            drag.push({el: this, move_scope: move_scope, start_scope: start_scope, end_scope: end_scope});
	            onstart && eve.on("raphael.drag.start." + this.id, onstart);
	            onmove && eve.on("raphael.drag.move." + this.id, onmove);
	            onend && eve.on("raphael.drag.end." + this.id, onend);
	            eve("raphael.drag.start." + this.id, start_scope || move_scope || this, e.clientX + scrollX, e.clientY + scrollY, e);
	        }
	        this._drag = {};
	        draggable.push({el: this, start: start});
	        this.mousedown(start);
	        return this;
	    };
	    /*\
	     * Element.onDragOver
	     [ method ]
	     **
	     * Shortcut for assigning event handler for `drag.over.<id>` event, where id is id of the element (see @Element.id).
	     > Parameters
	     - f (function) handler for event, first argument would be the element you are dragging over
	    \*/
	    elproto.onDragOver = function (f) {
	        f ? eve.on("raphael.drag.over." + this.id, f) : eve.unbind("raphael.drag.over." + this.id);
	    };
	    /*\
	     * Element.undrag
	     [ method ]
	     **
	     * Removes all drag event handlers from given element.
	    \*/
	    elproto.undrag = function () {
	        var i = draggable.length;
	        while (i--) if (draggable[i].el == this) {
	            this.unmousedown(draggable[i].start);
	            draggable.splice(i, 1);
	            eve.unbind("raphael.drag.*." + this.id);
	        }
	        !draggable.length && R.unmousemove(dragMove).unmouseup(dragUp);
	        drag = [];
	    };
	    /*\
	     * Paper.circle
	     [ method ]
	     **
	     * Draws a circle.
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the centre
	     - y (number) y coordinate of the centre
	     - r (number) radius
	     = (object) Raphaël element object with type “circle”
	     **
	     > Usage
	     | var c = paper.circle(50, 50, 40);
	    \*/
	    paperproto.circle = function (x, y, r) {
	        var out = R._engine.circle(this, x || 0, y || 0, r || 0);
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.rect
	     [ method ]
	     *
	     * Draws a rectangle.
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the top left corner
	     - y (number) y coordinate of the top left corner
	     - width (number) width
	     - height (number) height
	     - r (number) #optional radius for rounded corners, default is 0
	     = (object) Raphaël element object with type “rect”
	     **
	     > Usage
	     | // regular rectangle
	     | var c = paper.rect(10, 10, 50, 50);
	     | // rectangle with rounded corners
	     | var c = paper.rect(40, 40, 50, 50, 10);
	    \*/
	    paperproto.rect = function (x, y, w, h, r) {
	        var out = R._engine.rect(this, x || 0, y || 0, w || 0, h || 0, r || 0);
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.ellipse
	     [ method ]
	     **
	     * Draws an ellipse.
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the centre
	     - y (number) y coordinate of the centre
	     - rx (number) horizontal radius
	     - ry (number) vertical radius
	     = (object) Raphaël element object with type “ellipse”
	     **
	     > Usage
	     | var c = paper.ellipse(50, 50, 40, 20);
	    \*/
	    paperproto.ellipse = function (x, y, rx, ry) {
	        var out = R._engine.ellipse(this, x || 0, y || 0, rx || 0, ry || 0);
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.path
	     [ method ]
	     **
	     * Creates a path element by given path data string.
	     > Parameters
	     - pathString (string) #optional path string in SVG format.
	     * Path string consists of one-letter commands, followed by comma seprarated arguments in numercal form. Example:
	     | "M10,20L30,40"
	     * Here we can see two commands: “M”, with arguments `(10, 20)` and “L” with arguments `(30, 40)`. Upper case letter mean command is absolute, lower case—relative.
	     *
	     # <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</p>
	     # <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody>
	     # <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr>
	     # <tr><td>Z</td><td>closepath</td><td>(none)</td></tr>
	     # <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr>
	     # <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr>
	     # <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr>
	     # <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr>
	     # <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr>
	     # <tr><td>Q</td><td>quadratic Bézier curveto</td><td>(x1 y1 x y)+</td></tr>
	     # <tr><td>T</td><td>smooth quadratic Bézier curveto</td><td>(x y)+</td></tr>
	     # <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr>
	     # <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/Catmull–Rom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table>
	     * * “Catmull-Rom curveto” is a not standard SVG command and added in 2.0 to make life easier.
	     * Note: there is a special case when path consist of just three commands: “M10,10R…z”. In this case path will smoothly connects to its beginning.
	     > Usage
	     | var c = paper.path("M10 10L90 90");
	     | // draw a diagonal line:
	     | // move to 10,10, line to 90,90
	     * For example of path strings, check out these icons: http://raphaeljs.com/icons/
	    \*/
	    paperproto.path = function (pathString) {
	        pathString && !R.is(pathString, string) && !R.is(pathString[0], array) && (pathString += E);
	        var out = R._engine.path(R.format[apply](R, arguments), this);
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.image
	     [ method ]
	     **
	     * Embeds an image into the surface.
	     **
	     > Parameters
	     **
	     - src (string) URI of the source image
	     - x (number) x coordinate position
	     - y (number) y coordinate position
	     - width (number) width of the image
	     - height (number) height of the image
	     = (object) Raphaël element object with type “image”
	     **
	     > Usage
	     | var c = paper.image("apple.png", 10, 10, 80, 80);
	    \*/
	    paperproto.image = function (src, x, y, w, h) {
	        var out = R._engine.image(this, src || "about:blank", x || 0, y || 0, w || 0, h || 0);
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.text
	     [ method ]
	     **
	     * Draws a text string. If you need line breaks, put “\n” in the string.
	     **
	     > Parameters
	     **
	     - x (number) x coordinate position
	     - y (number) y coordinate position
	     - text (string) The text string to draw
	     = (object) Raphaël element object with type “text”
	     **
	     > Usage
	     | var t = paper.text(50, 50, "Raphaël\nkicks\nbutt!");
	    \*/
	    paperproto.text = function (x, y, text) {
	        var out = R._engine.text(this, x || 0, y || 0, Str(text));
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Paper.set
	     [ method ]
	     **
	     * Creates array-like object to keep and operate several elements at once.
	     * Warning: it doesn’t create any elements for itself in the page, it just groups existing elements.
	     * Sets act as pseudo elements — all methods available to an element can be used on a set.
	     = (object) array-like object that represents set of elements
	     **
	     > Usage
	     | var st = paper.set();
	     | st.push(
	     |     paper.circle(10, 10, 5),
	     |     paper.circle(30, 10, 5)
	     | );
	     | st.attr({fill: "red"}); // changes the fill of both circles
	    \*/
	    paperproto.set = function (itemsArray) {
	        !R.is(itemsArray, "array") && (itemsArray = Array.prototype.splice.call(arguments, 0, arguments.length));
	        var out = new Set(itemsArray);
	        this.__set__ && this.__set__.push(out);
	        out["paper"] = this;
	        out["type"] = "set";
	        return out;
	    };
	    /*\
	     * Paper.setStart
	     [ method ]
	     **
	     * Creates @Paper.set. All elements that will be created after calling this method and before calling
	     * @Paper.setFinish will be added to the set.
	     **
	     > Usage
	     | paper.setStart();
	     | paper.circle(10, 10, 5),
	     | paper.circle(30, 10, 5)
	     | var st = paper.setFinish();
	     | st.attr({fill: "red"}); // changes the fill of both circles
	    \*/
	    paperproto.setStart = function (set) {
	        this.__set__ = set || this.set();
	    };
	    /*\
	     * Paper.setFinish
	     [ method ]
	     **
	     * See @Paper.setStart. This method finishes catching and returns resulting set.
	     **
	     = (object) set
	    \*/
	    paperproto.setFinish = function (set) {
	        var out = this.__set__;
	        delete this.__set__;
	        return out;
	    };
	    /*\
	     * Paper.getSize
	     [ method ]
	     **
	     * Obtains current paper actual size.
	     **
	     = (object)
	     \*/
	    paperproto.getSize = function () {
	        var container = this.canvas.parentNode;
	        return {
	            width: container.offsetWidth,
	            height: container.offsetHeight
	                };
	        };
	    /*\
	     * Paper.setSize
	     [ method ]
	     **
	     * If you need to change dimensions of the canvas call this method
	     **
	     > Parameters
	     **
	     - width (number) new width of the canvas
	     - height (number) new height of the canvas
	    \*/
	    paperproto.setSize = function (width, height) {
	        return R._engine.setSize.call(this, width, height);
	    };
	    /*\
	     * Paper.setViewBox
	     [ method ]
	     **
	     * Sets the view box of the paper. Practically it gives you ability to zoom and pan whole paper surface by
	     * specifying new boundaries.
	     **
	     > Parameters
	     **
	     - x (number) new x position, default is `0`
	     - y (number) new y position, default is `0`
	     - w (number) new width of the canvas
	     - h (number) new height of the canvas
	     - fit (boolean) `true` if you want graphics to fit into new boundary box
	    \*/
	    paperproto.setViewBox = function (x, y, w, h, fit) {
	        return R._engine.setViewBox.call(this, x, y, w, h, fit);
	    };
	    /*\
	     * Paper.top
	     [ property ]
	     **
	     * Points to the topmost element on the paper
	    \*/
	    /*\
	     * Paper.bottom
	     [ property ]
	     **
	     * Points to the bottom element on the paper
	    \*/
	    paperproto.top = paperproto.bottom = null;
	    /*\
	     * Paper.raphael
	     [ property ]
	     **
	     * Points to the @Raphael object/function
	    \*/
	    paperproto.raphael = R;
	    var getOffset = function (elem) {
	        var box = elem.getBoundingClientRect(),
	            doc = elem.ownerDocument,
	            body = doc.body,
	            docElem = doc.documentElement,
	            clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0,
	            top  = box.top  + (g.win.pageYOffset || docElem.scrollTop || body.scrollTop ) - clientTop,
	            left = box.left + (g.win.pageXOffset || docElem.scrollLeft || body.scrollLeft) - clientLeft;
	        return {
	            y: top,
	            x: left
	        };
	    };
	    /*\
	     * Paper.getElementByPoint
	     [ method ]
	     **
	     * Returns you topmost element under given point.
	     **
	     = (object) Raphaël element object
	     > Parameters
	     **
	     - x (number) x coordinate from the top left corner of the window
	     - y (number) y coordinate from the top left corner of the window
	     > Usage
	     | paper.getElementByPoint(mouseX, mouseY).attr({stroke: "#f00"});
	    \*/
	    paperproto.getElementByPoint = function (x, y) {
	        var paper = this,
	            svg = paper.canvas,
	            target = g.doc.elementFromPoint(x, y);
	        if (g.win.opera && target.tagName == "svg") {
	            var so = getOffset(svg),
	                sr = svg.createSVGRect();
	            sr.x = x - so.x;
	            sr.y = y - so.y;
	            sr.width = sr.height = 1;
	            var hits = svg.getIntersectionList(sr, null);
	            if (hits.length) {
	                target = hits[hits.length - 1];
	            }
	        }
	        if (!target) {
	            return null;
	        }
	        while (target.parentNode && target != svg.parentNode && !target.raphael) {
	            target = target.parentNode;
	        }
	        target == paper.canvas.parentNode && (target = svg);
	        target = target && target.raphael ? paper.getById(target.raphaelid) : null;
	        return target;
	    };

	    /*\
	     * Paper.getElementsByBBox
	     [ method ]
	     **
	     * Returns set of elements that have an intersecting bounding box
	     **
	     > Parameters
	     **
	     - bbox (object) bbox to check with
	     = (object) @Set
	     \*/
	    paperproto.getElementsByBBox = function (bbox) {
	        var set = this.set();
	        this.forEach(function (el) {
	            if (R.isBBoxIntersect(el.getBBox(), bbox)) {
	                set.push(el);
	            }
	        });
	        return set;
	    };

	    /*\
	     * Paper.getById
	     [ method ]
	     **
	     * Returns you element by its internal ID.
	     **
	     > Parameters
	     **
	     - id (number) id
	     = (object) Raphaël element object
	    \*/
	    paperproto.getById = function (id) {
	        var bot = this.bottom;
	        while (bot) {
	            if (bot.id == id) {
	                return bot;
	            }
	            bot = bot.next;
	        }
	        return null;
	    };
	    /*\
	     * Paper.forEach
	     [ method ]
	     **
	     * Executes given function for each element on the paper
	     *
	     * If callback function returns `false` it will stop loop running.
	     **
	     > Parameters
	     **
	     - callback (function) function to run
	     - thisArg (object) context object for the callback
	     = (object) Paper object
	     > Usage
	     | paper.forEach(function (el) {
	     |     el.attr({ stroke: "blue" });
	     | });
	    \*/
	    paperproto.forEach = function (callback, thisArg) {
	        var bot = this.bottom;
	        while (bot) {
	            if (callback.call(thisArg, bot) === false) {
	                return this;
	            }
	            bot = bot.next;
	        }
	        return this;
	    };
	    /*\
	     * Paper.getElementsByPoint
	     [ method ]
	     **
	     * Returns set of elements that have common point inside
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the point
	     - y (number) y coordinate of the point
	     = (object) @Set
	    \*/
	    paperproto.getElementsByPoint = function (x, y) {
	        var set = this.set();
	        this.forEach(function (el) {
	            if (el.isPointInside(x, y)) {
	                set.push(el);
	            }
	        });
	        return set;
	    };
	    function x_y() {
	        return this.x + S + this.y;
	    }
	    function x_y_w_h() {
	        return this.x + S + this.y + S + this.width + " \xd7 " + this.height;
	    }
	    /*\
	     * Element.isPointInside
	     [ method ]
	     **
	     * Determine if given point is inside this element’s shape
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the point
	     - y (number) y coordinate of the point
	     = (boolean) `true` if point inside the shape
	    \*/
	    elproto.isPointInside = function (x, y) {
	        var rp = this.realPath = getPath[this.type](this);
	        if (this.attr('transform') && this.attr('transform').length) {
	            rp = R.transformPath(rp, this.attr('transform'));
	        }
	        return R.isPointInsidePath(rp, x, y);
	    };
	    /*\
	     * Element.getBBox
	     [ method ]
	     **
	     * Return bounding box for a given element
	     **
	     > Parameters
	     **
	     - isWithoutTransform (boolean) flag, `true` if you want to have bounding box before transformations. Default is `false`.
	     = (object) Bounding box object:
	     o {
	     o     x: (number) top left corner x
	     o     y: (number) top left corner y
	     o     x2: (number) bottom right corner x
	     o     y2: (number) bottom right corner y
	     o     width: (number) width
	     o     height: (number) height
	     o }
	    \*/
	    elproto.getBBox = function (isWithoutTransform) {
	        if (this.removed) {
	            return {};
	        }
	        var _ = this._;
	        if (isWithoutTransform) {
	            if (_.dirty || !_.bboxwt) {
	                this.realPath = getPath[this.type](this);
	                _.bboxwt = pathDimensions(this.realPath);
	                _.bboxwt.toString = x_y_w_h;
	                _.dirty = 0;
	            }
	            return _.bboxwt;
	        }
	        if (_.dirty || _.dirtyT || !_.bbox) {
	            if (_.dirty || !this.realPath) {
	                _.bboxwt = 0;
	                this.realPath = getPath[this.type](this);
	            }
	            _.bbox = pathDimensions(mapPath(this.realPath, this.matrix));
	            _.bbox.toString = x_y_w_h;
	            _.dirty = _.dirtyT = 0;
	        }
	        return _.bbox;
	    };
	    /*\
	     * Element.clone
	     [ method ]
	     **
	     = (object) clone of a given element
	     **
	    \*/
	    elproto.clone = function () {
	        if (this.removed) {
	            return null;
	        }
	        var out = this.paper[this.type]().attr(this.attr());
	        this.__set__ && this.__set__.push(out);
	        return out;
	    };
	    /*\
	     * Element.glow
	     [ method ]
	     **
	     * Return set of elements that create glow-like effect around given element. See @Paper.set.
	     *
	     * Note: Glow is not connected to the element. If you change element attributes it won’t adjust itself.
	     **
	     > Parameters
	     **
	     - glow (object) #optional parameters object with all properties optional:
	     o {
	     o     width (number) size of the glow, default is `10`
	     o     fill (boolean) will it be filled, default is `false`
	     o     opacity (number) opacity, default is `0.5`
	     o     offsetx (number) horizontal offset, default is `0`
	     o     offsety (number) vertical offset, default is `0`
	     o     color (string) glow colour, default is `black`
	     o }
	     = (object) @Paper.set of elements that represents glow
	    \*/
	    elproto.glow = function (glow) {
	        if (this.type == "text") {
	            return null;
	        }
	        glow = glow || {};
	        var s = {
	            width: (glow.width || 10) + (+this.attr("stroke-width") || 1),
	            fill: glow.fill || false,
	            opacity: glow.opacity == null ? .5 : glow.opacity,
	            offsetx: glow.offsetx || 0,
	            offsety: glow.offsety || 0,
	            color: glow.color || "#000"
	        },
	            c = s.width / 2,
	            r = this.paper,
	            out = r.set(),
	            path = this.realPath || getPath[this.type](this);
	        path = this.matrix ? mapPath(path, this.matrix) : path;
	        for (var i = 1; i < c + 1; i++) {
	            out.push(r.path(path).attr({
	                stroke: s.color,
	                fill: s.fill ? s.color : "none",
	                "stroke-linejoin": "round",
	                "stroke-linecap": "round",
	                "stroke-width": +(s.width / c * i).toFixed(3),
	                opacity: +(s.opacity / c).toFixed(3)
	            }));
	        }
	        return out.insertBefore(this).translate(s.offsetx, s.offsety);
	    };
	    var curveslengths = {},
	    getPointAtSegmentLength = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length) {
	        if (length == null) {
	            return bezlen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y);
	        } else {
	            return R.findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, getTatLen(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length));
	        }
	    },
	    getLengthFactory = function (istotal, subpath) {
	        return function (path, length, onlystart) {
	            path = path2curve(path);
	            var x, y, p, l, sp = "", subpaths = {}, point,
	                len = 0;
	            for (var i = 0, ii = path.length; i < ii; i++) {
	                p = path[i];
	                if (p[0] == "M") {
	                    x = +p[1];
	                    y = +p[2];
	                } else {
	                    l = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6]);
	                    if (len + l > length) {
	                        if (subpath && !subpaths.start) {
	                            point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
	                            sp += ["C" + point.start.x, point.start.y, point.m.x, point.m.y, point.x, point.y];
	                            if (onlystart) {return sp;}
	                            subpaths.start = sp;
	                            sp = ["M" + point.x, point.y + "C" + point.n.x, point.n.y, point.end.x, point.end.y, p[5], p[6]].join();
	                            len += l;
	                            x = +p[5];
	                            y = +p[6];
	                            continue;
	                        }
	                        if (!istotal && !subpath) {
	                            point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len);
	                            return {x: point.x, y: point.y, alpha: point.alpha};
	                        }
	                    }
	                    len += l;
	                    x = +p[5];
	                    y = +p[6];
	                }
	                sp += p.shift() + p;
	            }
	            subpaths.end = sp;
	            point = istotal ? len : subpath ? subpaths : R.findDotsAtSegment(x, y, p[0], p[1], p[2], p[3], p[4], p[5], 1);
	            point.alpha && (point = {x: point.x, y: point.y, alpha: point.alpha});
	            return point;
	        };
	    };
	    var getTotalLength = getLengthFactory(1),
	        getPointAtLength = getLengthFactory(),
	        getSubpathsAtLength = getLengthFactory(0, 1);
	    /*\
	     * Raphael.getTotalLength
	     [ method ]
	     **
	     * Returns length of the given path in pixels.
	     **
	     > Parameters
	     **
	     - path (string) SVG path string.
	     **
	     = (number) length.
	    \*/
	    R.getTotalLength = getTotalLength;
	    /*\
	     * Raphael.getPointAtLength
	     [ method ]
	     **
	     * Return coordinates of the point located at the given length on the given path.
	     **
	     > Parameters
	     **
	     - path (string) SVG path string
	     - length (number)
	     **
	     = (object) representation of the point:
	     o {
	     o     x: (number) x coordinate
	     o     y: (number) y coordinate
	     o     alpha: (number) angle of derivative
	     o }
	    \*/
	    R.getPointAtLength = getPointAtLength;
	    /*\
	     * Raphael.getSubpath
	     [ method ]
	     **
	     * Return subpath of a given path from given length to given length.
	     **
	     > Parameters
	     **
	     - path (string) SVG path string
	     - from (number) position of the start of the segment
	     - to (number) position of the end of the segment
	     **
	     = (string) pathstring for the segment
	    \*/
	    R.getSubpath = function (path, from, to) {
	        if (this.getTotalLength(path) - to < 1e-6) {
	            return getSubpathsAtLength(path, from).end;
	        }
	        var a = getSubpathsAtLength(path, to, 1);
	        return from ? getSubpathsAtLength(a, from).end : a;
	    };
	    /*\
	     * Element.getTotalLength
	     [ method ]
	     **
	     * Returns length of the path in pixels. Only works for element of “path” type.
	     = (number) length.
	    \*/
	    elproto.getTotalLength = function () {
	        var path = this.getPath();
	        if (!path) {
	            return;
	        }

	        if (this.node.getTotalLength) {
	            return this.node.getTotalLength();
	        }

	        return getTotalLength(path);
	    };
	    /*\
	     * Element.getPointAtLength
	     [ method ]
	     **
	     * Return coordinates of the point located at the given length on the given path. Only works for element of “path” type.
	     **
	     > Parameters
	     **
	     - length (number)
	     **
	     = (object) representation of the point:
	     o {
	     o     x: (number) x coordinate
	     o     y: (number) y coordinate
	     o     alpha: (number) angle of derivative
	     o }
	    \*/
	    elproto.getPointAtLength = function (length) {
	        var path = this.getPath();
	        if (!path) {
	            return;
	        }

	        return getPointAtLength(path, length);
	    };
	    /*\
	     * Element.getPath
	     [ method ]
	     **
	     * Returns path of the element. Only works for elements of “path” type and simple elements like circle.
	     = (object) path
	     **
	    \*/
	    elproto.getPath = function () {
	        var path,
	            getPath = R._getPath[this.type];

	        if (this.type == "text" || this.type == "set") {
	            return;
	        }

	        if (getPath) {
	            path = getPath(this);
	        }

	        return path;
	    };
	    /*\
	     * Element.getSubpath
	     [ method ]
	     **
	     * Return subpath of a given element from given length to given length. Only works for element of “path” type.
	     **
	     > Parameters
	     **
	     - from (number) position of the start of the segment
	     - to (number) position of the end of the segment
	     **
	     = (string) pathstring for the segment
	    \*/
	    elproto.getSubpath = function (from, to) {
	        var path = this.getPath();
	        if (!path) {
	            return;
	        }

	        return R.getSubpath(path, from, to);
	    };
	    /*\
	     * Raphael.easing_formulas
	     [ property ]
	     **
	     * Object that contains easing formulas for animation. You could extend it with your own. By default it has following list of easing:
	     # <ul>
	     #     <li>“linear”</li>
	     #     <li>“&lt;” or “easeIn” or “ease-in”</li>
	     #     <li>“>” or “easeOut” or “ease-out”</li>
	     #     <li>“&lt;>” or “easeInOut” or “ease-in-out”</li>
	     #     <li>“backIn” or “back-in”</li>
	     #     <li>“backOut” or “back-out”</li>
	     #     <li>“elastic”</li>
	     #     <li>“bounce”</li>
	     # </ul>
	     # <p>See also <a href="http://raphaeljs.com/easing.html">Easing demo</a>.</p>
	    \*/
	    var ef = R.easing_formulas = {
	        linear: function (n) {
	            return n;
	        },
	        "<": function (n) {
	            return pow(n, 1.7);
	        },
	        ">": function (n) {
	            return pow(n, .48);
	        },
	        "<>": function (n) {
	            var q = .48 - n / 1.04,
	                Q = math.sqrt(.1734 + q * q),
	                x = Q - q,
	                X = pow(abs(x), 1 / 3) * (x < 0 ? -1 : 1),
	                y = -Q - q,
	                Y = pow(abs(y), 1 / 3) * (y < 0 ? -1 : 1),
	                t = X + Y + .5;
	            return (1 - t) * 3 * t * t + t * t * t;
	        },
	        backIn: function (n) {
	            var s = 1.70158;
	            return n * n * ((s + 1) * n - s);
	        },
	        backOut: function (n) {
	            n = n - 1;
	            var s = 1.70158;
	            return n * n * ((s + 1) * n + s) + 1;
	        },
	        elastic: function (n) {
	            if (n == !!n) {
	                return n;
	            }
	            return pow(2, -10 * n) * math.sin((n - .075) * (2 * PI) / .3) + 1;
	        },
	        bounce: function (n) {
	            var s = 7.5625,
	                p = 2.75,
	                l;
	            if (n < (1 / p)) {
	                l = s * n * n;
	            } else {
	                if (n < (2 / p)) {
	                    n -= (1.5 / p);
	                    l = s * n * n + .75;
	                } else {
	                    if (n < (2.5 / p)) {
	                        n -= (2.25 / p);
	                        l = s * n * n + .9375;
	                    } else {
	                        n -= (2.625 / p);
	                        l = s * n * n + .984375;
	                    }
	                }
	            }
	            return l;
	        }
	    };
	    ef.easeIn = ef["ease-in"] = ef["<"];
	    ef.easeOut = ef["ease-out"] = ef[">"];
	    ef.easeInOut = ef["ease-in-out"] = ef["<>"];
	    ef["back-in"] = ef.backIn;
	    ef["back-out"] = ef.backOut;

	    var animationElements = [],
	        requestAnimFrame = window.requestAnimationFrame       ||
	                           window.webkitRequestAnimationFrame ||
	                           window.mozRequestAnimationFrame    ||
	                           window.oRequestAnimationFrame      ||
	                           window.msRequestAnimationFrame     ||
	                           function (callback) {
	                               setTimeout(callback, 16);
	                           },
	        animation = function () {
	            var Now = +new Date,
	                l = 0;
	            for (; l < animationElements.length; l++) {
	                var e = animationElements[l];
	                if (e.el.removed || e.paused) {
	                    continue;
	                }
	                var time = Now - e.start,
	                    ms = e.ms,
	                    easing = e.easing,
	                    from = e.from,
	                    diff = e.diff,
	                    to = e.to,
	                    t = e.t,
	                    that = e.el,
	                    set = {},
	                    now,
	                    init = {},
	                    key;
	                if (e.initstatus) {
	                    time = (e.initstatus * e.anim.top - e.prev) / (e.percent - e.prev) * ms;
	                    e.status = e.initstatus;
	                    delete e.initstatus;
	                    e.stop && animationElements.splice(l--, 1);
	                } else {
	                    e.status = (e.prev + (e.percent - e.prev) * (time / ms)) / e.anim.top;
	                }
	                if (time < 0) {
	                    continue;
	                }
	                if (time < ms) {
	                    var pos = easing(time / ms);
	                    for (var attr in from) if (from[has](attr)) {
	                        switch (availableAnimAttrs[attr]) {
	                            case nu:
	                                now = +from[attr] + pos * ms * diff[attr];
	                                break;
	                            case "colour":
	                                now = "rgb(" + [
	                                    upto255(round(from[attr].r + pos * ms * diff[attr].r)),
	                                    upto255(round(from[attr].g + pos * ms * diff[attr].g)),
	                                    upto255(round(from[attr].b + pos * ms * diff[attr].b))
	                                ].join(",") + ")";
	                                break;
	                            case "path":
	                                now = [];
	                                for (var i = 0, ii = from[attr].length; i < ii; i++) {
	                                    now[i] = [from[attr][i][0]];
	                                    for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
	                                        now[i][j] = +from[attr][i][j] + pos * ms * diff[attr][i][j];
	                                    }
	                                    now[i] = now[i].join(S);
	                                }
	                                now = now.join(S);
	                                break;
	                            case "transform":
	                                if (diff[attr].real) {
	                                    now = [];
	                                    for (i = 0, ii = from[attr].length; i < ii; i++) {
	                                        now[i] = [from[attr][i][0]];
	                                        for (j = 1, jj = from[attr][i].length; j < jj; j++) {
	                                            now[i][j] = from[attr][i][j] + pos * ms * diff[attr][i][j];
	                                        }
	                                    }
	                                } else {
	                                    var get = function (i) {
	                                        return +from[attr][i] + pos * ms * diff[attr][i];
	                                    };
	                                    // now = [["r", get(2), 0, 0], ["t", get(3), get(4)], ["s", get(0), get(1), 0, 0]];
	                                    now = [["m", get(0), get(1), get(2), get(3), get(4), get(5)]];
	                                }
	                                break;
	                            case "csv":
	                                if (attr == "clip-rect") {
	                                    now = [];
	                                    i = 4;
	                                    while (i--) {
	                                        now[i] = +from[attr][i] + pos * ms * diff[attr][i];
	                                    }
	                                }
	                                break;
	                            default:
	                                var from2 = [][concat](from[attr]);
	                                now = [];
	                                i = that.paper.customAttributes[attr].length;
	                                while (i--) {
	                                    now[i] = +from2[i] + pos * ms * diff[attr][i];
	                                }
	                                break;
	                        }
	                        set[attr] = now;
	                    }
	                    that.attr(set);
	                    (function (id, that, anim) {
	                        setTimeout(function () {
	                            eve("raphael.anim.frame." + id, that, anim);
	                        });
	                    })(that.id, that, e.anim);
	                } else {
	                    (function(f, el, a) {
	                        setTimeout(function() {
	                            eve("raphael.anim.frame." + el.id, el, a);
	                            eve("raphael.anim.finish." + el.id, el, a);
	                            R.is(f, "function") && f.call(el);
	                        });
	                    })(e.callback, that, e.anim);
	                    that.attr(to);
	                    animationElements.splice(l--, 1);
	                    if (e.repeat > 1 && !e.next) {
	                        for (key in to) if (to[has](key)) {
	                            init[key] = e.totalOrigin[key];
	                        }
	                        e.el.attr(init);
	                        runAnimation(e.anim, e.el, e.anim.percents[0], null, e.totalOrigin, e.repeat - 1);
	                    }
	                    if (e.next && !e.stop) {
	                        runAnimation(e.anim, e.el, e.next, null, e.totalOrigin, e.repeat);
	                    }
	                }
	            }
	            animationElements.length && requestAnimFrame(animation);
	        },
	        upto255 = function (color) {
	            return color > 255 ? 255 : color < 0 ? 0 : color;
	        };
	    /*\
	     * Element.animateWith
	     [ method ]
	     **
	     * Acts similar to @Element.animate, but ensure that given animation runs in sync with another given element.
	     **
	     > Parameters
	     **
	     - el (object) element to sync with
	     - anim (object) animation to sync with
	     - params (object) #optional final attributes for the element, see also @Element.attr
	     - ms (number) #optional number of milliseconds for animation to run
	     - easing (string) #optional easing type. Accept on of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
	     - callback (function) #optional callback function. Will be called at the end of animation.
	     * or
	     - element (object) element to sync with
	     - anim (object) animation to sync with
	     - animation (object) #optional animation object, see @Raphael.animation
	     **
	     = (object) original element
	    \*/
	    elproto.animateWith = function (el, anim, params, ms, easing, callback) {
	        var element = this;
	        if (element.removed) {
	            callback && callback.call(element);
	            return element;
	        }
	        var a = params instanceof Animation ? params : R.animation(params, ms, easing, callback),
	            x, y;
	        runAnimation(a, element, a.percents[0], null, element.attr());
	        for (var i = 0, ii = animationElements.length; i < ii; i++) {
	            if (animationElements[i].anim == anim && animationElements[i].el == el) {
	                animationElements[ii - 1].start = animationElements[i].start;
	                break;
	            }
	        }
	        return element;
	        //
	        //
	        // var a = params ? R.animation(params, ms, easing, callback) : anim,
	        //     status = element.status(anim);
	        // return this.animate(a).status(a, status * anim.ms / a.ms);
	    };
	    function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {
	        var cx = 3 * p1x,
	            bx = 3 * (p2x - p1x) - cx,
	            ax = 1 - cx - bx,
	            cy = 3 * p1y,
	            by = 3 * (p2y - p1y) - cy,
	            ay = 1 - cy - by;
	        function sampleCurveX(t) {
	            return ((ax * t + bx) * t + cx) * t;
	        }
	        function solve(x, epsilon) {
	            var t = solveCurveX(x, epsilon);
	            return ((ay * t + by) * t + cy) * t;
	        }
	        function solveCurveX(x, epsilon) {
	            var t0, t1, t2, x2, d2, i;
	            for(t2 = x, i = 0; i < 8; i++) {
	                x2 = sampleCurveX(t2) - x;
	                if (abs(x2) < epsilon) {
	                    return t2;
	                }
	                d2 = (3 * ax * t2 + 2 * bx) * t2 + cx;
	                if (abs(d2) < 1e-6) {
	                    break;
	                }
	                t2 = t2 - x2 / d2;
	            }
	            t0 = 0;
	            t1 = 1;
	            t2 = x;
	            if (t2 < t0) {
	                return t0;
	            }
	            if (t2 > t1) {
	                return t1;
	            }
	            while (t0 < t1) {
	                x2 = sampleCurveX(t2);
	                if (abs(x2 - x) < epsilon) {
	                    return t2;
	                }
	                if (x > x2) {
	                    t0 = t2;
	                } else {
	                    t1 = t2;
	                }
	                t2 = (t1 - t0) / 2 + t0;
	            }
	            return t2;
	        }
	        return solve(t, 1 / (200 * duration));
	    }
	    elproto.onAnimation = function (f) {
	        f ? eve.on("raphael.anim.frame." + this.id, f) : eve.unbind("raphael.anim.frame." + this.id);
	        return this;
	    };
	    function Animation(anim, ms) {
	        var percents = [],
	            newAnim = {};
	        this.ms = ms;
	        this.times = 1;
	        if (anim) {
	            for (var attr in anim) if (anim[has](attr)) {
	                newAnim[toFloat(attr)] = anim[attr];
	                percents.push(toFloat(attr));
	            }
	            percents.sort(sortByNumber);
	        }
	        this.anim = newAnim;
	        this.top = percents[percents.length - 1];
	        this.percents = percents;
	    }
	    /*\
	     * Animation.delay
	     [ method ]
	     **
	     * Creates a copy of existing animation object with given delay.
	     **
	     > Parameters
	     **
	     - delay (number) number of ms to pass between animation start and actual animation
	     **
	     = (object) new altered Animation object
	     | var anim = Raphael.animation({cx: 10, cy: 20}, 2e3);
	     | circle1.animate(anim); // run the given animation immediately
	     | circle2.animate(anim.delay(500)); // run the given animation after 500 ms
	    \*/
	    Animation.prototype.delay = function (delay) {
	        var a = new Animation(this.anim, this.ms);
	        a.times = this.times;
	        a.del = +delay || 0;
	        return a;
	    };
	    /*\
	     * Animation.repeat
	     [ method ]
	     **
	     * Creates a copy of existing animation object with given repetition.
	     **
	     > Parameters
	     **
	     - repeat (number) number iterations of animation. For infinite animation pass `Infinity`
	     **
	     = (object) new altered Animation object
	    \*/
	    Animation.prototype.repeat = function (times) {
	        var a = new Animation(this.anim, this.ms);
	        a.del = this.del;
	        a.times = math.floor(mmax(times, 0)) || 1;
	        return a;
	    };
	    function runAnimation(anim, element, percent, status, totalOrigin, times) {
	        percent = toFloat(percent);
	        var params,
	            isInAnim,
	            isInAnimSet,
	            percents = [],
	            next,
	            prev,
	            timestamp,
	            ms = anim.ms,
	            from = {},
	            to = {},
	            diff = {};
	        if (status) {
	            for (i = 0, ii = animationElements.length; i < ii; i++) {
	                var e = animationElements[i];
	                if (e.el.id == element.id && e.anim == anim) {
	                    if (e.percent != percent) {
	                        animationElements.splice(i, 1);
	                        isInAnimSet = 1;
	                    } else {
	                        isInAnim = e;
	                    }
	                    element.attr(e.totalOrigin);
	                    break;
	                }
	            }
	        } else {
	            status = +to; // NaN
	        }
	        for (var i = 0, ii = anim.percents.length; i < ii; i++) {
	            if (anim.percents[i] == percent || anim.percents[i] > status * anim.top) {
	                percent = anim.percents[i];
	                prev = anim.percents[i - 1] || 0;
	                ms = ms / anim.top * (percent - prev);
	                next = anim.percents[i + 1];
	                params = anim.anim[percent];
	                break;
	            } else if (status) {
	                element.attr(anim.anim[anim.percents[i]]);
	            }
	        }
	        if (!params) {
	            return;
	        }
	        if (!isInAnim) {
	            for (var attr in params) if (params[has](attr)) {
	                if (availableAnimAttrs[has](attr) || element.paper.customAttributes[has](attr)) {
	                    from[attr] = element.attr(attr);
	                    (from[attr] == null) && (from[attr] = availableAttrs[attr]);
	                    to[attr] = params[attr];
	                    switch (availableAnimAttrs[attr]) {
	                        case nu:
	                            diff[attr] = (to[attr] - from[attr]) / ms;
	                            break;
	                        case "colour":
	                            from[attr] = R.getRGB(from[attr]);
	                            var toColour = R.getRGB(to[attr]);
	                            diff[attr] = {
	                                r: (toColour.r - from[attr].r) / ms,
	                                g: (toColour.g - from[attr].g) / ms,
	                                b: (toColour.b - from[attr].b) / ms
	                            };
	                            break;
	                        case "path":
	                            var pathes = path2curve(from[attr], to[attr]),
	                                toPath = pathes[1];
	                            from[attr] = pathes[0];
	                            diff[attr] = [];
	                            for (i = 0, ii = from[attr].length; i < ii; i++) {
	                                diff[attr][i] = [0];
	                                for (var j = 1, jj = from[attr][i].length; j < jj; j++) {
	                                    diff[attr][i][j] = (toPath[i][j] - from[attr][i][j]) / ms;
	                                }
	                            }
	                            break;
	                        case "transform":
	                            var _ = element._,
	                                eq = equaliseTransform(_[attr], to[attr]);
	                            if (eq) {
	                                from[attr] = eq.from;
	                                to[attr] = eq.to;
	                                diff[attr] = [];
	                                diff[attr].real = true;
	                                for (i = 0, ii = from[attr].length; i < ii; i++) {
	                                    diff[attr][i] = [from[attr][i][0]];
	                                    for (j = 1, jj = from[attr][i].length; j < jj; j++) {
	                                        diff[attr][i][j] = (to[attr][i][j] - from[attr][i][j]) / ms;
	                                    }
	                                }
	                            } else {
	                                var m = (element.matrix || new Matrix),
	                                    to2 = {
	                                        _: {transform: _.transform},
	                                        getBBox: function () {
	                                            return element.getBBox(1);
	                                        }
	                                    };
	                                from[attr] = [
	                                    m.a,
	                                    m.b,
	                                    m.c,
	                                    m.d,
	                                    m.e,
	                                    m.f
	                                ];
	                                extractTransform(to2, to[attr]);
	                                to[attr] = to2._.transform;
	                                diff[attr] = [
	                                    (to2.matrix.a - m.a) / ms,
	                                    (to2.matrix.b - m.b) / ms,
	                                    (to2.matrix.c - m.c) / ms,
	                                    (to2.matrix.d - m.d) / ms,
	                                    (to2.matrix.e - m.e) / ms,
	                                    (to2.matrix.f - m.f) / ms
	                                ];
	                                // from[attr] = [_.sx, _.sy, _.deg, _.dx, _.dy];
	                                // var to2 = {_:{}, getBBox: function () { return element.getBBox(); }};
	                                // extractTransform(to2, to[attr]);
	                                // diff[attr] = [
	                                //     (to2._.sx - _.sx) / ms,
	                                //     (to2._.sy - _.sy) / ms,
	                                //     (to2._.deg - _.deg) / ms,
	                                //     (to2._.dx - _.dx) / ms,
	                                //     (to2._.dy - _.dy) / ms
	                                // ];
	                            }
	                            break;
	                        case "csv":
	                            var values = Str(params[attr])[split](separator),
	                                from2 = Str(from[attr])[split](separator);
	                            if (attr == "clip-rect") {
	                                from[attr] = from2;
	                                diff[attr] = [];
	                                i = from2.length;
	                                while (i--) {
	                                    diff[attr][i] = (values[i] - from[attr][i]) / ms;
	                                }
	                            }
	                            to[attr] = values;
	                            break;
	                        default:
	                            values = [][concat](params[attr]);
	                            from2 = [][concat](from[attr]);
	                            diff[attr] = [];
	                            i = element.paper.customAttributes[attr].length;
	                            while (i--) {
	                                diff[attr][i] = ((values[i] || 0) - (from2[i] || 0)) / ms;
	                            }
	                            break;
	                    }
	                }
	            }
	            var easing = params.easing,
	                easyeasy = R.easing_formulas[easing];
	            if (!easyeasy) {
	                easyeasy = Str(easing).match(bezierrg);
	                if (easyeasy && easyeasy.length == 5) {
	                    var curve = easyeasy;
	                    easyeasy = function (t) {
	                        return CubicBezierAtTime(t, +curve[1], +curve[2], +curve[3], +curve[4], ms);
	                    };
	                } else {
	                    easyeasy = pipe;
	                }
	            }
	            timestamp = params.start || anim.start || +new Date;
	            e = {
	                anim: anim,
	                percent: percent,
	                timestamp: timestamp,
	                start: timestamp + (anim.del || 0),
	                status: 0,
	                initstatus: status || 0,
	                stop: false,
	                ms: ms,
	                easing: easyeasy,
	                from: from,
	                diff: diff,
	                to: to,
	                el: element,
	                callback: params.callback,
	                prev: prev,
	                next: next,
	                repeat: times || anim.times,
	                origin: element.attr(),
	                totalOrigin: totalOrigin
	            };
	            animationElements.push(e);
	            if (status && !isInAnim && !isInAnimSet) {
	                e.stop = true;
	                e.start = new Date - ms * status;
	                if (animationElements.length == 1) {
	                    return animation();
	                }
	            }
	            if (isInAnimSet) {
	                e.start = new Date - e.ms * status;
	            }
	            animationElements.length == 1 && requestAnimFrame(animation);
	        } else {
	            isInAnim.initstatus = status;
	            isInAnim.start = new Date - isInAnim.ms * status;
	        }
	        eve("raphael.anim.start." + element.id, element, anim);
	    }
	    /*\
	     * Raphael.animation
	     [ method ]
	     **
	     * Creates an animation object that can be passed to the @Element.animate or @Element.animateWith methods.
	     * See also @Animation.delay and @Animation.repeat methods.
	     **
	     > Parameters
	     **
	     - params (object) final attributes for the element, see also @Element.attr
	     - ms (number) number of milliseconds for animation to run
	     - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
	     - callback (function) #optional callback function. Will be called at the end of animation.
	     **
	     = (object) @Animation
	    \*/
	    R.animation = function (params, ms, easing, callback) {
	        if (params instanceof Animation) {
	            return params;
	        }
	        if (R.is(easing, "function") || !easing) {
	            callback = callback || easing || null;
	            easing = null;
	        }
	        params = Object(params);
	        ms = +ms || 0;
	        var p = {},
	            json,
	            attr;
	        for (attr in params) if (params[has](attr) && toFloat(attr) != attr && toFloat(attr) + "%" != attr) {
	            json = true;
	            p[attr] = params[attr];
	        }
	        if (!json) {
	            // if percent-like syntax is used and end-of-all animation callback used
	            if(callback){
	                // find the last one
	                var lastKey = 0;
	                for(var i in params){
	                    var percent = toInt(i);
	                    if(params[has](i) && percent > lastKey){
	                        lastKey = percent;
	                    }
	                }
	                lastKey += '%';
	                // if already defined callback in the last keyframe, skip
	                !params[lastKey].callback && (params[lastKey].callback = callback);
	            }
	          return new Animation(params, ms);
	        } else {
	            easing && (p.easing = easing);
	            callback && (p.callback = callback);
	            return new Animation({100: p}, ms);
	        }
	    };
	    /*\
	     * Element.animate
	     [ method ]
	     **
	     * Creates and starts animation for given element.
	     **
	     > Parameters
	     **
	     - params (object) final attributes for the element, see also @Element.attr
	     - ms (number) number of milliseconds for animation to run
	     - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic&#x2010;bezier(XX,&#160;XX,&#160;XX,&#160;XX)`
	     - callback (function) #optional callback function. Will be called at the end of animation.
	     * or
	     - animation (object) animation object, see @Raphael.animation
	     **
	     = (object) original element
	    \*/
	    elproto.animate = function (params, ms, easing, callback) {
	        var element = this;
	        if (element.removed) {
	            callback && callback.call(element);
	            return element;
	        }
	        var anim = params instanceof Animation ? params : R.animation(params, ms, easing, callback);
	        runAnimation(anim, element, anim.percents[0], null, element.attr());
	        return element;
	    };
	    /*\
	     * Element.setTime
	     [ method ]
	     **
	     * Sets the status of animation of the element in milliseconds. Similar to @Element.status method.
	     **
	     > Parameters
	     **
	     - anim (object) animation object
	     - value (number) number of milliseconds from the beginning of the animation
	     **
	     = (object) original element if `value` is specified
	     * Note, that during animation following events are triggered:
	     *
	     * On each animation frame event `anim.frame.<id>`, on start `anim.start.<id>` and on end `anim.finish.<id>`.
	    \*/
	    elproto.setTime = function (anim, value) {
	        if (anim && value != null) {
	            this.status(anim, mmin(value, anim.ms) / anim.ms);
	        }
	        return this;
	    };
	    /*\
	     * Element.status
	     [ method ]
	     **
	     * Gets or sets the status of animation of the element.
	     **
	     > Parameters
	     **
	     - anim (object) #optional animation object
	     - value (number) #optional 0 – 1. If specified, method works like a setter and sets the status of a given animation to the value. This will cause animation to jump to the given position.
	     **
	     = (number) status
	     * or
	     = (array) status if `anim` is not specified. Array of objects in format:
	     o {
	     o     anim: (object) animation object
	     o     status: (number) status
	     o }
	     * or
	     = (object) original element if `value` is specified
	    \*/
	    elproto.status = function (anim, value) {
	        var out = [],
	            i = 0,
	            len,
	            e;
	        if (value != null) {
	            runAnimation(anim, this, -1, mmin(value, 1));
	            return this;
	        } else {
	            len = animationElements.length;
	            for (; i < len; i++) {
	                e = animationElements[i];
	                if (e.el.id == this.id && (!anim || e.anim == anim)) {
	                    if (anim) {
	                        return e.status;
	                    }
	                    out.push({
	                        anim: e.anim,
	                        status: e.status
	                    });
	                }
	            }
	            if (anim) {
	                return 0;
	            }
	            return out;
	        }
	    };
	    /*\
	     * Element.pause
	     [ method ]
	     **
	     * Stops animation of the element with ability to resume it later on.
	     **
	     > Parameters
	     **
	     - anim (object) #optional animation object
	     **
	     = (object) original element
	    \*/
	    elproto.pause = function (anim) {
	        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
	            if (eve("raphael.anim.pause." + this.id, this, animationElements[i].anim) !== false) {
	                animationElements[i].paused = true;
	            }
	        }
	        return this;
	    };
	    /*\
	     * Element.resume
	     [ method ]
	     **
	     * Resumes animation if it was paused with @Element.pause method.
	     **
	     > Parameters
	     **
	     - anim (object) #optional animation object
	     **
	     = (object) original element
	    \*/
	    elproto.resume = function (anim) {
	        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
	            var e = animationElements[i];
	            if (eve("raphael.anim.resume." + this.id, this, e.anim) !== false) {
	                delete e.paused;
	                this.status(e.anim, e.status);
	            }
	        }
	        return this;
	    };
	    /*\
	     * Element.stop
	     [ method ]
	     **
	     * Stops animation of the element.
	     **
	     > Parameters
	     **
	     - anim (object) #optional animation object
	     **
	     = (object) original element
	    \*/
	    elproto.stop = function (anim) {
	        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) {
	            if (eve("raphael.anim.stop." + this.id, this, animationElements[i].anim) !== false) {
	                animationElements.splice(i--, 1);
	            }
	        }
	        return this;
	    };
	    function stopAnimation(paper) {
	        for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.paper == paper) {
	            animationElements.splice(i--, 1);
	        }
	    }
	    eve.on("raphael.remove", stopAnimation);
	    eve.on("raphael.clear", stopAnimation);
	    elproto.toString = function () {
	        return "Rapha\xebl\u2019s object";
	    };

	    // Set
	    var Set = function (items) {
	        this.items = [];
	        this.length = 0;
	        this.type = "set";
	        if (items) {
	            for (var i = 0, ii = items.length; i < ii; i++) {
	                if (items[i] && (items[i].constructor == elproto.constructor || items[i].constructor == Set)) {
	                    this[this.items.length] = this.items[this.items.length] = items[i];
	                    this.length++;
	                }
	            }
	        }
	    },
	    setproto = Set.prototype;
	    /*\
	     * Set.push
	     [ method ]
	     **
	     * Adds each argument to the current set.
	     = (object) original element
	    \*/
	    setproto.push = function () {
	        var item,
	            len;
	        for (var i = 0, ii = arguments.length; i < ii; i++) {
	            item = arguments[i];
	            if (item && (item.constructor == elproto.constructor || item.constructor == Set)) {
	                len = this.items.length;
	                this[len] = this.items[len] = item;
	                this.length++;
	            }
	        }
	        return this;
	    };
	    /*\
	     * Set.pop
	     [ method ]
	     **
	     * Removes last element and returns it.
	     = (object) element
	    \*/
	    setproto.pop = function () {
	        this.length && delete this[this.length--];
	        return this.items.pop();
	    };
	    /*\
	     * Set.forEach
	     [ method ]
	     **
	     * Executes given function for each element in the set.
	     *
	     * If function returns `false` it will stop loop running.
	     **
	     > Parameters
	     **
	     - callback (function) function to run
	     - thisArg (object) context object for the callback
	     = (object) Set object
	    \*/
	    setproto.forEach = function (callback, thisArg) {
	        for (var i = 0, ii = this.items.length; i < ii; i++) {
	            if (callback.call(thisArg, this.items[i], i) === false) {
	                return this;
	            }
	        }
	        return this;
	    };
	    for (var method in elproto) if (elproto[has](method)) {
	        setproto[method] = (function (methodname) {
	            return function () {
	                var arg = arguments;
	                return this.forEach(function (el) {
	                    el[methodname][apply](el, arg);
	                });
	            };
	        })(method);
	    }
	    setproto.attr = function (name, value) {
	        if (name && R.is(name, array) && R.is(name[0], "object")) {
	            for (var j = 0, jj = name.length; j < jj; j++) {
	                this.items[j].attr(name[j]);
	            }
	        } else {
	            for (var i = 0, ii = this.items.length; i < ii; i++) {
	                this.items[i].attr(name, value);
	            }
	        }
	        return this;
	    };
	    /*\
	     * Set.clear
	     [ method ]
	     **
	     * Removes all elements from the set
	    \*/
	    setproto.clear = function () {
	        while (this.length) {
	            this.pop();
	        }
	    };
	    /*\
	     * Set.splice
	     [ method ]
	     **
	     * Removes given element from the set
	     **
	     > Parameters
	     **
	     - index (number) position of the deletion
	     - count (number) number of element to remove
	     - insertion… (object) #optional elements to insert
	     = (object) set elements that were deleted
	    \*/
	    setproto.splice = function (index, count, insertion) {
	        index = index < 0 ? mmax(this.length + index, 0) : index;
	        count = mmax(0, mmin(this.length - index, count));
	        var tail = [],
	            todel = [],
	            args = [],
	            i;
	        for (i = 2; i < arguments.length; i++) {
	            args.push(arguments[i]);
	        }
	        for (i = 0; i < count; i++) {
	            todel.push(this[index + i]);
	        }
	        for (; i < this.length - index; i++) {
	            tail.push(this[index + i]);
	        }
	        var arglen = args.length;
	        for (i = 0; i < arglen + tail.length; i++) {
	            this.items[index + i] = this[index + i] = i < arglen ? args[i] : tail[i - arglen];
	        }
	        i = this.items.length = this.length -= count - arglen;
	        while (this[i]) {
	            delete this[i++];
	        }
	        return new Set(todel);
	    };
	    /*\
	     * Set.exclude
	     [ method ]
	     **
	     * Removes given element from the set
	     **
	     > Parameters
	     **
	     - element (object) element to remove
	     = (boolean) `true` if object was found & removed from the set
	    \*/
	    setproto.exclude = function (el) {
	        for (var i = 0, ii = this.length; i < ii; i++) if (this[i] == el) {
	            this.splice(i, 1);
	            return true;
	        }
	    };
	    setproto.animate = function (params, ms, easing, callback) {
	        (R.is(easing, "function") || !easing) && (callback = easing || null);
	        var len = this.items.length,
	            i = len,
	            item,
	            set = this,
	            collector;
	        if (!len) {
	            return this;
	        }
	        callback && (collector = function () {
	            !--len && callback.call(set);
	        });
	        easing = R.is(easing, string) ? easing : collector;
	        var anim = R.animation(params, ms, easing, collector);
	        item = this.items[--i].animate(anim);
	        while (i--) {
	            this.items[i] && !this.items[i].removed && this.items[i].animateWith(item, anim, anim);
	            (this.items[i] && !this.items[i].removed) || len--;
	        }
	        return this;
	    };
	    setproto.insertAfter = function (el) {
	        var i = this.items.length;
	        while (i--) {
	            this.items[i].insertAfter(el);
	        }
	        return this;
	    };
	    setproto.getBBox = function () {
	        var x = [],
	            y = [],
	            x2 = [],
	            y2 = [];
	        for (var i = this.items.length; i--;) if (!this.items[i].removed) {
	            var box = this.items[i].getBBox();
	            x.push(box.x);
	            y.push(box.y);
	            x2.push(box.x + box.width);
	            y2.push(box.y + box.height);
	        }
	        x = mmin[apply](0, x);
	        y = mmin[apply](0, y);
	        x2 = mmax[apply](0, x2);
	        y2 = mmax[apply](0, y2);
	        return {
	            x: x,
	            y: y,
	            x2: x2,
	            y2: y2,
	            width: x2 - x,
	            height: y2 - y
	        };
	    };
	    setproto.clone = function (s) {
	        s = this.paper.set();
	        for (var i = 0, ii = this.items.length; i < ii; i++) {
	            s.push(this.items[i].clone());
	        }
	        return s;
	    };
	    setproto.toString = function () {
	        return "Rapha\xebl\u2018s set";
	    };

	    setproto.glow = function(glowConfig) {
	        var ret = this.paper.set();
	        this.forEach(function(shape, index){
	            var g = shape.glow(glowConfig);
	            if(g != null){
	                g.forEach(function(shape2, index2){
	                    ret.push(shape2);
	                });
	            }
	        });
	        return ret;
	    };


	    /*\
	     * Set.isPointInside
	     [ method ]
	     **
	     * Determine if given point is inside this set’s elements
	     **
	     > Parameters
	     **
	     - x (number) x coordinate of the point
	     - y (number) y coordinate of the point
	     = (boolean) `true` if point is inside any of the set's elements
	     \*/
	    setproto.isPointInside = function (x, y) {
	        var isPointInside = false;
	        this.forEach(function (el) {
	            if (el.isPointInside(x, y)) {
	                isPointInside = true;
	                return false; // stop loop
	            }
	        });
	        return isPointInside;
	    };

	    /*\
	     * Raphael.registerFont
	     [ method ]
	     **
	     * Adds given font to the registered set of fonts for Raphaël. Should be used as an internal call from within Cufón’s font file.
	     * Returns original parameter, so it could be used with chaining.
	     # <a href="http://wiki.github.com/sorccu/cufon/about">More about Cufón and how to convert your font form TTF, OTF, etc to JavaScript file.</a>
	     **
	     > Parameters
	     **
	     - font (object) the font to register
	     = (object) the font you passed in
	     > Usage
	     | Cufon.registerFont(Raphael.registerFont({…}));
	    \*/
	    R.registerFont = function (font) {
	        if (!font.face) {
	            return font;
	        }
	        this.fonts = this.fonts || {};
	        var fontcopy = {
	                w: font.w,
	                face: {},
	                glyphs: {}
	            },
	            family = font.face["font-family"];
	        for (var prop in font.face) if (font.face[has](prop)) {
	            fontcopy.face[prop] = font.face[prop];
	        }
	        if (this.fonts[family]) {
	            this.fonts[family].push(fontcopy);
	        } else {
	            this.fonts[family] = [fontcopy];
	        }
	        if (!font.svg) {
	            fontcopy.face["units-per-em"] = toInt(font.face["units-per-em"], 10);
	            for (var glyph in font.glyphs) if (font.glyphs[has](glyph)) {
	                var path = font.glyphs[glyph];
	                fontcopy.glyphs[glyph] = {
	                    w: path.w,
	                    k: {},
	                    d: path.d && "M" + path.d.replace(/[mlcxtrv]/g, function (command) {
	                            return {l: "L", c: "C", x: "z", t: "m", r: "l", v: "c"}[command] || "M";
	                        }) + "z"
	                };
	                if (path.k) {
	                    for (var k in path.k) if (path[has](k)) {
	                        fontcopy.glyphs[glyph].k[k] = path.k[k];
	                    }
	                }
	            }
	        }
	        return font;
	    };
	    /*\
	     * Paper.getFont
	     [ method ]
	     **
	     * Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like “Myriad” for “Myriad Pro”.
	     **
	     > Parameters
	     **
	     - family (string) font family name or any word from it
	     - weight (string) #optional font weight
	     - style (string) #optional font style
	     - stretch (string) #optional font stretch
	     = (object) the font object
	     > Usage
	     | paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30);
	    \*/
	    paperproto.getFont = function (family, weight, style, stretch) {
	        stretch = stretch || "normal";
	        style = style || "normal";
	        weight = +weight || {normal: 400, bold: 700, lighter: 300, bolder: 800}[weight] || 400;
	        if (!R.fonts) {
	            return;
	        }
	        var font = R.fonts[family];
	        if (!font) {
	            var name = new RegExp("(^|\\s)" + family.replace(/[^\w\d\s+!~.:_-]/g, E) + "(\\s|$)", "i");
	            for (var fontName in R.fonts) if (R.fonts[has](fontName)) {
	                if (name.test(fontName)) {
	                    font = R.fonts[fontName];
	                    break;
	                }
	            }
	        }
	        var thefont;
	        if (font) {
	            for (var i = 0, ii = font.length; i < ii; i++) {
	                thefont = font[i];
	                if (thefont.face["font-weight"] == weight && (thefont.face["font-style"] == style || !thefont.face["font-style"]) && thefont.face["font-stretch"] == stretch) {
	                    break;
	                }
	            }
	        }
	        return thefont;
	    };
	    /*\
	     * Paper.print
	     [ method ]
	     **
	     * Creates path that represent given text written using given font at given position with given size.
	     * Result of the method is path element that contains whole text as a separate path.
	     **
	     > Parameters
	     **
	     - x (number) x position of the text
	     - y (number) y position of the text
	     - string (string) text to print
	     - font (object) font object, see @Paper.getFont
	     - size (number) #optional size of the font, default is `16`
	     - origin (string) #optional could be `"baseline"` or `"middle"`, default is `"middle"`
	     - letter_spacing (number) #optional number in range `-1..1`, default is `0`
	     - line_spacing (number) #optional number in range `1..3`, default is `1`
	     = (object) resulting path element, which consist of all letters
	     > Usage
	     | var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"});
	    \*/
	    paperproto.print = function (x, y, string, font, size, origin, letter_spacing, line_spacing) {
	        origin = origin || "middle"; // baseline|middle
	        letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1);
	        line_spacing = mmax(mmin(line_spacing || 1, 3), 1);
	        var letters = Str(string)[split](E),
	            shift = 0,
	            notfirst = 0,
	            path = E,
	            scale;
	        R.is(font, "string") && (font = this.getFont(font));
	        if (font) {
	            scale = (size || 16) / font.face["units-per-em"];
	            var bb = font.face.bbox[split](separator),
	                top = +bb[0],
	                lineHeight = bb[3] - bb[1],
	                shifty = 0,
	                height = +bb[1] + (origin == "baseline" ? lineHeight + (+font.face.descent) : lineHeight / 2);
	            for (var i = 0, ii = letters.length; i < ii; i++) {
	                if (letters[i] == "\n") {
	                    shift = 0;
	                    curr = 0;
	                    notfirst = 0;
	                    shifty += lineHeight * line_spacing;
	                } else {
	                    var prev = notfirst && font.glyphs[letters[i - 1]] || {},
	                        curr = font.glyphs[letters[i]];
	                    shift += notfirst ? (prev.w || font.w) + (prev.k && prev.k[letters[i]] || 0) + (font.w * letter_spacing) : 0;
	                    notfirst = 1;
	                }
	                if (curr && curr.d) {
	                    path += R.transformPath(curr.d, ["t", shift * scale, shifty * scale, "s", scale, scale, top, height, "t", (x - top) / scale, (y - height) / scale]);
	                }
	            }
	        }
	        return this.path(path).attr({
	            fill: "#000",
	            stroke: "none"
	        });
	    };

	    /*\
	     * Paper.add
	     [ method ]
	     **
	     * Imports elements in JSON array in format `{type: type, <attributes>}`
	     **
	     > Parameters
	     **
	     - json (array)
	     = (object) resulting set of imported elements
	     > Usage
	     | paper.add([
	     |     {
	     |         type: "circle",
	     |         cx: 10,
	     |         cy: 10,
	     |         r: 5
	     |     },
	     |     {
	     |         type: "rect",
	     |         x: 10,
	     |         y: 10,
	     |         width: 10,
	     |         height: 10,
	     |         fill: "#fc0"
	     |     }
	     | ]);
	    \*/
	    paperproto.add = function (json) {
	        if (R.is(json, "array")) {
	            var res = this.set(),
	                i = 0,
	                ii = json.length,
	                j;
	            for (; i < ii; i++) {
	                j = json[i] || {};
	                elements[has](j.type) && res.push(this[j.type]().attr(j));
	            }
	        }
	        return res;
	    };

	    /*\
	     * Raphael.format
	     [ method ]
	     **
	     * Simple format function. Replaces construction of type “`{<number>}`” to the corresponding argument.
	     **
	     > Parameters
	     **
	     - token (string) string to format
	     - … (string) rest of arguments will be treated as parameters for replacement
	     = (string) formated string
	     > Usage
	     | var x = 10,
	     |     y = 20,
	     |     width = 40,
	     |     height = 50;
	     | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
	     | paper.path(Raphael.format("M{0},{1}h{2}v{3}h{4}z", x, y, width, height, -width));
	    \*/
	    R.format = function (token, params) {
	        var args = R.is(params, array) ? [0][concat](params) : arguments;
	        token && R.is(token, string) && args.length - 1 && (token = token.replace(formatrg, function (str, i) {
	            return args[++i] == null ? E : args[i];
	        }));
	        return token || E;
	    };
	    /*\
	     * Raphael.fullfill
	     [ method ]
	     **
	     * A little bit more advanced format function than @Raphael.format. Replaces construction of type “`{<name>}`” to the corresponding argument.
	     **
	     > Parameters
	     **
	     - token (string) string to format
	     - json (object) object which properties will be used as a replacement
	     = (string) formated string
	     > Usage
	     | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z"
	     | paper.path(Raphael.fullfill("M{x},{y}h{dim.width}v{dim.height}h{dim['negative width']}z", {
	     |     x: 10,
	     |     y: 20,
	     |     dim: {
	     |         width: 40,
	     |         height: 50,
	     |         "negative width": -40
	     |     }
	     | }));
	    \*/
	    R.fullfill = (function () {
	        var tokenRegex = /\{([^\}]+)\}/g,
	            objNotationRegex = /(?:(?:^|\.)(.+?)(?=\[|\.|$|\()|\[('|")(.+?)\2\])(\(\))?/g, // matches .xxxxx or ["xxxxx"] to run over object properties
	            replacer = function (all, key, obj) {
	                var res = obj;
	                key.replace(objNotationRegex, function (all, name, quote, quotedName, isFunc) {
	                    name = name || quotedName;
	                    if (res) {
	                        if (name in res) {
	                            res = res[name];
	                        }
	                        typeof res == "function" && isFunc && (res = res());
	                    }
	                });
	                res = (res == null || res == obj ? all : res) + "";
	                return res;
	            };
	        return function (str, obj) {
	            return String(str).replace(tokenRegex, function (all, key) {
	                return replacer(all, key, obj);
	            });
	        };
	    })();
	    /*\
	     * Raphael.ninja
	     [ method ]
	     **
	     * If you want to leave no trace of Raphaël (Well, Raphaël creates only one global variable `Raphael`, but anyway.) You can use `ninja` method.
	     * Beware, that in this case plugins could stop working, because they are depending on global variable existence.
	     **
	     = (object) Raphael object
	     > Usage
	     | (function (local_raphael) {
	     |     var paper = local_raphael(10, 10, 320, 200);
	     |     …
	     | })(Raphael.ninja());
	    \*/
	    R.ninja = function () {
	        if (oldRaphael.was) {
	            g.win.Raphael = oldRaphael.is;
	        } else {
	            // IE8 raises an error when deleting window property
	            window.Raphael = undefined;
	            try {
	                delete window.Raphael;
	            } catch(e) {}
	        }
	        return R;
	    };
	    /*\
	     * Raphael.st
	     [ property (object) ]
	     **
	     * You can add your own method to elements and sets. It is wise to add a set method for each element method
	     * you added, so you will be able to call the same method on sets too.
	     **
	     * See also @Raphael.el.
	     > Usage
	     | Raphael.el.red = function () {
	     |     this.attr({fill: "#f00"});
	     | };
	     | Raphael.st.red = function () {
	     |     this.forEach(function (el) {
	     |         el.red();
	     |     });
	     | };
	     | // then use it
	     | paper.set(paper.circle(100, 100, 20), paper.circle(110, 100, 20)).red();
	    \*/
	    R.st = setproto;

	    eve.on("raphael.DOMload", function () {
	        loaded = true;
	    });

	    // Firefox <3.6 fix: http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html
	    (function (doc, loaded, f) {
	        if (doc.readyState == null && doc.addEventListener){
	            doc.addEventListener(loaded, f = function () {
	                doc.removeEventListener(loaded, f, false);
	                doc.readyState = "complete";
	            }, false);
	            doc.readyState = "loading";
	        }
	        function isLoaded() {
	            (/in/).test(doc.readyState) ? setTimeout(isLoaded, 9) : R.eve("raphael.DOMload");
	        }
	        isLoaded();
	    })(document, "DOMContentLoaded");

	    return R;
	}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));


/***/ },
/* 2 */
/***/ function(module, exports) {

	module.exports = __WEBPACK_EXTERNAL_MODULE_2__;

/***/ },
/* 3 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;// ┌─────────────────────────────────────────────────────────────────────┐ \\
	// │ Raphaël @@VERSION - JavaScript Vector Library                       │ \\
	// ├─────────────────────────────────────────────────────────────────────┤ \\
	// │ SVG Module                                                          │ \\
	// ├─────────────────────────────────────────────────────────────────────┤ \\
	// │ Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com)   │ \\
	// │ Copyright (c) 2008-2011 Sencha Labs (http://sencha.com)             │ \\
	// │ Licensed under the MIT (http://raphaeljs.com/license.html) license. │ \\
	// └─────────────────────────────────────────────────────────────────────┘ \\

	!(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1)], __WEBPACK_AMD_DEFINE_RESULT__ = function(R) {
	    if (R && !R.svg) {
	        return;
	    }

	    var has = "hasOwnProperty",
	        Str = String,
	        toFloat = parseFloat,
	        toInt = parseInt,
	        math = Math,
	        mmax = math.max,
	        abs = math.abs,
	        pow = math.pow,
	        separator = /[, ]+/,
	        eve = R.eve,
	        E = "",
	        S = " ";
	    var xlink = "http://www.w3.org/1999/xlink",
	        markers = {
	            block: "M5,0 0,2.5 5,5z",
	            classic: "M5,0 0,2.5 5,5 3.5,3 3.5,2z",
	            diamond: "M2.5,0 5,2.5 2.5,5 0,2.5z",
	            open: "M6,1 1,3.5 6,6",
	            oval: "M2.5,0A2.5,2.5,0,0,1,2.5,5 2.5,2.5,0,0,1,2.5,0z"
	        },
	        markerCounter = {};
	    R.toString = function () {
	        return  "Your browser supports SVG.\nYou are running Rapha\xebl " + this.version;
	    };
	    var $ = function (el, attr) {
	        if (attr) {
	            if (typeof el == "string") {
	                el = $(el);
	            }
	            for (var key in attr) if (attr[has](key)) {
	                if (key.substring(0, 6) == "xlink:") {
	                    el.setAttributeNS(xlink, key.substring(6), Str(attr[key]));
	                } else {
	                    el.setAttribute(key, Str(attr[key]));
	                }
	            }
	        } else {
	            el = R._g.doc.createElementNS("http://www.w3.org/2000/svg", el);
	            el.style && (el.style.webkitTapHighlightColor = "rgba(0,0,0,0)");
	        }
	        return el;
	    },
	    addGradientFill = function (element, gradient) {
	        var type = "linear",
	            id = element.id + gradient,
	            fx = .5, fy = .5,
	            o = element.node,
	            SVG = element.paper,
	            s = o.style,
	            el = R._g.doc.getElementById(id);
	        if (!el) {
	            gradient = Str(gradient).replace(R._radial_gradient, function (all, _fx, _fy) {
	                type = "radial";
	                if (_fx && _fy) {
	                    fx = toFloat(_fx);
	                    fy = toFloat(_fy);
	                    var dir = ((fy > .5) * 2 - 1);
	                    pow(fx - .5, 2) + pow(fy - .5, 2) > .25 &&
	                        (fy = math.sqrt(.25 - pow(fx - .5, 2)) * dir + .5) &&
	                        fy != .5 &&
	                        (fy = fy.toFixed(5) - 1e-5 * dir);
	                }
	                return E;
	            });
	            gradient = gradient.split(/\s*\-\s*/);
	            if (type == "linear") {
	                var angle = gradient.shift();
	                angle = -toFloat(angle);
	                if (isNaN(angle)) {
	                    return null;
	                }
	                var vector = [0, 0, math.cos(R.rad(angle)), math.sin(R.rad(angle))],
	                    max = 1 / (mmax(abs(vector[2]), abs(vector[3])) || 1);
	                vector[2] *= max;
	                vector[3] *= max;
	                if (vector[2] < 0) {
	                    vector[0] = -vector[2];
	                    vector[2] = 0;
	                }
	                if (vector[3] < 0) {
	                    vector[1] = -vector[3];
	                    vector[3] = 0;
	                }
	            }
	            var dots = R._parseDots(gradient);
	            if (!dots) {
	                return null;
	            }
	            id = id.replace(/[\(\)\s,\xb0#]/g, "_");

	            if (element.gradient && id != element.gradient.id) {
	                SVG.defs.removeChild(element.gradient);
	                delete element.gradient;
	            }

	            if (!element.gradient) {
	                el = $(type + "Gradient", {id: id});
	                element.gradient = el;
	                $(el, type == "radial" ? {
	                    fx: fx,
	                    fy: fy
	                } : {
	                    x1: vector[0],
	                    y1: vector[1],
	                    x2: vector[2],
	                    y2: vector[3],
	                    gradientTransform: element.matrix.invert()
	                });
	                SVG.defs.appendChild(el);
	                for (var i = 0, ii = dots.length; i < ii; i++) {
	                    el.appendChild($("stop", {
	                        offset: dots[i].offset ? dots[i].offset : i ? "100%" : "0%",
	                        "stop-color": dots[i].color || "#fff",
	                        "stop-opacity": isFinite(dots[i].opacity) ? dots[i].opacity : 1
	                    }));
	                }
	            }
	        }
	        $(o, {
	            fill: fillurl(id),
	            opacity: 1,
	            "fill-opacity": 1
	        });
	        s.fill = E;
	        s.opacity = 1;
	        s.fillOpacity = 1;
	        return 1;
	    },
	    isIE9or10 = function () {
	      var mode = document.documentMode;
	      return mode && (mode === 9 || mode === 10);
	    },
	    fillurl = function (id) {
	      if (isIE9or10()) {
	          return "url('#" + id + "')";
	      }
	      var location = document.location;
	      var locationString = (
	          location.protocol + '//' +
	          location.host +
	          location.pathname +
	          location.search
	      );
	      return "url('" + locationString + "#" + id + "')";
	    },
	    updatePosition = function (o) {
	        var bbox = o.getBBox(1);
	        $(o.pattern, {patternTransform: o.matrix.invert() + " translate(" + bbox.x + "," + bbox.y + ")"});
	    },
	    addArrow = function (o, value, isEnd) {
	        if (o.type == "path") {
	            var values = Str(value).toLowerCase().split("-"),
	                p = o.paper,
	                se = isEnd ? "end" : "start",
	                node = o.node,
	                attrs = o.attrs,
	                stroke = attrs["stroke-width"],
	                i = values.length,
	                type = "classic",
	                from,
	                to,
	                dx,
	                refX,
	                attr,
	                w = 3,
	                h = 3,
	                t = 5;
	            while (i--) {
	                switch (values[i]) {
	                    case "block":
	                    case "classic":
	                    case "oval":
	                    case "diamond":
	                    case "open":
	                    case "none":
	                        type = values[i];
	                        break;
	                    case "wide": h = 5; break;
	                    case "narrow": h = 2; break;
	                    case "long": w = 5; break;
	                    case "short": w = 2; break;
	                }
	            }
	            if (type == "open") {
	                w += 2;
	                h += 2;
	                t += 2;
	                dx = 1;
	                refX = isEnd ? 4 : 1;
	                attr = {
	                    fill: "none",
	                    stroke: attrs.stroke
	                };
	            } else {
	                refX = dx = w / 2;
	                attr = {
	                    fill: attrs.stroke,
	                    stroke: "none"
	                };
	            }
	            if (o._.arrows) {
	                if (isEnd) {
	                    o._.arrows.endPath && markerCounter[o._.arrows.endPath]--;
	                    o._.arrows.endMarker && markerCounter[o._.arrows.endMarker]--;
	                } else {
	                    o._.arrows.startPath && markerCounter[o._.arrows.startPath]--;
	                    o._.arrows.startMarker && markerCounter[o._.arrows.startMarker]--;
	                }
	            } else {
	                o._.arrows = {};
	            }
	            if (type != "none") {
	                var pathId = "raphael-marker-" + type,
	                    markerId = "raphael-marker-" + se + type + w + h + "-obj" + o.id;
	                if (!R._g.doc.getElementById(pathId)) {
	                    p.defs.appendChild($($("path"), {
	                        "stroke-linecap": "round",
	                        d: markers[type],
	                        id: pathId
	                    }));
	                    markerCounter[pathId] = 1;
	                } else {
	                    markerCounter[pathId]++;
	                }
	                var marker = R._g.doc.getElementById(markerId),
	                    use;
	                if (!marker) {
	                    marker = $($("marker"), {
	                        id: markerId,
	                        markerHeight: h,
	                        markerWidth: w,
	                        orient: "auto",
	                        refX: refX,
	                        refY: h / 2
	                    });
	                    use = $($("use"), {
	                        "xlink:href": "#" + pathId,
	                        transform: (isEnd ? "rotate(180 " + w / 2 + " " + h / 2 + ") " : E) + "scale(" + w / t + "," + h / t + ")",
	                        "stroke-width": (1 / ((w / t + h / t) / 2)).toFixed(4)
	                    });
	                    marker.appendChild(use);
	                    p.defs.appendChild(marker);
	                    markerCounter[markerId] = 1;
	                } else {
	                    markerCounter[markerId]++;
	                    use = marker.getElementsByTagName("use")[0];
	                }
	                $(use, attr);
	                var delta = dx * (type != "diamond" && type != "oval");
	                if (isEnd) {
	                    from = o._.arrows.startdx * stroke || 0;
	                    to = R.getTotalLength(attrs.path) - delta * stroke;
	                } else {
	                    from = delta * stroke;
	                    to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);
	                }
	                attr = {};
	                attr["marker-" + se] = "url(#" + markerId + ")";
	                if (to || from) {
	                    attr.d = R.getSubpath(attrs.path, from, to);
	                }
	                $(node, attr);
	                o._.arrows[se + "Path"] = pathId;
	                o._.arrows[se + "Marker"] = markerId;
	                o._.arrows[se + "dx"] = delta;
	                o._.arrows[se + "Type"] = type;
	                o._.arrows[se + "String"] = value;
	            } else {
	                if (isEnd) {
	                    from = o._.arrows.startdx * stroke || 0;
	                    to = R.getTotalLength(attrs.path) - from;
	                } else {
	                    from = 0;
	                    to = R.getTotalLength(attrs.path) - (o._.arrows.enddx * stroke || 0);
	                }
	                o._.arrows[se + "Path"] && $(node, {d: R.getSubpath(attrs.path, from, to)});
	                delete o._.arrows[se + "Path"];
	                delete o._.arrows[se + "Marker"];
	                delete o._.arrows[se + "dx"];
	                delete o._.arrows[se + "Type"];
	                delete o._.arrows[se + "String"];
	            }
	            for (attr in markerCounter) if (markerCounter[has](attr) && !markerCounter[attr]) {
	                var item = R._g.doc.getElementById(attr);
	                item && item.parentNode.removeChild(item);
	            }
	        }
	    },
	    dasharray = {
	        "-": [3, 1],
	        ".": [1, 1],
	        "-.": [3, 1, 1, 1],
	        "-..": [3, 1, 1, 1, 1, 1],
	        ". ": [1, 3],
	        "- ": [4, 3],
	        "--": [8, 3],
	        "- .": [4, 3, 1, 3],
	        "--.": [8, 3, 1, 3],
	        "--..": [8, 3, 1, 3, 1, 3]
	    },
	    addDashes = function (o, value, params) {
	        value = dasharray[Str(value).toLowerCase()];
	        if (value) {
	            var width = o.attrs["stroke-width"] || "1",
	                butt = {round: width, square: width, butt: 0}[o.attrs["stroke-linecap"] || params["stroke-linecap"]] || 0,
	                dashes = [],
	                i = value.length;
	            while (i--) {
	                dashes[i] = value[i] * width + ((i % 2) ? 1 : -1) * butt;
	            }
	            $(o.node, {"stroke-dasharray": dashes.join(",")});
	        }
	        else {
	          $(o.node, {"stroke-dasharray": "none"});
	        }
	    },
	    setFillAndStroke = function (o, params) {
	        var node = o.node,
	            attrs = o.attrs,
	            vis = node.style.visibility;
	        node.style.visibility = "hidden";
	        for (var att in params) {
	            if (params[has](att)) {
	                if (!R._availableAttrs[has](att)) {
	                    continue;
	                }
	                var value = params[att];
	                attrs[att] = value;
	                switch (att) {
	                    case "blur":
	                        o.blur(value);
	                        break;
	                    case "title":
	                        var title = node.getElementsByTagName("title");

	                        // Use the existing <title>.
	                        if (title.length && (title = title[0])) {
	                          title.firstChild.nodeValue = value;
	                        } else {
	                          title = $("title");
	                          var val = R._g.doc.createTextNode(value);
	                          title.appendChild(val);
	                          node.appendChild(title);
	                        }
	                        break;
	                    case "href":
	                    case "target":
	                        var pn = node.parentNode;
	                        if (pn.tagName.toLowerCase() != "a") {
	                            var hl = $("a");
	                            pn.insertBefore(hl, node);
	                            hl.appendChild(node);
	                            pn = hl;
	                        }
	                        if (att == "target") {
	                            pn.setAttributeNS(xlink, "show", value == "blank" ? "new" : value);
	                        } else {
	                            pn.setAttributeNS(xlink, att, value);
	                        }
	                        break;
	                    case "cursor":
	                        node.style.cursor = value;
	                        break;
	                    case "transform":
	                        o.transform(value);
	                        break;
	                    case "arrow-start":
	                        addArrow(o, value);
	                        break;
	                    case "arrow-end":
	                        addArrow(o, value, 1);
	                        break;
	                    case "clip-rect":
	                        var rect = Str(value).split(separator);
	                        if (rect.length == 4) {
	                            o.clip && o.clip.parentNode.parentNode.removeChild(o.clip.parentNode);
	                            var el = $("clipPath"),
	                                rc = $("rect");
	                            el.id = R.createUUID();
	                            $(rc, {
	                                x: rect[0],
	                                y: rect[1],
	                                width: rect[2],
	                                height: rect[3]
	                            });
	                            el.appendChild(rc);
	                            o.paper.defs.appendChild(el);
	                            $(node, {"clip-path": "url(#" + el.id + ")"});
	                            o.clip = rc;
	                        }
	                        if (!value) {
	                            var path = node.getAttribute("clip-path");
	                            if (path) {
	                                var clip = R._g.doc.getElementById(path.replace(/(^url\(#|\)$)/g, E));
	                                clip && clip.parentNode.removeChild(clip);
	                                $(node, {"clip-path": E});
	                                delete o.clip;
	                            }
	                        }
	                    break;
	                    case "path":
	                        if (o.type == "path") {
	                            $(node, {d: value ? attrs.path = R._pathToAbsolute(value) : "M0,0"});
	                            o._.dirty = 1;
	                            if (o._.arrows) {
	                                "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
	                                "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
	                            }
	                        }
	                        break;
	                    case "width":
	                        node.setAttribute(att, value);
	                        o._.dirty = 1;
	                        if (attrs.fx) {
	                            att = "x";
	                            value = attrs.x;
	                        } else {
	                            break;
	                        }
	                    case "x":
	                        if (attrs.fx) {
	                            value = -attrs.x - (attrs.width || 0);
	                        }
	                    case "rx":
	                        if (att == "rx" && o.type == "rect") {
	                            break;
	                        }
	                    case "cx":
	                        node.setAttribute(att, value);
	                        o.pattern && updatePosition(o);
	                        o._.dirty = 1;
	                        break;
	                    case "height":
	                        node.setAttribute(att, value);
	                        o._.dirty = 1;
	                        if (attrs.fy) {
	                            att = "y";
	                            value = attrs.y;
	                        } else {
	                            break;
	                        }
	                    case "y":
	                        if (attrs.fy) {
	                            value = -attrs.y - (attrs.height || 0);
	                        }
	                    case "ry":
	                        if (att == "ry" && o.type == "rect") {
	                            break;
	                        }
	                    case "cy":
	                        node.setAttribute(att, value);
	                        o.pattern && updatePosition(o);
	                        o._.dirty = 1;
	                        break;
	                    case "r":
	                        if (o.type == "rect") {
	                            $(node, {rx: value, ry: value});
	                        } else {
	                            node.setAttribute(att, value);
	                        }
	                        o._.dirty = 1;
	                        break;
	                    case "src":
	                        if (o.type == "image") {
	                            node.setAttributeNS(xlink, "href", value);
	                        }
	                        break;
	                    case "stroke-width":
	                        if (o._.sx != 1 || o._.sy != 1) {
	                            value /= mmax(abs(o._.sx), abs(o._.sy)) || 1;
	                        }
	                        node.setAttribute(att, value);
	                        if (attrs["stroke-dasharray"]) {
	                            addDashes(o, attrs["stroke-dasharray"], params);
	                        }
	                        if (o._.arrows) {
	                            "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
	                            "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
	                        }
	                        break;
	                    case "stroke-dasharray":
	                        addDashes(o, value, params);
	                        break;
	                    case "fill":
	                        var isURL = Str(value).match(R._ISURL);
	                        if (isURL) {
	                            el = $("pattern");
	                            var ig = $("image");
	                            el.id = R.createUUID();
	                            $(el, {x: 0, y: 0, patternUnits: "userSpaceOnUse", height: 1, width: 1});
	                            $(ig, {x: 0, y: 0, "xlink:href": isURL[1]});
	                            el.appendChild(ig);

	                            (function (el) {
	                                R._preload(isURL[1], function () {
	                                    var w = this.offsetWidth,
	                                        h = this.offsetHeight;
	                                    $(el, {width: w, height: h});
	                                    $(ig, {width: w, height: h});
	                                });
	                            })(el);
	                            o.paper.defs.appendChild(el);
	                            $(node, {fill: "url(#" + el.id + ")"});
	                            o.pattern = el;
	                            o.pattern && updatePosition(o);
	                            break;
	                        }
	                        var clr = R.getRGB(value);
	                        if (!clr.error) {
	                            delete params.gradient;
	                            delete attrs.gradient;
	                            !R.is(attrs.opacity, "undefined") &&
	                                R.is(params.opacity, "undefined") &&
	                                $(node, {opacity: attrs.opacity});
	                            !R.is(attrs["fill-opacity"], "undefined") &&
	                                R.is(params["fill-opacity"], "undefined") &&
	                                $(node, {"fill-opacity": attrs["fill-opacity"]});
	                        } else if ((o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value)) {
	                            if ("opacity" in attrs || "fill-opacity" in attrs) {
	                                var gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));
	                                if (gradient) {
	                                    var stops = gradient.getElementsByTagName("stop");
	                                    $(stops[stops.length - 1], {"stop-opacity": ("opacity" in attrs ? attrs.opacity : 1) * ("fill-opacity" in attrs ? attrs["fill-opacity"] : 1)});
	                                }
	                            }
	                            attrs.gradient = value;
	                            attrs.fill = "none";
	                            break;
	                        }
	                        clr[has]("opacity") && $(node, {"fill-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});
	                    case "stroke":
	                        clr = R.getRGB(value);
	                        node.setAttribute(att, clr.hex);
	                        att == "stroke" && clr[has]("opacity") && $(node, {"stroke-opacity": clr.opacity > 1 ? clr.opacity / 100 : clr.opacity});
	                        if (att == "stroke" && o._.arrows) {
	                            "startString" in o._.arrows && addArrow(o, o._.arrows.startString);
	                            "endString" in o._.arrows && addArrow(o, o._.arrows.endString, 1);
	                        }
	                        break;
	                    case "gradient":
	                        (o.type == "circle" || o.type == "ellipse" || Str(value).charAt() != "r") && addGradientFill(o, value);
	                        break;
	                    case "opacity":
	                        if (attrs.gradient && !attrs[has]("stroke-opacity")) {
	                            $(node, {"stroke-opacity": value > 1 ? value / 100 : value});
	                        }
	                        // fall
	                    case "fill-opacity":
	                        if (attrs.gradient) {
	                            gradient = R._g.doc.getElementById(node.getAttribute("fill").replace(/^url\(#|\)$/g, E));
	                            if (gradient) {
	                                stops = gradient.getElementsByTagName("stop");
	                                $(stops[stops.length - 1], {"stop-opacity": value});
	                            }
	                            break;
	                        }
	                    default:
	                        att == "font-size" && (value = toInt(value, 10) + "px");
	                        var cssrule = att.replace(/(\-.)/g, function (w) {
	                            return w.substring(1).toUpperCase();
	                        });
	                        node.style[cssrule] = value;
	                        o._.dirty = 1;
	                        node.setAttribute(att, value);
	                        break;
	                }
	            }
	        }

	        tuneText(o, params);
	        node.style.visibility = vis;
	    },
	    leading = 1.2,
	    tuneText = function (el, params) {
	        if (el.type != "text" || !(params[has]("text") || params[has]("font") || params[has]("font-size") || params[has]("x") || params[has]("y"))) {
	            return;
	        }
	        var a = el.attrs,
	            node = el.node,
	            fontSize = node.firstChild ? toInt(R._g.doc.defaultView.getComputedStyle(node.firstChild, E).getPropertyValue("font-size"), 10) : 10;

	        if (params[has]("text")) {
	            a.text = params.text;
	            while (node.firstChild) {
	                node.removeChild(node.firstChild);
	            }
	            var texts = Str(params.text).split("\n"),
	                tspans = [],
	                tspan;
	            for (var i = 0, ii = texts.length; i < ii; i++) {
	                tspan = $("tspan");
	                i && $(tspan, {dy: fontSize * leading, x: a.x});
	                tspan.appendChild(R._g.doc.createTextNode(texts[i]));
	                node.appendChild(tspan);
	                tspans[i] = tspan;
	            }
	        } else {
	            tspans = node.getElementsByTagName("tspan");
	            for (i = 0, ii = tspans.length; i < ii; i++) if (i) {
	                $(tspans[i], {dy: fontSize * leading, x: a.x});
	            } else {
	                $(tspans[0], {dy: 0});
	            }
	        }
	        $(node, {x: a.x, y: a.y});
	        el._.dirty = 1;
	        var bb = el._getBBox(),
	            dif = a.y - (bb.y + bb.height / 2);
	        dif && R.is(dif, "finite") && $(tspans[0], {dy: dif});
	    },
	    getRealNode = function (node) {
	        if (node.parentNode && node.parentNode.tagName.toLowerCase() === "a") {
	            return node.parentNode;
	        } else {
	            return node;
	        }
	    },
	    Element = function (node, svg) {
	        var X = 0,
	            Y = 0;
	        /*\
	         * Element.node
	         [ property (object) ]
	         **
	         * Gives you a reference to the DOM object, so you can assign event handlers or just mess around.
	         **
	         * Note: Don’t mess with it.
	         > Usage
	         | // draw a circle at coordinate 10,10 with radius of 10
	         | var c = paper.circle(10, 10, 10);
	         | c.node.onclick = function () {
	         |     c.attr("fill", "red");
	         | };
	        \*/
	        this[0] = this.node = node;
	        /*\
	         * Element.raphael
	         [ property (object) ]
	         **
	         * Internal reference to @Raphael object. In case it is not available.
	         > Usage
	         | Raphael.el.red = function () {
	         |     var hsb = this.paper.raphael.rgb2hsb(this.attr("fill"));
	         |     hsb.h = 1;
	         |     this.attr({fill: this.paper.raphael.hsb2rgb(hsb).hex});
	         | }
	        \*/
	        node.raphael = true;
	        /*\
	         * Element.id
	         [ property (number) ]
	         **
	         * Unique id of the element. Especially useful when you want to listen to events of the element,
	         * because all events are fired in format `<module>.<action>.<id>`. Also useful for @Paper.getById method.
	        \*/
	        this.id = R._oid++;
	        node.raphaelid = this.id;
	        this.matrix = R.matrix();
	        this.realPath = null;
	        /*\
	         * Element.paper
	         [ property (object) ]
	         **
	         * Internal reference to “paper” where object drawn. Mainly for use in plugins and element extensions.
	         > Usage
	         | Raphael.el.cross = function () {
	         |     this.attr({fill: "red"});
	         |     this.paper.path("M10,10L50,50M50,10L10,50")
	         |         .attr({stroke: "red"});
	         | }
	        \*/
	        this.paper = svg;
	        this.attrs = this.attrs || {};
	        this._ = {
	            transform: [],
	            sx: 1,
	            sy: 1,
	            deg: 0,
	            dx: 0,
	            dy: 0,
	            dirty: 1
	        };
	        !svg.bottom && (svg.bottom = this);
	        /*\
	         * Element.prev
	         [ property (object) ]
	         **
	         * Reference to the previous element in the hierarchy.
	        \*/
	        this.prev = svg.top;
	        svg.top && (svg.top.next = this);
	        svg.top = this;
	        /*\
	         * Element.next
	         [ property (object) ]
	         **
	         * Reference to the next element in the hierarchy.
	        \*/
	        this.next = null;
	    },
	    elproto = R.el;

	    Element.prototype = elproto;
	    elproto.constructor = Element;

	    R._engine.path = function (pathString, SVG) {
	        var el = $("path");
	        SVG.canvas && SVG.canvas.appendChild(el);
	        var p = new Element(el, SVG);
	        p.type = "path";
	        setFillAndStroke(p, {
	            fill: "none",
	            stroke: "#000",
	            path: pathString
	        });
	        return p;
	    };
	    /*\
	     * Element.rotate
	     [ method ]
	     **
	     * Deprecated! Use @Element.transform instead.
	     * Adds rotation by given angle around given point to the list of
	     * transformations of the element.
	     > Parameters
	     - deg (number) angle in degrees
	     - cx (number) #optional x coordinate of the centre of rotation
	     - cy (number) #optional y coordinate of the centre of rotation
	     * If cx & cy aren’t specified centre of the shape is used as a point of rotation.
	     = (object) @Element
	    \*/
	    elproto.rotate = function (deg, cx, cy) {
	        if (this.removed) {
	            return this;
	        }
	        deg = Str(deg).split(separator);
	        if (deg.length - 1) {
	            cx = toFloat(deg[1]);
	            cy = toFloat(deg[2]);
	        }
	        deg = toFloat(deg[0]);
	        (cy == null) && (cx = cy);
	        if (cx == null || cy == null) {
	            var bbox = this.getBBox(1);
	            cx = bbox.x + bbox.width / 2;
	            cy = bbox.y + bbox.height / 2;
	        }
	        this.transform(this._.transform.concat([["r", deg, cx, cy]]));
	        return this;
	    };
	    /*\
	     * Element.scale
	     [ method ]
	     **
	     * Deprecated! Use @Element.transform instead.
	     * Adds scale by given amount relative to given point to the list of
	     * transformations of the element.
	     > Parameters
	     - sx (number) horisontal scale amount
	     - sy (number) vertical scale amount
	     - cx (number) #optional x coordinate of the centre of scale
	     - cy (number) #optional y coordinate of the centre of scale
	     * If cx & cy aren’t specified centre of the shape is used instead.
	     = (object) @Element
	    \*/
	    elproto.scale = function (sx, sy, cx, cy) {
	        if (this.removed) {
	            return this;
	        }
	        sx = Str(sx).split(separator);
	        if (sx.length - 1) {
	            sy = toFloat(sx[1]);
	            cx = toFloat(sx[2]);
	            cy = toFloat(sx[3]);
	        }
	        sx = toFloat(sx[0]);
	        (sy == null) && (sy = sx);
	        (cy == null) && (cx = cy);
	        if (cx == null || cy == null) {
	            var bbox = this.getBBox(1);
	        }
	        cx = cx == null ? bbox.x + bbox.width / 2 : cx;
	        cy = cy == null ? bbox.y + bbox.height / 2 : cy;
	        this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));
	        return this;
	    };
	    /*\
	     * Element.translate
	     [ method ]
	     **
	     * Deprecated! Use @Element.transform instead.
	     * Adds translation by given amount to the list of transformations of the element.
	     > Parameters
	     - dx (number) horisontal shift
	     - dy (number) vertical shift
	     = (object) @Element
	    \*/
	    elproto.translate = function (dx, dy) {
	        if (this.removed) {
	            return this;
	        }
	        dx = Str(dx).split(separator);
	        if (dx.length - 1) {
	            dy = toFloat(dx[1]);
	        }
	        dx = toFloat(dx[0]) || 0;
	        dy = +dy || 0;
	        this.transform(this._.transform.concat([["t", dx, dy]]));
	        return this;
	    };
	    /*\
	     * Element.transform
	     [ method ]
	     **
	     * Adds transformation to the element which is separate to other attributes,
	     * i.e. translation doesn’t change `x` or `y` of the rectange. The format
	     * of transformation string is similar to the path string syntax:
	     | "t100,100r30,100,100s2,2,100,100r45s1.5"
	     * Each letter is a command. There are four commands: `t` is for translate, `r` is for rotate, `s` is for
	     * scale and `m` is for matrix.
	     *
	     * There are also alternative “absolute” translation, rotation and scale: `T`, `R` and `S`. They will not take previous transformation into account. For example, `...T100,0` will always move element 100 px horisontally, while `...t100,0` could move it vertically if there is `r90` before. Just compare results of `r90t100,0` and `r90T100,0`.
	     *
	     * So, the example line above could be read like “translate by 100, 100; rotate 30° around 100, 100; scale twice around 100, 100;
	     * rotate 45° around centre; scale 1.5 times relative to centre”. As you can see rotate and scale commands have origin
	     * coordinates as optional parameters, the default is the centre point of the element.
	     * Matrix accepts six parameters.
	     > Usage
	     | var el = paper.rect(10, 20, 300, 200);
	     | // translate 100, 100, rotate 45°, translate -100, 0
	     | el.transform("t100,100r45t-100,0");
	     | // if you want you can append or prepend transformations
	     | el.transform("...t50,50");
	     | el.transform("s2...");
	     | // or even wrap
	     | el.transform("t50,50...t-50-50");
	     | // to reset transformation call method with empty string
	     | el.transform("");
	     | // to get current value call it without parameters
	     | console.log(el.transform());
	     > Parameters
	     - tstr (string) #optional transformation string
	     * If tstr isn’t specified
	     = (string) current transformation string
	     * else
	     = (object) @Element
	    \*/
	    elproto.transform = function (tstr) {
	        var _ = this._;
	        if (tstr == null) {
	            return _.transform;
	        }
	        R._extractTransform(this, tstr);

	        this.clip && $(this.clip, {transform: this.matrix.invert()});
	        this.pattern && updatePosition(this);
	        this.node && $(this.node, {transform: this.matrix});

	        if (_.sx != 1 || _.sy != 1) {
	            var sw = this.attrs[has]("stroke-width") ? this.attrs["stroke-width"] : 1;
	            this.attr({"stroke-width": sw});
	        }

	        //Reduce transform string
	        _.transform = this.matrix.toTransformString();

	        return this;
	    };
	    /*\
	     * Element.hide
	     [ method ]
	     **
	     * Makes element invisible. See @Element.show.
	     = (object) @Element
	    \*/
	    elproto.hide = function () {
	        if(!this.removed) this.node.style.display = "none";
	        return this;
	    };
	    /*\
	     * Element.show
	     [ method ]
	     **
	     * Makes element visible. See @Element.hide.
	     = (object) @Element
	    \*/
	    elproto.show = function () {
	        if(!this.removed) this.node.style.display = "";
	        return this;
	    };
	    /*\
	     * Element.remove
	     [ method ]
	     **
	     * Removes element from the paper.
	    \*/
	    elproto.remove = function () {
	        var node = getRealNode(this.node);
	        if (this.removed || !node.parentNode) {
	            return;
	        }
	        var paper = this.paper;
	        paper.__set__ && paper.__set__.exclude(this);
	        eve.unbind("raphael.*.*." + this.id);
	        if (this.gradient) {
	            paper.defs.removeChild(this.gradient);
	        }
	        R._tear(this, paper);

	        node.parentNode.removeChild(node);

	        // Remove custom data for element
	        this.removeData();

	        for (var i in this) {
	            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
	        }
	        this.removed = true;
	    };
	    elproto._getBBox = function () {
	        if (this.node.style.display == "none") {
	            this.show();
	            var hide = true;
	        }
	        var canvasHidden = false,
	            containerStyle;
	        if (this.paper.canvas.parentElement) {
	          containerStyle = this.paper.canvas.parentElement.style;
	        } //IE10+ can't find parentElement
	        else if (this.paper.canvas.parentNode) {
	          containerStyle = this.paper.canvas.parentNode.style;
	        }

	        if(containerStyle && containerStyle.display == "none") {
	          canvasHidden = true;
	          containerStyle.display = "";
	        }
	        var bbox = {};
	        try {
	            bbox = this.node.getBBox();
	        } catch(e) {
	            // Firefox 3.0.x, 25.0.1 (probably more versions affected) play badly here - possible fix
	            bbox = {
	                x: this.node.clientLeft,
	                y: this.node.clientTop,
	                width: this.node.clientWidth,
	                height: this.node.clientHeight
	            }
	        } finally {
	            bbox = bbox || {};
	            if(canvasHidden){
	              containerStyle.display = "none";
	            }
	        }
	        hide && this.hide();
	        return bbox;
	    };
	    /*\
	     * Element.attr
	     [ method ]
	     **
	     * Sets the attributes of the element.
	     > Parameters
	     - attrName (string) attribute’s name
	     - value (string) value
	     * or
	     - params (object) object of name/value pairs
	     * or
	     - attrName (string) attribute’s name
	     * or
	     - attrNames (array) in this case method returns array of current values for given attribute names
	     = (object) @Element if attrsName & value or params are passed in.
	     = (...) value of the attribute if only attrsName is passed in.
	     = (array) array of values of the attribute if attrsNames is passed in.
	     = (object) object of attributes if nothing is passed in.
	     > Possible parameters
	     # <p>Please refer to the <a href="http://www.w3.org/TR/SVG/" title="The W3C Recommendation for the SVG language describes these properties in detail.">SVG specification</a> for an explanation of these parameters.</p>
	     o arrow-end (string) arrowhead on the end of the path. The format for string is `<type>[-<width>[-<length>]]`. Possible types: `classic`, `block`, `open`, `oval`, `diamond`, `none`, width: `wide`, `narrow`, `medium`, length: `long`, `short`, `midium`.
	     o clip-rect (string) comma or space separated values: x, y, width and height
	     o cursor (string) CSS type of the cursor
	     o cx (number) the x-axis coordinate of the center of the circle, or ellipse
	     o cy (number) the y-axis coordinate of the center of the circle, or ellipse
	     o fill (string) colour, gradient or image
	     o fill-opacity (number)
	     o font (string)
	     o font-family (string)
	     o font-size (number) font size in pixels
	     o font-weight (string)
	     o height (number)
	     o href (string) URL, if specified element behaves as hyperlink
	     o opacity (number)
	     o path (string) SVG path string format
	     o r (number) radius of the circle, ellipse or rounded corner on the rect
	     o rx (number) horisontal radius of the ellipse
	     o ry (number) vertical radius of the ellipse
	     o src (string) image URL, only works for @Element.image element
	     o stroke (string) stroke colour
	     o stroke-dasharray (string) [“”, “none”, “`-`”, “`.`”, “`-.`”, “`-..`”, “`. `”, “`- `”, “`--`”, “`- .`”, “`--.`”, “`--..`”]
	     o stroke-linecap (string) [“`butt`”, “`square`”, “`round`”]
	     o stroke-linejoin (string) [“`bevel`”, “`round`”, “`miter`”]
	     o stroke-miterlimit (number)
	     o stroke-opacity (number)
	     o stroke-width (number) stroke width in pixels, default is '1'
	     o target (string) used with href
	     o text (string) contents of the text element. Use `\n` for multiline text
	     o text-anchor (string) [“`start`”, “`middle`”, “`end`”], default is “`middle`”
	     o title (string) will create tooltip with a given text
	     o transform (string) see @Element.transform
	     o width (number)
	     o x (number)
	     o y (number)
	     > Gradients
	     * Linear gradient format: “`‹angle›-‹colour›[-‹colour›[:‹offset›]]*-‹colour›`”, example: “`90-#fff-#000`” – 90°
	     * gradient from white to black or “`0-#fff-#f00:20-#000`” – 0° gradient from white via red (at 20%) to black.
	     *
	     * radial gradient: “`r[(‹fx›, ‹fy›)]‹colour›[-‹colour›[:‹offset›]]*-‹colour›`”, example: “`r#fff-#000`” –
	     * gradient from white to black or “`r(0.25, 0.75)#fff-#000`” – gradient from white to black with focus point
	     * at 0.25, 0.75. Focus point coordinates are in 0..1 range. Radial gradients can only be applied to circles and ellipses.
	     > Path String
	     # <p>Please refer to <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path’s data attribute’s format are described in the SVG specification.">SVG documentation regarding path string</a>. Raphaël fully supports it.</p>
	     > Colour Parsing
	     # <ul>
	     #     <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li>
	     #     <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li>
	     #     <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li>
	     #     <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200,&nbsp;100,&nbsp;0)</code>”)</li>
	     #     <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%,&nbsp;175%,&nbsp;0%)</code>”)</li>
	     #     <li>rgba(•••, •••, •••, •••) — red, green and blue channels’ values: (“<code>rgba(200,&nbsp;100,&nbsp;0, .5)</code>”)</li>
	     #     <li>rgba(•••%, •••%, •••%, •••%) — same as above, but in %: (“<code>rgba(100%,&nbsp;175%,&nbsp;0%, 50%)</code>”)</li>
	     #     <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5,&nbsp;0.25,&nbsp;1)</code>”)</li>
	     #     <li>hsb(•••%, •••%, •••%) — same as above, but in %</li>
	     #     <li>hsba(•••, •••, •••, •••) — same as above, but with opacity</li>
	     #     <li>hsl(•••, •••, •••) — almost the same as hsb, see <a href="http://en.wikipedia.org/wiki/HSL_and_HSV" title="HSL and HSV - Wikipedia, the free encyclopedia">Wikipedia page</a></li>
	     #     <li>hsl(•••%, •••%, •••%) — same as above, but in %</li>
	     #     <li>hsla(•••, •••, •••, •••) — same as above, but with opacity</li>
	     #     <li>Optionally for hsb and hsl you could specify hue as a degree: “<code>hsl(240deg,&nbsp;1,&nbsp;.5)</code>” or, if you want to go fancy, “<code>hsl(240°,&nbsp;1,&nbsp;.5)</code>”</li>
	     # </ul>
	    \*/
	    elproto.attr = function (name, value) {
	        if (this.removed) {
	            return this;
	        }
	        if (name == null) {
	            var res = {};
	            for (var a in this.attrs) if (this.attrs[has](a)) {
	                res[a] = this.attrs[a];
	            }
	            res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;
	            res.transform = this._.transform;
	            return res;
	        }
	        if (value == null && R.is(name, "string")) {
	            if (name == "fill" && this.attrs.fill == "none" && this.attrs.gradient) {
	                return this.attrs.gradient;
	            }
	            if (name == "transform") {
	                return this._.transform;
	            }
	            var names = name.split(separator),
	                out = {};
	            for (var i = 0, ii = names.length; i < ii; i++) {
	                name = names[i];
	                if (name in this.attrs) {
	                    out[name] = this.attrs[name];
	                } else if (R.is(this.paper.customAttributes[name], "function")) {
	                    out[name] = this.paper.customAttributes[name].def;
	                } else {
	                    out[name] = R._availableAttrs[name];
	                }
	            }
	            return ii - 1 ? out : out[names[0]];
	        }
	        if (value == null && R.is(name, "array")) {
	            out = {};
	            for (i = 0, ii = name.length; i < ii; i++) {
	                out[name[i]] = this.attr(name[i]);
	            }
	            return out;
	        }
	        if (value != null) {
	            var params = {};
	            params[name] = value;
	        } else if (name != null && R.is(name, "object")) {
	            params = name;
	        }
	        for (var key in params) {
	            eve("raphael.attr." + key + "." + this.id, this, params[key]);
	        }
	        for (key in this.paper.customAttributes) if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {
	            var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));
	            this.attrs[key] = params[key];
	            for (var subkey in par) if (par[has](subkey)) {
	                params[subkey] = par[subkey];
	            }
	        }
	        setFillAndStroke(this, params);
	        return this;
	    };
	    /*\
	     * Element.toFront
	     [ method ]
	     **
	     * Moves the element so it is the closest to the viewer’s eyes, on top of other elements.
	     = (object) @Element
	    \*/
	    elproto.toFront = function () {
	        if (this.removed) {
	            return this;
	        }
	        var node = getRealNode(this.node);
	        node.parentNode.appendChild(node);
	        var svg = this.paper;
	        svg.top != this && R._tofront(this, svg);
	        return this;
	    };
	    /*\
	     * Element.toBack
	     [ method ]
	     **
	     * Moves the element so it is the furthest from the viewer’s eyes, behind other elements.
	     = (object) @Element
	    \*/
	    elproto.toBack = function () {
	        if (this.removed) {
	            return this;
	        }
	        var node = getRealNode(this.node);
	        var parentNode = node.parentNode;
	        parentNode.insertBefore(node, parentNode.firstChild);
	        R._toback(this, this.paper);
	        var svg = this.paper;
	        return this;
	    };
	    /*\
	     * Element.insertAfter
	     [ method ]
	     **
	     * Inserts current object after the given one.
	     = (object) @Element
	    \*/
	    elproto.insertAfter = function (element) {
	        if (this.removed || !element) {
	            return this;
	        }

	        var node = getRealNode(this.node);
	        var afterNode = getRealNode(element.node || element[element.length - 1].node);
	        if (afterNode.nextSibling) {
	            afterNode.parentNode.insertBefore(node, afterNode.nextSibling);
	        } else {
	            afterNode.parentNode.appendChild(node);
	        }
	        R._insertafter(this, element, this.paper);
	        return this;
	    };
	    /*\
	     * Element.insertBefore
	     [ method ]
	     **
	     * Inserts current object before the given one.
	     = (object) @Element
	    \*/
	    elproto.insertBefore = function (element) {
	        if (this.removed || !element) {
	            return this;
	        }

	        var node = getRealNode(this.node);
	        var beforeNode = getRealNode(element.node || element[0].node);
	        beforeNode.parentNode.insertBefore(node, beforeNode);
	        R._insertbefore(this, element, this.paper);
	        return this;
	    };
	    elproto.blur = function (size) {
	        // Experimental. No Safari support. Use it on your own risk.
	        var t = this;
	        if (+size !== 0) {
	            var fltr = $("filter"),
	                blur = $("feGaussianBlur");
	            t.attrs.blur = size;
	            fltr.id = R.createUUID();
	            $(blur, {stdDeviation: +size || 1.5});
	            fltr.appendChild(blur);
	            t.paper.defs.appendChild(fltr);
	            t._blur = fltr;
	            $(t.node, {filter: "url(#" + fltr.id + ")"});
	        } else {
	            if (t._blur) {
	                t._blur.parentNode.removeChild(t._blur);
	                delete t._blur;
	                delete t.attrs.blur;
	            }
	            t.node.removeAttribute("filter");
	        }
	        return t;
	    };
	    R._engine.circle = function (svg, x, y, r) {
	        var el = $("circle");
	        svg.canvas && svg.canvas.appendChild(el);
	        var res = new Element(el, svg);
	        res.attrs = {cx: x, cy: y, r: r, fill: "none", stroke: "#000"};
	        res.type = "circle";
	        $(el, res.attrs);
	        return res;
	    };
	    R._engine.rect = function (svg, x, y, w, h, r) {
	        var el = $("rect");
	        svg.canvas && svg.canvas.appendChild(el);
	        var res = new Element(el, svg);
	        res.attrs = {x: x, y: y, width: w, height: h, rx: r || 0, ry: r || 0, fill: "none", stroke: "#000"};
	        res.type = "rect";
	        $(el, res.attrs);
	        return res;
	    };
	    R._engine.ellipse = function (svg, x, y, rx, ry) {
	        var el = $("ellipse");
	        svg.canvas && svg.canvas.appendChild(el);
	        var res = new Element(el, svg);
	        res.attrs = {cx: x, cy: y, rx: rx, ry: ry, fill: "none", stroke: "#000"};
	        res.type = "ellipse";
	        $(el, res.attrs);
	        return res;
	    };
	    R._engine.image = function (svg, src, x, y, w, h) {
	        var el = $("image");
	        $(el, {x: x, y: y, width: w, height: h, preserveAspectRatio: "none"});
	        el.setAttributeNS(xlink, "href", src);
	        svg.canvas && svg.canvas.appendChild(el);
	        var res = new Element(el, svg);
	        res.attrs = {x: x, y: y, width: w, height: h, src: src};
	        res.type = "image";
	        return res;
	    };
	    R._engine.text = function (svg, x, y, text) {
	        var el = $("text");
	        svg.canvas && svg.canvas.appendChild(el);
	        var res = new Element(el, svg);
	        res.attrs = {
	            x: x,
	            y: y,
	            "text-anchor": "middle",
	            text: text,
	            "font-family": R._availableAttrs["font-family"],
	            "font-size": R._availableAttrs["font-size"],
	            stroke: "none",
	            fill: "#000"
	        };
	        res.type = "text";
	        setFillAndStroke(res, res.attrs);
	        return res;
	    };
	    R._engine.setSize = function (width, height) {
	        this.width = width || this.width;
	        this.height = height || this.height;
	        this.canvas.setAttribute("width", this.width);
	        this.canvas.setAttribute("height", this.height);
	        if (this._viewBox) {
	            this.setViewBox.apply(this, this._viewBox);
	        }
	        return this;
	    };
	    R._engine.create = function () {
	        var con = R._getContainer.apply(0, arguments),
	            container = con && con.container,
	            x = con.x,
	            y = con.y,
	            width = con.width,
	            height = con.height;
	        if (!container) {
	            throw new Error("SVG container not found.");
	        }
	        var cnvs = $("svg"),
	            css = "overflow:hidden;",
	            isFloating;
	        x = x || 0;
	        y = y || 0;
	        width = width || 512;
	        height = height || 342;
	        $(cnvs, {
	            height: height,
	            version: 1.1,
	            width: width,
	            xmlns: "http://www.w3.org/2000/svg",
	            "xmlns:xlink": "http://www.w3.org/1999/xlink"
	        });
	        if (container == 1) {
	            cnvs.style.cssText = css + "position:absolute;left:" + x + "px;top:" + y + "px";
	            R._g.doc.body.appendChild(cnvs);
	            isFloating = 1;
	        } else {
	            cnvs.style.cssText = css + "position:relative";
	            if (container.firstChild) {
	                container.insertBefore(cnvs, container.firstChild);
	            } else {
	                container.appendChild(cnvs);
	            }
	        }
	        container = new R._Paper;
	        container.width = width;
	        container.height = height;
	        container.canvas = cnvs;
	        container.clear();
	        container._left = container._top = 0;
	        isFloating && (container.renderfix = function () {});
	        container.renderfix();
	        return container;
	    };
	    R._engine.setViewBox = function (x, y, w, h, fit) {
	        eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);
	        var paperSize = this.getSize(),
	            size = mmax(w / paperSize.width, h / paperSize.height),
	            top = this.top,
	            aspectRatio = fit ? "xMidYMid meet" : "xMinYMin",
	            vb,
	            sw;
	        if (x == null) {
	            if (this._vbSize) {
	                size = 1;
	            }
	            delete this._vbSize;
	            vb = "0 0 " + this.width + S + this.height;
	        } else {
	            this._vbSize = size;
	            vb = x + S + y + S + w + S + h;
	        }
	        $(this.canvas, {
	            viewBox: vb,
	            preserveAspectRatio: aspectRatio
	        });
	        while (size && top) {
	            sw = "stroke-width" in top.attrs ? top.attrs["stroke-width"] : 1;
	            top.attr({"stroke-width": sw});
	            top._.dirty = 1;
	            top._.dirtyT = 1;
	            top = top.prev;
	        }
	        this._viewBox = [x, y, w, h, !!fit];
	        return this;
	    };
	    /*\
	     * Paper.renderfix
	     [ method ]
	     **
	     * Fixes the issue of Firefox and IE9 regarding subpixel rendering. If paper is dependant
	     * on other elements after reflow it could shift half pixel which cause for lines to lost their crispness.
	     * This method fixes the issue.
	     **
	       Special thanks to Mariusz Nowak (http://www.medikoo.com/) for this method.
	    \*/
	    R.prototype.renderfix = function () {
	        var cnvs = this.canvas,
	            s = cnvs.style,
	            pos;
	        try {
	            pos = cnvs.getScreenCTM() || cnvs.createSVGMatrix();
	        } catch (e) {
	            pos = cnvs.createSVGMatrix();
	        }
	        var left = -pos.e % 1,
	            top = -pos.f % 1;
	        if (left || top) {
	            if (left) {
	                this._left = (this._left + left) % 1;
	                s.left = this._left + "px";
	            }
	            if (top) {
	                this._top = (this._top + top) % 1;
	                s.top = this._top + "px";
	            }
	        }
	    };
	    /*\
	     * Paper.clear
	     [ method ]
	     **
	     * Clears the paper, i.e. removes all the elements.
	    \*/
	    R.prototype.clear = function () {
	        R.eve("raphael.clear", this);
	        var c = this.canvas;
	        while (c.firstChild) {
	            c.removeChild(c.firstChild);
	        }
	        this.bottom = this.top = null;
	        (this.desc = $("desc")).appendChild(R._g.doc.createTextNode("Created with Rapha\xebl " + R.version));
	        c.appendChild(this.desc);
	        c.appendChild(this.defs = $("defs"));
	    };
	    /*\
	     * Paper.remove
	     [ method ]
	     **
	     * Removes the paper from the DOM.
	    \*/
	    R.prototype.remove = function () {
	        eve("raphael.remove", this);
	        this.canvas.parentNode && this.canvas.parentNode.removeChild(this.canvas);
	        for (var i in this) {
	            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
	        }
	    };
	    var setproto = R.st;
	    for (var method in elproto) if (elproto[has](method) && !setproto[has](method)) {
	        setproto[method] = (function (methodname) {
	            return function () {
	                var arg = arguments;
	                return this.forEach(function (el) {
	                    el[methodname].apply(el, arg);
	                });
	            };
	        })(method);
	    }
	}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));


/***/ },
/* 4 */
/***/ function(module, exports, __webpack_require__) {

	var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;// ┌─────────────────────────────────────────────────────────────────────┐ \\
	// │ Raphaël @@VERSION - JavaScript Vector Library                       │ \\
	// ├─────────────────────────────────────────────────────────────────────┤ \\
	// │ VML Module                                                          │ \\
	// ├─────────────────────────────────────────────────────────────────────┤ \\
	// │ Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com)   │ \\
	// │ Copyright (c) 2008-2011 Sencha Labs (http://sencha.com)             │ \\
	// │ Licensed under the MIT (http://raphaeljs.com/license.html) license. │ \\
	// └─────────────────────────────────────────────────────────────────────┘ \\

	!(__WEBPACK_AMD_DEFINE_ARRAY__ = [__webpack_require__(1)], __WEBPACK_AMD_DEFINE_RESULT__ = function(R) {
	    if (R && !R.vml) {
	        return;
	    }

	    var has = "hasOwnProperty",
	        Str = String,
	        toFloat = parseFloat,
	        math = Math,
	        round = math.round,
	        mmax = math.max,
	        mmin = math.min,
	        abs = math.abs,
	        fillString = "fill",
	        separator = /[, ]+/,
	        eve = R.eve,
	        ms = " progid:DXImageTransform.Microsoft",
	        S = " ",
	        E = "",
	        map = {M: "m", L: "l", C: "c", Z: "x", m: "t", l: "r", c: "v", z: "x"},
	        bites = /([clmz]),?([^clmz]*)/gi,
	        blurregexp = / progid:\S+Blur\([^\)]+\)/g,
	        val = /-?[^,\s-]+/g,
	        cssDot = "position:absolute;left:0;top:0;width:1px;height:1px;behavior:url(#default#VML)",
	        zoom = 21600,
	        pathTypes = {path: 1, rect: 1, image: 1},
	        ovalTypes = {circle: 1, ellipse: 1},
	        path2vml = function (path) {
	            var total =  /[ahqstv]/ig,
	                command = R._pathToAbsolute;
	            Str(path).match(total) && (command = R._path2curve);
	            total = /[clmz]/g;
	            if (command == R._pathToAbsolute && !Str(path).match(total)) {
	                var res = Str(path).replace(bites, function (all, command, args) {
	                    var vals = [],
	                        isMove = command.toLowerCase() == "m",
	                        res = map[command];
	                    args.replace(val, function (value) {
	                        if (isMove && vals.length == 2) {
	                            res += vals + map[command == "m" ? "l" : "L"];
	                            vals = [];
	                        }
	                        vals.push(round(value * zoom));
	                    });
	                    return res + vals;
	                });
	                return res;
	            }
	            var pa = command(path), p, r;
	            res = [];
	            for (var i = 0, ii = pa.length; i < ii; i++) {
	                p = pa[i];
	                r = pa[i][0].toLowerCase();
	                r == "z" && (r = "x");
	                for (var j = 1, jj = p.length; j < jj; j++) {
	                    r += round(p[j] * zoom) + (j != jj - 1 ? "," : E);
	                }
	                res.push(r);
	            }
	            return res.join(S);
	        },
	        compensation = function (deg, dx, dy) {
	            var m = R.matrix();
	            m.rotate(-deg, .5, .5);
	            return {
	                dx: m.x(dx, dy),
	                dy: m.y(dx, dy)
	            };
	        },
	        setCoords = function (p, sx, sy, dx, dy, deg) {
	            var _ = p._,
	                m = p.matrix,
	                fillpos = _.fillpos,
	                o = p.node,
	                s = o.style,
	                y = 1,
	                flip = "",
	                dxdy,
	                kx = zoom / sx,
	                ky = zoom / sy;
	            s.visibility = "hidden";
	            if (!sx || !sy) {
	                return;
	            }
	            o.coordsize = abs(kx) + S + abs(ky);
	            s.rotation = deg * (sx * sy < 0 ? -1 : 1);
	            if (deg) {
	                var c = compensation(deg, dx, dy);
	                dx = c.dx;
	                dy = c.dy;
	            }
	            sx < 0 && (flip += "x");
	            sy < 0 && (flip += " y") && (y = -1);
	            s.flip = flip;
	            o.coordorigin = (dx * -kx) + S + (dy * -ky);
	            if (fillpos || _.fillsize) {
	                var fill = o.getElementsByTagName(fillString);
	                fill = fill && fill[0];
	                o.removeChild(fill);
	                if (fillpos) {
	                    c = compensation(deg, m.x(fillpos[0], fillpos[1]), m.y(fillpos[0], fillpos[1]));
	                    fill.position = c.dx * y + S + c.dy * y;
	                }
	                if (_.fillsize) {
	                    fill.size = _.fillsize[0] * abs(sx) + S + _.fillsize[1] * abs(sy);
	                }
	                o.appendChild(fill);
	            }
	            s.visibility = "visible";
	        };
	    R.toString = function () {
	        return  "Your browser doesn\u2019t support SVG. Falling down to VML.\nYou are running Rapha\xebl " + this.version;
	    };
	    var addArrow = function (o, value, isEnd) {
	        var values = Str(value).toLowerCase().split("-"),
	            se = isEnd ? "end" : "start",
	            i = values.length,
	            type = "classic",
	            w = "medium",
	            h = "medium";
	        while (i--) {
	            switch (values[i]) {
	                case "block":
	                case "classic":
	                case "oval":
	                case "diamond":
	                case "open":
	                case "none":
	                    type = values[i];
	                    break;
	                case "wide":
	                case "narrow": h = values[i]; break;
	                case "long":
	                case "short": w = values[i]; break;
	            }
	        }
	        var stroke = o.node.getElementsByTagName("stroke")[0];
	        stroke[se + "arrow"] = type;
	        stroke[se + "arrowlength"] = w;
	        stroke[se + "arrowwidth"] = h;
	    },
	    setFillAndStroke = function (o, params) {
	        // o.paper.canvas.style.display = "none";
	        o.attrs = o.attrs || {};
	        var node = o.node,
	            a = o.attrs,
	            s = node.style,
	            xy,
	            newpath = pathTypes[o.type] && (params.x != a.x || params.y != a.y || params.width != a.width || params.height != a.height || params.cx != a.cx || params.cy != a.cy || params.rx != a.rx || params.ry != a.ry || params.r != a.r),
	            isOval = ovalTypes[o.type] && (a.cx != params.cx || a.cy != params.cy || a.r != params.r || a.rx != params.rx || a.ry != params.ry),
	            res = o;


	        for (var par in params) if (params[has](par)) {
	            a[par] = params[par];
	        }
	        if (newpath) {
	            a.path = R._getPath[o.type](o);
	            o._.dirty = 1;
	        }
	        params.href && (node.href = params.href);
	        params.title && (node.title = params.title);
	        params.target && (node.target = params.target);
	        params.cursor && (s.cursor = params.cursor);
	        "blur" in params && o.blur(params.blur);
	        if (params.path && o.type == "path" || newpath) {
	            node.path = path2vml(~Str(a.path).toLowerCase().indexOf("r") ? R._pathToAbsolute(a.path) : a.path);
	            o._.dirty = 1;
	            if (o.type == "image") {
	                o._.fillpos = [a.x, a.y];
	                o._.fillsize = [a.width, a.height];
	                setCoords(o, 1, 1, 0, 0, 0);
	            }
	        }
	        "transform" in params && o.transform(params.transform);
	        if (isOval) {
	            var cx = +a.cx,
	                cy = +a.cy,
	                rx = +a.rx || +a.r || 0,
	                ry = +a.ry || +a.r || 0;
	            node.path = R.format("ar{0},{1},{2},{3},{4},{1},{4},{1}x", round((cx - rx) * zoom), round((cy - ry) * zoom), round((cx + rx) * zoom), round((cy + ry) * zoom), round(cx * zoom));
	            o._.dirty = 1;
	        }
	        if ("clip-rect" in params) {
	            var rect = Str(params["clip-rect"]).split(separator);
	            if (rect.length == 4) {
	                rect[2] = +rect[2] + (+rect[0]);
	                rect[3] = +rect[3] + (+rect[1]);
	                var div = node.clipRect || R._g.doc.createElement("div"),
	                    dstyle = div.style;
	                dstyle.clip = R.format("rect({1}px {2}px {3}px {0}px)", rect);
	                if (!node.clipRect) {
	                    dstyle.position = "absolute";
	                    dstyle.top = 0;
	                    dstyle.left = 0;
	                    dstyle.width = o.paper.width + "px";
	                    dstyle.height = o.paper.height + "px";
	                    node.parentNode.insertBefore(div, node);
	                    div.appendChild(node);
	                    node.clipRect = div;
	                }
	            }
	            if (!params["clip-rect"]) {
	                node.clipRect && (node.clipRect.style.clip = "auto");
	            }
	        }
	        if (o.textpath) {
	            var textpathStyle = o.textpath.style;
	            params.font && (textpathStyle.font = params.font);
	            params["font-family"] && (textpathStyle.fontFamily = '"' + params["font-family"].split(",")[0].replace(/^['"]+|['"]+$/g, E) + '"');
	            params["font-size"] && (textpathStyle.fontSize = params["font-size"]);
	            params["font-weight"] && (textpathStyle.fontWeight = params["font-weight"]);
	            params["font-style"] && (textpathStyle.fontStyle = params["font-style"]);
	        }
	        if ("arrow-start" in params) {
	            addArrow(res, params["arrow-start"]);
	        }
	        if ("arrow-end" in params) {
	            addArrow(res, params["arrow-end"], 1);
	        }
	        if (params.opacity != null ||
	            params["stroke-width"] != null ||
	            params.fill != null ||
	            params.src != null ||
	            params.stroke != null ||
	            params["stroke-width"] != null ||
	            params["stroke-opacity"] != null ||
	            params["fill-opacity"] != null ||
	            params["stroke-dasharray"] != null ||
	            params["stroke-miterlimit"] != null ||
	            params["stroke-linejoin"] != null ||
	            params["stroke-linecap"] != null) {
	            var fill = node.getElementsByTagName(fillString),
	                newfill = false;
	            fill = fill && fill[0];
	            !fill && (newfill = fill = createNode(fillString));
	            if (o.type == "image" && params.src) {
	                fill.src = params.src;
	            }
	            params.fill && (fill.on = true);
	            if (fill.on == null || params.fill == "none" || params.fill === null) {
	                fill.on = false;
	            }
	            if (fill.on && params.fill) {
	                var isURL = Str(params.fill).match(R._ISURL);
	                if (isURL) {
	                    fill.parentNode == node && node.removeChild(fill);
	                    fill.rotate = true;
	                    fill.src = isURL[1];
	                    fill.type = "tile";
	                    var bbox = o.getBBox(1);
	                    fill.position = bbox.x + S + bbox.y;
	                    o._.fillpos = [bbox.x, bbox.y];

	                    R._preload(isURL[1], function () {
	                        o._.fillsize = [this.offsetWidth, this.offsetHeight];
	                    });
	                } else {
	                    fill.color = R.getRGB(params.fill).hex;
	                    fill.src = E;
	                    fill.type = "solid";
	                    if (R.getRGB(params.fill).error && (res.type in {circle: 1, ellipse: 1} || Str(params.fill).charAt() != "r") && addGradientFill(res, params.fill, fill)) {
	                        a.fill = "none";
	                        a.gradient = params.fill;
	                        fill.rotate = false;
	                    }
	                }
	            }
	            if ("fill-opacity" in params || "opacity" in params) {
	                var opacity = ((+a["fill-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+R.getRGB(params.fill).o + 1 || 2) - 1);
	                opacity = mmin(mmax(opacity, 0), 1);
	                fill.opacity = opacity;
	                if (fill.src) {
	                    fill.color = "none";
	                }
	            }
	            node.appendChild(fill);
	            var stroke = (node.getElementsByTagName("stroke") && node.getElementsByTagName("stroke")[0]),
	            newstroke = false;
	            !stroke && (newstroke = stroke = createNode("stroke"));
	            if ((params.stroke && params.stroke != "none") ||
	                params["stroke-width"] ||
	                params["stroke-opacity"] != null ||
	                params["stroke-dasharray"] ||
	                params["stroke-miterlimit"] ||
	                params["stroke-linejoin"] ||
	                params["stroke-linecap"]) {
	                stroke.on = true;
	            }
	            (params.stroke == "none" || params.stroke === null || stroke.on == null || params.stroke == 0 || params["stroke-width"] == 0) && (stroke.on = false);
	            var strokeColor = R.getRGB(params.stroke);
	            stroke.on && params.stroke && (stroke.color = strokeColor.hex);
	            opacity = ((+a["stroke-opacity"] + 1 || 2) - 1) * ((+a.opacity + 1 || 2) - 1) * ((+strokeColor.o + 1 || 2) - 1);
	            var width = (toFloat(params["stroke-width"]) || 1) * .75;
	            opacity = mmin(mmax(opacity, 0), 1);
	            params["stroke-width"] == null && (width = a["stroke-width"]);
	            params["stroke-width"] && (stroke.weight = width);
	            width && width < 1 && (opacity *= width) && (stroke.weight = 1);
	            stroke.opacity = opacity;

	            params["stroke-linejoin"] && (stroke.joinstyle = params["stroke-linejoin"] || "miter");
	            stroke.miterlimit = params["stroke-miterlimit"] || 8;
	            params["stroke-linecap"] && (stroke.endcap = params["stroke-linecap"] == "butt" ? "flat" : params["stroke-linecap"] == "square" ? "square" : "round");
	            if ("stroke-dasharray" in params) {
	                var dasharray = {
	                    "-": "shortdash",
	                    ".": "shortdot",
	                    "-.": "shortdashdot",
	                    "-..": "shortdashdotdot",
	                    ". ": "dot",
	                    "- ": "dash",
	                    "--": "longdash",
	                    "- .": "dashdot",
	                    "--.": "longdashdot",
	                    "--..": "longdashdotdot"
	                };
	                stroke.dashstyle = dasharray[has](params["stroke-dasharray"]) ? dasharray[params["stroke-dasharray"]] : E;
	            }
	            newstroke && node.appendChild(stroke);
	        }
	        if (res.type == "text") {
	            res.paper.canvas.style.display = E;
	            var span = res.paper.span,
	                m = 100,
	                fontSize = a.font && a.font.match(/\d+(?:\.\d*)?(?=px)/);
	            s = span.style;
	            a.font && (s.font = a.font);
	            a["font-family"] && (s.fontFamily = a["font-family"]);
	            a["font-weight"] && (s.fontWeight = a["font-weight"]);
	            a["font-style"] && (s.fontStyle = a["font-style"]);
	            fontSize = toFloat(a["font-size"] || fontSize && fontSize[0]) || 10;
	            s.fontSize = fontSize * m + "px";
	            res.textpath.string && (span.innerHTML = Str(res.textpath.string).replace(/</g, "&#60;").replace(/&/g, "&#38;").replace(/\n/g, "<br>"));
	            var brect = span.getBoundingClientRect();
	            res.W = a.w = (brect.right - brect.left) / m;
	            res.H = a.h = (brect.bottom - brect.top) / m;
	            // res.paper.canvas.style.display = "none";
	            res.X = a.x;
	            res.Y = a.y + res.H / 2;

	            ("x" in params || "y" in params) && (res.path.v = R.format("m{0},{1}l{2},{1}", round(a.x * zoom), round(a.y * zoom), round(a.x * zoom) + 1));
	            var dirtyattrs = ["x", "y", "text", "font", "font-family", "font-weight", "font-style", "font-size"];
	            for (var d = 0, dd = dirtyattrs.length; d < dd; d++) if (dirtyattrs[d] in params) {
	                res._.dirty = 1;
	                break;
	            }

	            // text-anchor emulation
	            switch (a["text-anchor"]) {
	                case "start":
	                    res.textpath.style["v-text-align"] = "left";
	                    res.bbx = res.W / 2;
	                break;
	                case "end":
	                    res.textpath.style["v-text-align"] = "right";
	                    res.bbx = -res.W / 2;
	                break;
	                default:
	                    res.textpath.style["v-text-align"] = "center";
	                    res.bbx = 0;
	                break;
	            }
	            res.textpath.style["v-text-kern"] = true;
	        }
	        // res.paper.canvas.style.display = E;
	    },
	    addGradientFill = function (o, gradient, fill) {
	        o.attrs = o.attrs || {};
	        var attrs = o.attrs,
	            pow = Math.pow,
	            opacity,
	            oindex,
	            type = "linear",
	            fxfy = ".5 .5";
	        o.attrs.gradient = gradient;
	        gradient = Str(gradient).replace(R._radial_gradient, function (all, fx, fy) {
	            type = "radial";
	            if (fx && fy) {
	                fx = toFloat(fx);
	                fy = toFloat(fy);
	                pow(fx - .5, 2) + pow(fy - .5, 2) > .25 && (fy = math.sqrt(.25 - pow(fx - .5, 2)) * ((fy > .5) * 2 - 1) + .5);
	                fxfy = fx + S + fy;
	            }
	            return E;
	        });
	        gradient = gradient.split(/\s*\-\s*/);
	        if (type == "linear") {
	            var angle = gradient.shift();
	            angle = -toFloat(angle);
	            if (isNaN(angle)) {
	                return null;
	            }
	        }
	        var dots = R._parseDots(gradient);
	        if (!dots) {
	            return null;
	        }
	        o = o.shape || o.node;
	        if (dots.length) {
	            o.removeChild(fill);
	            fill.on = true;
	            fill.method = "none";
	            fill.color = dots[0].color;
	            fill.color2 = dots[dots.length - 1].color;
	            var clrs = [];
	            for (var i = 0, ii = dots.length; i < ii; i++) {
	                dots[i].offset && clrs.push(dots[i].offset + S + dots[i].color);
	            }
	            fill.colors = clrs.length ? clrs.join() : "0% " + fill.color;
	            if (type == "radial") {
	                fill.type = "gradientTitle";
	                fill.focus = "100%";
	                fill.focussize = "0 0";
	                fill.focusposition = fxfy;
	                fill.angle = 0;
	            } else {
	                // fill.rotate= true;
	                fill.type = "gradient";
	                fill.angle = (270 - angle) % 360;
	            }
	            o.appendChild(fill);
	        }
	        return 1;
	    },
	    Element = function (node, vml) {
	        this[0] = this.node = node;
	        node.raphael = true;
	        this.id = R._oid++;
	        node.raphaelid = this.id;
	        this.X = 0;
	        this.Y = 0;
	        this.attrs = {};
	        this.paper = vml;
	        this.matrix = R.matrix();
	        this._ = {
	            transform: [],
	            sx: 1,
	            sy: 1,
	            dx: 0,
	            dy: 0,
	            deg: 0,
	            dirty: 1,
	            dirtyT: 1
	        };
	        !vml.bottom && (vml.bottom = this);
	        this.prev = vml.top;
	        vml.top && (vml.top.next = this);
	        vml.top = this;
	        this.next = null;
	    };
	    var elproto = R.el;

	    Element.prototype = elproto;
	    elproto.constructor = Element;
	    elproto.transform = function (tstr) {
	        if (tstr == null) {
	            return this._.transform;
	        }
	        var vbs = this.paper._viewBoxShift,
	            vbt = vbs ? "s" + [vbs.scale, vbs.scale] + "-1-1t" + [vbs.dx, vbs.dy] : E,
	            oldt;
	        if (vbs) {
	            oldt = tstr = Str(tstr).replace(/\.{3}|\u2026/g, this._.transform || E);
	        }
	        R._extractTransform(this, vbt + tstr);
	        var matrix = this.matrix.clone(),
	            skew = this.skew,
	            o = this.node,
	            split,
	            isGrad = ~Str(this.attrs.fill).indexOf("-"),
	            isPatt = !Str(this.attrs.fill).indexOf("url(");
	        matrix.translate(1, 1);
	        if (isPatt || isGrad || this.type == "image") {
	            skew.matrix = "1 0 0 1";
	            skew.offset = "0 0";
	            split = matrix.split();
	            if ((isGrad && split.noRotation) || !split.isSimple) {
	                o.style.filter = matrix.toFilter();
	                var bb = this.getBBox(),
	                    bbt = this.getBBox(1),
	                    dx = bb.x - bbt.x,
	                    dy = bb.y - bbt.y;
	                o.coordorigin = (dx * -zoom) + S + (dy * -zoom);
	                setCoords(this, 1, 1, dx, dy, 0);
	            } else {
	                o.style.filter = E;
	                setCoords(this, split.scalex, split.scaley, split.dx, split.dy, split.rotate);
	            }
	        } else {
	            o.style.filter = E;
	            skew.matrix = Str(matrix);
	            skew.offset = matrix.offset();
	        }
	        if (oldt !== null) { // empty string value is true as well
	            this._.transform = oldt;
	            R._extractTransform(this, oldt);
	        }
	        return this;
	    };
	    elproto.rotate = function (deg, cx, cy) {
	        if (this.removed) {
	            return this;
	        }
	        if (deg == null) {
	            return;
	        }
	        deg = Str(deg).split(separator);
	        if (deg.length - 1) {
	            cx = toFloat(deg[1]);
	            cy = toFloat(deg[2]);
	        }
	        deg = toFloat(deg[0]);
	        (cy == null) && (cx = cy);
	        if (cx == null || cy == null) {
	            var bbox = this.getBBox(1);
	            cx = bbox.x + bbox.width / 2;
	            cy = bbox.y + bbox.height / 2;
	        }
	        this._.dirtyT = 1;
	        this.transform(this._.transform.concat([["r", deg, cx, cy]]));
	        return this;
	    };
	    elproto.translate = function (dx, dy) {
	        if (this.removed) {
	            return this;
	        }
	        dx = Str(dx).split(separator);
	        if (dx.length - 1) {
	            dy = toFloat(dx[1]);
	        }
	        dx = toFloat(dx[0]) || 0;
	        dy = +dy || 0;
	        if (this._.bbox) {
	            this._.bbox.x += dx;
	            this._.bbox.y += dy;
	        }
	        this.transform(this._.transform.concat([["t", dx, dy]]));
	        return this;
	    };
	    elproto.scale = function (sx, sy, cx, cy) {
	        if (this.removed) {
	            return this;
	        }
	        sx = Str(sx).split(separator);
	        if (sx.length - 1) {
	            sy = toFloat(sx[1]);
	            cx = toFloat(sx[2]);
	            cy = toFloat(sx[3]);
	            isNaN(cx) && (cx = null);
	            isNaN(cy) && (cy = null);
	        }
	        sx = toFloat(sx[0]);
	        (sy == null) && (sy = sx);
	        (cy == null) && (cx = cy);
	        if (cx == null || cy == null) {
	            var bbox = this.getBBox(1);
	        }
	        cx = cx == null ? bbox.x + bbox.width / 2 : cx;
	        cy = cy == null ? bbox.y + bbox.height / 2 : cy;

	        this.transform(this._.transform.concat([["s", sx, sy, cx, cy]]));
	        this._.dirtyT = 1;
	        return this;
	    };
	    elproto.hide = function () {
	        !this.removed && (this.node.style.display = "none");
	        return this;
	    };
	    elproto.show = function () {
	        !this.removed && (this.node.style.display = E);
	        return this;
	    };
	    // Needed to fix the vml setViewBox issues
	    elproto.auxGetBBox = R.el.getBBox;
	    elproto.getBBox = function(){
	      var b = this.auxGetBBox();
	      if (this.paper && this.paper._viewBoxShift)
	      {
	        var c = {};
	        var z = 1/this.paper._viewBoxShift.scale;
	        c.x = b.x - this.paper._viewBoxShift.dx;
	        c.x *= z;
	        c.y = b.y - this.paper._viewBoxShift.dy;
	        c.y *= z;
	        c.width  = b.width  * z;
	        c.height = b.height * z;
	        c.x2 = c.x + c.width;
	        c.y2 = c.y + c.height;
	        return c;
	      }
	      return b;
	    };
	    elproto._getBBox = function () {
	        if (this.removed) {
	            return {};
	        }
	        return {
	            x: this.X + (this.bbx || 0) - this.W / 2,
	            y: this.Y - this.H,
	            width: this.W,
	            height: this.H
	        };
	    };
	    elproto.remove = function () {
	        if (this.removed || !this.node.parentNode) {
	            return;
	        }
	        this.paper.__set__ && this.paper.__set__.exclude(this);
	        R.eve.unbind("raphael.*.*." + this.id);
	        R._tear(this, this.paper);
	        this.node.parentNode.removeChild(this.node);
	        this.shape && this.shape.parentNode.removeChild(this.shape);
	        for (var i in this) {
	            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
	        }
	        this.removed = true;
	    };
	    elproto.attr = function (name, value) {
	        if (this.removed) {
	            return this;
	        }
	        if (name == null) {
	            var res = {};
	            for (var a in this.attrs) if (this.attrs[has](a)) {
	                res[a] = this.attrs[a];
	            }
	            res.gradient && res.fill == "none" && (res.fill = res.gradient) && delete res.gradient;
	            res.transform = this._.transform;
	            return res;
	        }
	        if (value == null && R.is(name, "string")) {
	            if (name == fillString && this.attrs.fill == "none" && this.attrs.gradient) {
	                return this.attrs.gradient;
	            }
	            var names = name.split(separator),
	                out = {};
	            for (var i = 0, ii = names.length; i < ii; i++) {
	                name = names[i];
	                if (name in this.attrs) {
	                    out[name] = this.attrs[name];
	                } else if (R.is(this.paper.customAttributes[name], "function")) {
	                    out[name] = this.paper.customAttributes[name].def;
	                } else {
	                    out[name] = R._availableAttrs[name];
	                }
	            }
	            return ii - 1 ? out : out[names[0]];
	        }
	        if (this.attrs && value == null && R.is(name, "array")) {
	            out = {};
	            for (i = 0, ii = name.length; i < ii; i++) {
	                out[name[i]] = this.attr(name[i]);
	            }
	            return out;
	        }
	        var params;
	        if (value != null) {
	            params = {};
	            params[name] = value;
	        }
	        value == null && R.is(name, "object") && (params = name);
	        for (var key in params) {
	            eve("raphael.attr." + key + "." + this.id, this, params[key]);
	        }
	        if (params) {
	            for (key in this.paper.customAttributes) if (this.paper.customAttributes[has](key) && params[has](key) && R.is(this.paper.customAttributes[key], "function")) {
	                var par = this.paper.customAttributes[key].apply(this, [].concat(params[key]));
	                this.attrs[key] = params[key];
	                for (var subkey in par) if (par[has](subkey)) {
	                    params[subkey] = par[subkey];
	                }
	            }
	            // this.paper.canvas.style.display = "none";
	            if (params.text && this.type == "text") {
	                this.textpath.string = params.text;
	            }
	            setFillAndStroke(this, params);
	            // this.paper.canvas.style.display = E;
	        }
	        return this;
	    };
	    elproto.toFront = function () {
	        !this.removed && this.node.parentNode.appendChild(this.node);
	        this.paper && this.paper.top != this && R._tofront(this, this.paper);
	        return this;
	    };
	    elproto.toBack = function () {
	        if (this.removed) {
	            return this;
	        }
	        if (this.node.parentNode.firstChild != this.node) {
	            this.node.parentNode.insertBefore(this.node, this.node.parentNode.firstChild);
	            R._toback(this, this.paper);
	        }
	        return this;
	    };
	    elproto.insertAfter = function (element) {
	        if (this.removed) {
	            return this;
	        }
	        if (element.constructor == R.st.constructor) {
	            element = element[element.length - 1];
	        }
	        if (element.node.nextSibling) {
	            element.node.parentNode.insertBefore(this.node, element.node.nextSibling);
	        } else {
	            element.node.parentNode.appendChild(this.node);
	        }
	        R._insertafter(this, element, this.paper);
	        return this;
	    };
	    elproto.insertBefore = function (element) {
	        if (this.removed) {
	            return this;
	        }
	        if (element.constructor == R.st.constructor) {
	            element = element[0];
	        }
	        element.node.parentNode.insertBefore(this.node, element.node);
	        R._insertbefore(this, element, this.paper);
	        return this;
	    };
	    elproto.blur = function (size) {
	        var s = this.node.runtimeStyle,
	            f = s.filter;
	        f = f.replace(blurregexp, E);
	        if (+size !== 0) {
	            this.attrs.blur = size;
	            s.filter = f + S + ms + ".Blur(pixelradius=" + (+size || 1.5) + ")";
	            s.margin = R.format("-{0}px 0 0 -{0}px", round(+size || 1.5));
	        } else {
	            s.filter = f;
	            s.margin = 0;
	            delete this.attrs.blur;
	        }
	        return this;
	    };

	    R._engine.path = function (pathString, vml) {
	        var el = createNode("shape");
	        el.style.cssText = cssDot;
	        el.coordsize = zoom + S + zoom;
	        el.coordorigin = vml.coordorigin;
	        var p = new Element(el, vml),
	            attr = {fill: "none", stroke: "#000"};
	        pathString && (attr.path = pathString);
	        p.type = "path";
	        p.path = [];
	        p.Path = E;
	        setFillAndStroke(p, attr);
	        vml.canvas && vml.canvas.appendChild(el);
	        var skew = createNode("skew");
	        skew.on = true;
	        el.appendChild(skew);
	        p.skew = skew;
	        p.transform(E);
	        return p;
	    };
	    R._engine.rect = function (vml, x, y, w, h, r) {
	        var path = R._rectPath(x, y, w, h, r),
	            res = vml.path(path),
	            a = res.attrs;
	        res.X = a.x = x;
	        res.Y = a.y = y;
	        res.W = a.width = w;
	        res.H = a.height = h;
	        a.r = r;
	        a.path = path;
	        res.type = "rect";
	        return res;
	    };
	    R._engine.ellipse = function (vml, x, y, rx, ry) {
	        var res = vml.path(),
	            a = res.attrs;
	        res.X = x - rx;
	        res.Y = y - ry;
	        res.W = rx * 2;
	        res.H = ry * 2;
	        res.type = "ellipse";
	        setFillAndStroke(res, {
	            cx: x,
	            cy: y,
	            rx: rx,
	            ry: ry
	        });
	        return res;
	    };
	    R._engine.circle = function (vml, x, y, r) {
	        var res = vml.path(),
	            a = res.attrs;
	        res.X = x - r;
	        res.Y = y - r;
	        res.W = res.H = r * 2;
	        res.type = "circle";
	        setFillAndStroke(res, {
	            cx: x,
	            cy: y,
	            r: r
	        });
	        return res;
	    };
	    R._engine.image = function (vml, src, x, y, w, h) {
	        var path = R._rectPath(x, y, w, h),
	            res = vml.path(path).attr({stroke: "none"}),
	            a = res.attrs,
	            node = res.node,
	            fill = node.getElementsByTagName(fillString)[0];
	        a.src = src;
	        res.X = a.x = x;
	        res.Y = a.y = y;
	        res.W = a.width = w;
	        res.H = a.height = h;
	        a.path = path;
	        res.type = "image";
	        fill.parentNode == node && node.removeChild(fill);
	        fill.rotate = true;
	        fill.src = src;
	        fill.type = "tile";
	        res._.fillpos = [x, y];
	        res._.fillsize = [w, h];
	        node.appendChild(fill);
	        setCoords(res, 1, 1, 0, 0, 0);
	        return res;
	    };
	    R._engine.text = function (vml, x, y, text) {
	        var el = createNode("shape"),
	            path = createNode("path"),
	            o = createNode("textpath");
	        x = x || 0;
	        y = y || 0;
	        text = text || "";
	        path.v = R.format("m{0},{1}l{2},{1}", round(x * zoom), round(y * zoom), round(x * zoom) + 1);
	        path.textpathok = true;
	        o.string = Str(text);
	        o.on = true;
	        el.style.cssText = cssDot;
	        el.coordsize = zoom + S + zoom;
	        el.coordorigin = "0 0";
	        var p = new Element(el, vml),
	            attr = {
	                fill: "#000",
	                stroke: "none",
	                font: R._availableAttrs.font,
	                text: text
	            };
	        p.shape = el;
	        p.path = path;
	        p.textpath = o;
	        p.type = "text";
	        p.attrs.text = Str(text);
	        p.attrs.x = x;
	        p.attrs.y = y;
	        p.attrs.w = 1;
	        p.attrs.h = 1;
	        setFillAndStroke(p, attr);
	        el.appendChild(o);
	        el.appendChild(path);
	        vml.canvas.appendChild(el);
	        var skew = createNode("skew");
	        skew.on = true;
	        el.appendChild(skew);
	        p.skew = skew;
	        p.transform(E);
	        return p;
	    };
	    R._engine.setSize = function (width, height) {
	        var cs = this.canvas.style;
	        this.width = width;
	        this.height = height;
	        width == +width && (width += "px");
	        height == +height && (height += "px");
	        cs.width = width;
	        cs.height = height;
	        cs.clip = "rect(0 " + width + " " + height + " 0)";
	        if (this._viewBox) {
	            R._engine.setViewBox.apply(this, this._viewBox);
	        }
	        return this;
	    };
	    R._engine.setViewBox = function (x, y, w, h, fit) {
	        R.eve("raphael.setViewBox", this, this._viewBox, [x, y, w, h, fit]);
	        var paperSize = this.getSize(),
	            width = paperSize.width,
	            height = paperSize.height,
	            H, W;
	        if (fit) {
	            H = height / h;
	            W = width / w;
	            if (w * H < width) {
	                x -= (width - w * H) / 2 / H;
	            }
	            if (h * W < height) {
	                y -= (height - h * W) / 2 / W;
	            }
	        }
	        this._viewBox = [x, y, w, h, !!fit];
	        this._viewBoxShift = {
	            dx: -x,
	            dy: -y,
	            scale: paperSize
	        };
	        this.forEach(function (el) {
	            el.transform("...");
	        });
	        return this;
	    };
	    var createNode;
	    R._engine.initWin = function (win) {
	            var doc = win.document;
	            if (doc.styleSheets.length < 31) {
	                doc.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");
	            } else {
	                // no more room, add to the existing one
	                // http://msdn.microsoft.com/en-us/library/ms531194%28VS.85%29.aspx
	                doc.styleSheets[0].addRule(".rvml", "behavior:url(#default#VML)");
	            }
	            try {
	                !doc.namespaces.rvml && doc.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
	                createNode = function (tagName) {
	                    return doc.createElement('<rvml:' + tagName + ' class="rvml">');
	                };
	            } catch (e) {
	                createNode = function (tagName) {
	                    return doc.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
	                };
	            }
	        };
	    R._engine.initWin(R._g.win);
	    R._engine.create = function () {
	        var con = R._getContainer.apply(0, arguments),
	            container = con.container,
	            height = con.height,
	            s,
	            width = con.width,
	            x = con.x,
	            y = con.y;
	        if (!container) {
	            throw new Error("VML container not found.");
	        }
	        var res = new R._Paper,
	            c = res.canvas = R._g.doc.createElement("div"),
	            cs = c.style;
	        x = x || 0;
	        y = y || 0;
	        width = width || 512;
	        height = height || 342;
	        res.width = width;
	        res.height = height;
	        width == +width && (width += "px");
	        height == +height && (height += "px");
	        res.coordsize = zoom * 1e3 + S + zoom * 1e3;
	        res.coordorigin = "0 0";
	        res.span = R._g.doc.createElement("span");
	        res.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;";
	        c.appendChild(res.span);
	        cs.cssText = R.format("top:0;left:0;width:{0};height:{1};display:inline-block;position:relative;clip:rect(0 {0} {1} 0);overflow:hidden", width, height);
	        if (container == 1) {
	            R._g.doc.body.appendChild(c);
	            cs.left = x + "px";
	            cs.top = y + "px";
	            cs.position = "absolute";
	        } else {
	            if (container.firstChild) {
	                container.insertBefore(c, container.firstChild);
	            } else {
	                container.appendChild(c);
	            }
	        }
	        res.renderfix = function () {};
	        return res;
	    };
	    R.prototype.clear = function () {
	        R.eve("raphael.clear", this);
	        this.canvas.innerHTML = E;
	        this.span = R._g.doc.createElement("span");
	        this.span.style.cssText = "position:absolute;left:-9999em;top:-9999em;padding:0;margin:0;line-height:1;display:inline;";
	        this.canvas.appendChild(this.span);
	        this.bottom = this.top = null;
	    };
	    R.prototype.remove = function () {
	        R.eve("raphael.remove", this);
	        this.canvas.parentNode.removeChild(this.canvas);
	        for (var i in this) {
	            this[i] = typeof this[i] == "function" ? R._removedFactory(i) : null;
	        }
	        return true;
	    };

	    var setproto = R.st;
	    for (var method in elproto) if (elproto[has](method) && !setproto[has](method)) {
	        setproto[method] = (function (methodname) {
	            return function () {
	                var arg = arguments;
	                return this.forEach(function (el) {
	                    el[methodname].apply(el, arg);
	                });
	            };
	        })(method);
	    }
	}.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));


/***/ }
/******/ ])
});
;